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Author Search Results: 'Magicalmonkeyguy'

We found 48 matches.


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Viewing 1-30 of 48 matches. 1 | 2

1.

None

Topic: Flash to Video Help

Posted: 06/11/09 11:51 PM

Forum: Flash

if you publish the FLA to .mov file movie clips should work properly

if not your best bet is probably http://www.sothink.com/product/swftovide oconverter/index.htm


2.

Elated

Topic: Char and V-cam

Posted: 02/11/09 10:52 PM

Forum: Flash

At 2/11/09 09:57 PM, ActionSick wrote: You makes its coordinates (x and y) equal your characters coordinates at all times.

Im not giving you the code or else you wont learn!

ill give you the code and explain it the best i can cuz im a nice guy
code goes on Vcam

onClipEvent(enterFrame){
	_x += (_root."character instance name goes here"._x-_x)/4;
	_y += (_root."character instance name goes here"._y-_y)/4;
}

_x += (_root."character instance name goes here"._x-_x)/4;
this tells vcam to ease in on the x position of the player.
it is divided by 4 so the cam doesn't jump arround.

same goes for second line.

hope this helps


3.

None

Topic: Big Sound problem

Posted: 02/09/09 01:57 AM

Forum: Flash

you should be using stream


4.

None

Topic: hitTests problem

Posted: 02/09/09 12:30 AM

Forum: Flash

At 2/9/09 12:18 AM, adminz wrote: Neither of those scripts did anything...

then you are doing something crazy wrong.


5.

None

Topic: hitTests problem

Posted: 02/09/09 12:07 AM

Forum: Flash

this code works without any serious issues

onClipEvent (load) {
	var ground:MovieClip = _root.ground;
	var grav:Number = 0;
	var gravity:Number = 2;
	var speed:Number = 15;
	var maxjump:Number = -30;
	var onground:Boolean = false;
}
onClipEvent (enterFrame) {
	_y += grav;
	grav += gravity;
	while (ground.hitTest(_x, _y, true)) {
		_y -= gravity;
		grav = 0;
	}
	if (ground.hitTest(_x, _y+5, true)) {
		onground = true;
	} else {
		onground = false;
	}
	if (Key.isDown(Key.RIGHT)) {
		_x += speed;
	}
	if (Key.isDown(Key.LEFT)) {
		_x -= speed;
	}
	if (Key.isDown(Key.UP) && onground) {
		grav = maxjump;
	}
	if (ground.hitTest(_x+(_width/2), _y-(_height/2), true)) {
		_x -= speed;
	}
	if (ground.hitTest(_x-(_width/2), _y-(_height/2), true)) {
		_x += speed;
	}
	if (ground.hitTest(_x, _y-(_height), true)) {
		grav = 3;
	}
}

just rename your wall instance name ground if you want to copy paste.

with this your ground can be any shape as long as its thick enough.
it also works with walls and ceilings.


6.

None

Topic: hitTests problem

Posted: 02/09/09 12:02 AM

Forum: Flash

use this instead

onClipEvent(load){
speed = 10;
grav = 0;
wall = _root.wall
}
onClipEvent(enterFrame) {
while(wall.hitTest(_x,_y,true)){
_y-=grav;
grav=0;
}
_y += grav;
grav++;
if(Key.isDown(Key.RIGHT)){
_x += speed;
}
if(Key.isDown(Key.LEFT)){
_x -= speed;
}
}

even this isnt the best and i wouldn't use it, but it is a start.
try it out, if you dont like the results, the ultimate platformer tutorial helps a lot.


7.

None

Topic: Running with Shift help please

Posted: 02/08/09 11:36 PM

Forum: Flash

i dont see anything wrong just by glancing.
check the movie clip for any stray stop script.
if it still gives you trouble after messing with it a bit try this.

if (Key.isDown(Key.SHIFT)){
 speed = run;
 } else {
 speed = walk;
 }
 if (Key.isDown(Key.RIGHT)) {
_x += speed;
 this.gotoAndStop(2);
 _xscale = +scale;
 }
if(Key.isDown(Key.RIGHT) and speed == run){
this.gotoAndStop(3);
 _xscale = +scale;
}

and just switch it around for left.

hope it works.


8.

None

Topic: Interactive flash move a game?

Posted: 02/08/09 10:39 PM

Forum: Flash

At 2/8/09 10:31 PM, linkid wrote: Also, if you don''t mine me asking. How do I change my icon? I have a glove, but I wanna change it.

changes with each level


9.

None

Topic: Wall hitTests

Posted: 02/08/09 10:01 PM

Forum: Flash

try this

put it in your character

onClipEvent(load){
speed = 10;
grav = 0;
wall = _root.wall
}
onClipEvent(enterFrame) {
while(wall.hitTest(_x,_y,true)){
_y-=grav;
grav=0;
}
_y += grav;
grav++;
if(Key.isDown(Key.RIGHT)){
_x += speed;
}
if(Key.isDown(Key.LEFT)){
_x -= speed;
}
}

tested
character bounces a bit but doesnt go through platform

this is just for the ground, not sure if you are trying to make left and right walls


10.

