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Response to: Messing with videos Posted April 1st, 2006 in Game Development

you imported it wrong then

Response to: Messing with videos Posted April 1st, 2006 in Game Development

make a layer over the video and draw there

Response to: box mouse Posted April 1st, 2006 in Game Development

assuming you know basic AS, make a custom cursor, and make a hittest with that as the MC

Response to: Compressers Posted April 1st, 2006 in Game Development

sothink has a great compressor, but it's not free

just google sothink swf compressor

rate my scene Posted April 1st, 2006 in Game Development

i w3as wondering if you guys would be kind enough to rate this scene...? it's not a movie, so i can't submit it yet, but i am quite happy with this scene, and you can tell me whatever you don't like about it, or what i should add, but just don't say ninjas, i got a lot of that already.

please enjoi

http://www.sheezyart.com/view/704771/

ps..: wait a bit for it to load so that the gray part goes away

Response to: where is the comments Posted March 31st, 2006 in Where is / How to?

thanks, they sure go through a lot to hide it though

where is the comments Posted March 31st, 2006 in Where is / How to?

i got enough experience to open up the little message thing, and it says they appear on the front page, yet i see it nowhere. Can someone help me?

Response to: Matrix Sound effects Posted March 29th, 2006 in Game Development

e-mail the author and ask him

was that so hard?

Response to: converting mpg 2 flash Posted February 14th, 2006 in Game Development

At 2/14/06 08:58 PM, Barbeq wrote: Open flash>File>Import

Import the mpg file into flash

he said he doesn't have flash anymore

Response to: mouse click Posted February 14th, 2006 in Game Development

on(press){
gotoAndStop(nextFrame);
}

that goes on the mouse MC

Response to: converting mpg 2 flash Posted February 14th, 2006 in Game Development

search google for "Mpeg to SWF converter"

Feedback before submitting. Posted February 14th, 2006 in Game Development

this is an unfinished movie that i'm thinking of submitting when i'm done. it was actually made in a time trial contest in which it had to be FbF, 30 seconds, and 4 hours to complete.

please tell me what it needs beside sound, and a score of 1-10.
thanks

http://img388.images..p?image=trial2ye.swf

Response to: flash into psp Posted February 12th, 2006 in Game Development

they have to be in quicktime format, then you get a quicktime-psp converter.

Response to: wich is better Posted February 12th, 2006 in Game Development

At 2/12/06 08:06 PM, fallencloud6662 wrote: FILTERS ARE DA BOMB

WORD MAN

i only use blur though.

Response to: i need a flash 5 program! Posted February 12th, 2006 in Game Development

this guy is confused me thinking.

Response to: wich is better Posted February 12th, 2006 in Game Development

well, 8 hase filters, and everything else that mx 2k7 has, so...8

Response to: 2d shooter tutorial Posted February 12th, 2006 in Game Development

they should try and find the tutorial themself, before they ask for it.

Response to: 2d shooter tutorial Posted February 12th, 2006 in Game Development

i doubt you actually looked for it yourself.

Response to: Mouse Cursor type thing Posted February 12th, 2006 in Game Development

on(rollout){
gotoAndPlay(game_over);
}

"gameover is your game over frame.

Response to: Perfect skin colour? Posted February 12th, 2006 in Game Development

At 2/12/06 07:34 PM, Glaiel_Gamer wrote: My skin is #3366FF

i sure hope not.

Response to: Help please Posted February 12th, 2006 in Game Development

there are lots of these type tutorials at flashkit.com or tutorialized.com

you should look for yourself, before asking others to.

Response to: Perfect skin colour? Posted February 12th, 2006 in Game Development

this is what i use.

#EBD49E

Response to: sexier NG preloader Posted February 12th, 2006 in Game Development

pretty cool, but it could be better.

Response to: ragdoll help Posted February 12th, 2006 in Game Development

At 2/12/06 12:59 PM, AtomicTerrorist wrote: ppl arent that lazy we do look around but cant find it thats y we ask here

but you don't know how lazy it makes you look when you ask.

Response to: ragdoll help Posted February 12th, 2006 in Game Development

well, you can get pretty lazy nowadays. some companies are giving away ehtire game engines for free, and the whole flash ragdoll thing is exclusive to a few AS writers, so it's won't be readily available.

Response to: Who does flash at school? Posted December 7th, 2005 in Game Development

i use flash at school, speaking of which, vote 5 on my first submission

http://newgrounds.com/portal/view/282270

Response to: AS: help Posted November 27th, 2005 in Game Development

sorry, can't help you there, but i can help you with your sig query

flash does have a z axis
it's the arrange height. this is set as depth, or arrangement

for instance, something set at 1 is furthest away, while 999 is closest to you

Response to: making a storyboard Posted November 16th, 2005 in Game Development

story boards are great for figuring out camera angles, and you can work on them when your away from flash and feeling inspired

Response to: You Know You're a Shitty Coder WHEN Posted November 16th, 2005 in Game Development

you know your a shitty coder whn you make a thread about it on newgrounds

Response to: Good Naruto fighting sprites. Posted November 16th, 2005 in Game Development

did you google for it first? and you might just have to draw your own and not be a lazy bastard