Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsAt 12/21/12 09:07 PM, Celshaded wrote:At 12/21/12 09:29 AM, Max-Vador wrote: you do great work but that was some crazy innefficient stuff. paint behind brush woulda worked so much better for some of that.You mean using that paint the fills thing? I tried using that a long time ago but it always seemed like more work to me because you have to keep switching colors for every 'piece'. To each his own I guess...
but still fun seeing how other people do things
no just lining the shadow before filling it. i understand why you do it, but i've always used paint behind to overdraw the shading. easier on the tablet
I use a Fujitsu lifebook. I payed $125 for mine but they go for around 4-500. I use the T4220.
Newgrounds now allows MP4
At 1/3/13 12:24 PM, KhanhCPham wrote:At 1/3/13 12:10 PM, Max-Vador wrote: i remember seeing your thread over at the animationforum.netI remember you on that forum. I think you did a falling skull? Newgrounds doesnt allow me to post bigger gif files so the preview is small. Well thanks for the reply. :)
looks really good. kinda hard to give criticism because the thumbnails are so small.
on your punch there it seems to lack anticipation. maybe too simple in frame changes. not sure.
yeah i did the skull. it'll actually be part of the 60 frames collab that comes out the 31st this month.
well maybe compile all the test gif's into a larger size and host it on youtube or something so we can really see it. looking forward to seeing more!
i remember seeing your thread over at the animationforum.net
looks really good. kinda hard to give criticism because the thumbnails are so small.
on your punch there it seems to lack anticipation. maybe too simple in frame changes. not sure.
At 1/1/13 06:37 AM, InnerChild548 wrote: it's pretty swaggy
this looks like where some /demented/ would sit and plan a string of murders
A tablet. Using your mouse to draw will be difficult and might cause injury to your wrist.
people are so quick to say TABLET TABLET OMG TABLET
what do you think you want to animate? if you're going tween heavy or even frame-by-frame of non changing sprites(I.E. Madness Combat) then you'll definitely be sticking to the mouse. more more precise control without the pad to screen size interference.
if you're going for a traditional FbF, redrawing all moving parts of the animation, then you'll want to stick to the tablet.
basically decide what tools you'll be using predominantly, if it's pencil and brush tool, go tablet. if it's line, circle, rectangle, free transform, and pen tool, definitely go mouse.
it's good to find a balance between the two, that why real tablets(intuos, cintiq, etc) come with a mouse. because it's not feasible to do everything with a pen.
sooo what part of this would you be doing? it sounds to me like you just want something made for you to attach your name to.
well for good ol AS 2.0(*rather 1.0)
draw a black rectangle over your screen.
convert to movieclip F8
put these actions on it
onClipEvent (enterFrame) {
_alpha--;
if (_alpha < 0)
{
removeMovieClip(this);
}
}
At 1/2/13 08:41 AM, MagicMichael66 wrote: Sorry for posting again, but I noticed that there is a 30 June deadline. Question: Can I make multiple layers, or you want the whole thing in one? I'm guessing when I finish the animation I have to put everything in a movieclip. Can I make more that one parts?
yes, no, yes but graphic, and yes
At 12/28/12 07:14 PM, SoundarK wrote: Lol, 30 minutes after doing the post i realized how to make the effect by my own :3 thanks instead...for nothing but thanks (?
Subselect tool (V) smooth on toolbar panel
At 12/28/12 02:07 PM, C5 wrote: ...I mean 320kbps in Audacity, 160 in flash.
raise it in flash then to match
i couldn't model organics to save my life either, until i got into zBrush. completely different ball-game in that program
At 12/28/12 01:35 PM, C5 wrote: I just upgraded to Flash CS3, and started making a new animation with it. When I was importing the first audio file (.wav) and played it back in Flash, the music sounded slowed down. I couldn't import MP3s due to Flash's pickiness. I was using Audacity to edit the music. Does that make any difference? Please help.
check your bitrates for both the export on audacity and your import in flash
i've had many mishaps like this, they're great when you're debugging and you use the word "Dong" instead of "doing" and such. little moments that keep us from going crazy
At 12/27/12 04:35 PM, 3ruce wrote: Hey guys, looking for some suggestions. Heres the problem:
I've been working on an animation (It's not even that long yet only about 200 frames) and everything was working fine until i started to draw heavily (filling colours and lots of lines) and now everytime i try and create a new frame or even undo something flash displays the not responding thing at the top and freezes. It's getting really irritating as its happening everytime i need to change something etc, it always eventually sorts itself after a couple of minutes. How can I fix this? theres about 4 wav files in there too.
if you've imported a lot of jpegs then clean out your library. Flash is a resource hog, so you need a lot of RAM and a good processor to use it seamlessly. if upgrading the pc is not an option you'll have to use older versions of flash
At 12/27/12 03:18 PM, Tanadrine-Studios wrote: The tricky part is when you want to apply effects filters and preview the content... I've yet to find a way to do it while working in flash, as seeing a filter's effects requires the entity to be a movieclip.
each individual frame is a movieclip inside the graphic that the filter is applied to. tedious, but it works
At 12/27/12 02:48 PM, KDwilliams wrote: I am in need for an animator for a short script that I wrote. The animation is a short comedic piece that would last up to 30-50 seconds. If you are interested in helping, PM me or post in this thread.
Thanks! :D
synopsis?
At 12/27/12 08:17 AM, Sandremss128 wrote: all you can upgrade is stranth?
How is that an R P G???
At 12/26/12 07:47 PM, turbophysics wrote:At 12/26/12 07:36 PM, ReNaeNae wrote: You could change your movieclip to a graphic in the properties panel until you're done with it... is that typical? I dunno.holyfuck I can't believe it was that simple. Is there any reason I shouldn't just leave it as a graphic if I'm not using AS at all?
graphics don't use filters, actionscript, and have a smaller filesize if duplicated throughout a movie.
if none of that applies then for sure keep it graphic
At 12/25/12 01:52 AM, AaronIsNeato wrote: I advice you to save up for once with a screen unless you have a good reason. It's just too different.
you're talking a $1000 difference.
and you mentioned animated
here's 2 real quick gems, spent maybe 10 minutes on each.
detail level can go MUCH higher for a finished product but i figured you just needed an "idea"
i'd be interested in helping you out. no samples of something like that, but i'll draw one up for you
At 12/25/12 02:49 AM, DylaneggsProductions wrote: Oh also here's my icon.
aww shit on a dick i don't have an icon lol
zee i sent my FLA's over to Nat, let me know when you get them from him
yeah there's always a "RESET" button to default that layout, i don't know why once you move or change something flash doesn't make it 'your' layout, but oh well
here's my layout. it show my age since i always try to replicate flash MX with the new versions
you do great work but that was some crazy innefficient stuff. paint behind brush woulda worked so much better for some of that.
but still fun seeing how other people do things
i reference 70% of my artwork. if it's tied to an actual thing/place then it's more relatable in the viewers mind
SO MANY BAMBOO'S!
i'll send them tomorrow Zee