Elated

Topic: Running with Shift help please

Posted: 02/08/09 09:51 PM

Forum: Flash

lol.
You beat me to it when i was testing and typing.


11.

None

Topic: Running with Shift help please

Posted: 02/08/09 09:43 PM

Forum: Flash

change

if (Key.isDown(Key.LEFT)) {
_x -= walk;
this.gotoAndStop(2);
_xscale = -scale;
 }
if (Key.isDown(Key.RIGHT)) {
_x += walk;
 this.gotoAndStop(2);
 _xscale = +scale;
 }

to this

if (Key.isDown(Key.LEFT)) {
_x -= speed;
this.gotoAndStop(2);
_xscale = -scale;
 }
if (Key.isDown(Key.RIGHT)) {
_x += speed;
 this.gotoAndStop(2);
 _xscale = +scale;
 }

tested and works assuming i didnt make any typos


12.

None

Topic: Something is Wrong Collab...

Posted: 01/20/08 06:20 PM

Forum: Flash

whats the deadline?


13.

Elated

Topic: Something is Wrong Collab...

Posted: 01/20/08 02:00 PM

Forum: Flash

are there any spaces available...i would love to have a part in this


14.

Elated

Topic: text to speech?

Posted: 01/19/08 05:56 PM

Forum: Flash

you sir win 1000 internets


15.

None

Topic: text to speech?

Posted: 01/19/08 02:27 PM

Forum: Flash

actualy looking for text to speech (type it in and talks) but thanks anyway :D


16.

Misunderstood

Topic: text to speech?

Posted: 01/19/08 12:55 AM

Forum: Flash

anything at all?


17.

None

Topic: text to speech?

Posted: 01/19/08 12:06 AM

Forum: Flash

yes but you cant export wav without registering...at least with the new one you cant

any others?


18.

Questioning

Topic: text to speech?

Posted: 01/18/08 11:55 PM

Forum: Flash

does anyone know of a good free text to speech program that will export wav and or mp3 files?

tried speakonia but that needs monies and i have none


19.

Elated

Topic: some more scripting halp

Posted: 12/07/07 11:56 PM

Forum: Flash

disregard last post

i suck cocks...thanks for the fix


20.

Shouting

Topic: some more scripting halp

Posted: 12/07/07 11:55 PM

Forum: Flash

scrach that...it only works for the top side and the left side...still goes through right and bottom side...any fixes?


21.

Elated

Topic: some more scripting halp

Posted: 12/07/07 11:46 PM

Forum: Flash

nvm it works

THANK YOU SOO MUCH


22.

None

Topic: some more scripting halp

Posted: 12/07/07 11:37 PM

Forum: Flash

thanks...do i put this in the clip or the frame?


23.

Resigned

Topic: some more scripting halp

Posted: 12/07/07 09:48 PM

Forum: Flash

ok i know this is simple but i made this thingy

http://fc01.deviantart.com/fs23/f/2007/3 38/0/f/scripting_this_was_a_bitch_by_Mag icalmonkeyguy.swf

one little problem...the ball goes off the stage

can someone maybe send me a tutorial on how keeping it in the stage is done because i have yet to find one.

also teh ball is controlled with the arrow keys...


24.

None

Topic: ActionScript Checking

Posted: 12/05/07 01:22 AM

Forum: Flash

mine ended up looking like this

onClipEvent(enterFrame) {
if(Key.isDown(Key.RIGHT))
_root.guy._x += 5; {
}
if(Key.isDown(Key.LEFT))
_root.guy._x -= 5; {
}
if(Key.isDown(Key.UP))
_root.guy._y -= 5; {
}
if(Key.isDown(Key.DOWN))
_root.guy._y += 5; {
}
}

works perfectly


25.

Misunderstood

Topic: duplicate movie clip script

Posted: 12/05/07 12:44 AM

Forum: Flash

this gonna be my last post on this thread unless someone does find something cuz i still cant.

i would like to thank that one person that did try help tho.

scripting is a bitch.


26.

None

Topic: duplicate movie clip script

Posted: 12/04/07 10:41 PM

Forum: Flash

still can't find D:


27.

None

Topic: Disable background

Posted: 12/04/07 10:19 PM

Forum: Flash

set BG to alpha 0 but to hard to explain and really buggy when you try it D:


28.

None

Topic: flash 9 alpha

Posted: 12/04/07 10:18 PM

Forum: Flash

probably no difference exept for a few new script functions


29.

None

Topic: duplicate movie clip script

Posted: 12/04/07 10:05 PM

Forum: Flash

bump bump bumpety bump


30.

Resigned

Topic: duplicate movie clip script

Posted: 12/04/07 09:38 PM

Forum: Flash

ok so im working on a thing where u torture a kid (yes i am a sick man) and i want bullet holes to stay in the BG if you dont hit the kid.

my problem is that the bullet holes just jump to where ever you click.

view it here
http://www.helnet.org/ngup/uploads/70858 6_kid%20torture_Scene%208.swf

is there maybe a script that can fix this?


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Viewing 1-30 of 48 matches. 1 | 2