Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.18 / 5.00 3,534 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.80 / 5.00 4,200 ViewsI cannot believe I am asking this but can someone help me code a quality button in AS3?
This was so MUCH easier in AS2...
At 8/8/14 12:17 AM, MSGhero wrote:At 8/8/14 12:11 AM, Madnesscrazy123 wrote: 3) So suddenly AS3 is the international standard now? I'm too used to AS2.AS3 is 8 years old. AS2 has been officially discontinued for like 2 years. It's gotten to the point where some are using Haxe instead of AS3 to make flash games.
8 years?! holy sh*t i am SLOOOOOOOOWWW.
At 8/8/14 12:04 AM, MSGhero wrote:At 8/7/14 11:29 PM, Madnesscrazy123 wrote: Can you guys please help me?1) This belongs in Flash Forum.
2) Don't copy code.
3) Use AS3 instead of AS2. "But Flash Pro costs money so I use mx 2004." You don't need flash pro.
4) Read threads in flash forum and use the search function before posting anything because the 4 questions you have right now have been answered hundreds of times.
1) Okay, because i VERY rarely visit the forums and this was the first thing i saw that i'd thought would help.
2) You seem to have missed the fact that this is my FIRST time coding a game, so naturally I would of copied. The only thing I am capable of coding myself is a menu. Because buttons are the easiest thing to code.
3) So suddenly AS3 is the international standard now? I'm too used to AS2.
4) refer to 1.
I need some help here, I'm trying to code my first game (A platformer) but I am completely stumped on how to make double jumps and make the character actually look like he's walking. I have the animations all set, But I absolutely no Idea on how to implement them.
onClipEvent (load) {
var ground:MovieClip = _root.ground;
var grav:Number = 0;
var gravity:Number = 2;
var speed:Number = 7;
var maxJump:Number = -16;
var touchingGround:Boolean = false;
}
onClipEvent (enterFrame) {
_y += grav;
grav += gravity;
while (ground.hitTest(_x, _y, true)) {
_y -= gravity;
grav = 0;
}
if (ground.hitTest(_x, _y+5, true)) {
touchingGround = true;
} else {
touchingGround = false;
}
if (Key.isDown(Key.RIGHT)) {
_x += speed;
_xscale = 100
}
if (Key.isDown(Key.LEFT)) {
_x -= speed;
_xscale = -100
}
if (Key.isDown(Key.SPACE) && touchingGround) {
grav = maxJump;
}
if (ground.hitTest(_x+(_width/2), _y-(_height/2), true)) {
_x -= speed;
}
if (ground.hitTest(_x-(_width/2), _y-(_height/2), true)) {
_x += speed;
}
if (ground.hitTest(_x, _y-(height), true)) {
grav = 3;
}
}
The Code I used is copied to be honest, but it works. http://www.newgrounds.com/dump/item/24ef7b74c9afd9cbf23e8fb47751b9dc
the file so you can see the animations I have in mind
Can you guys please help me?
I've Got the Menu Running: http://hankjwimblton.deviantart.com/#/d4xhyoq
At 4/22/12 06:29 AM, bismuthfeldspar wrote:At 4/16/12 11:15 PM, Madnesscrazy123 wrote: If you Have any ideas for my madness tribute series I'm Making I'll gladly take those ideas into consideration.I like the idea of Kage going to some strange world and doing crazy things like using a dead mafia guy as a sled, I don't think hell or folklore itself fits in with the series, it ought to be like hell or chaos, maybe something to do with tricky clown's random generator.
Though i Have already a few Ideas stiring up in my head.
I Hav thought of:
1. Kage doing humiliskate on a dead mafia man to escape an avalanche
2. the mafialeader taking over hell.
3. a device that screws up time/ thus Kage fights various monsters that have to do with folklore and etc.
Maybe Kage is trying to hunt down the mafia, the mafia raid a secret facility somewhere in nevada full of stock henchmen characters, then Kage follows, fighting the mafia, making his way to the portal to a hell-like dimension where he chases the mafia leader who is trying to colonise "hell" in order to mine it's diamonds or something.
That's An Awesome Idea, I'll tell you what I Had I Mind, The series goes Like The Madness combat Series for 7 Episodes (Protagonist Dying and reviving), the AT the 8th episode the Mafialeader, After 5 Months of Being dead, Gains control of Hell, and desides to Kill mike, His Assistant, after he's regained control Over the Mafia. In Mafia Madness 9, 2 of Kage's Friend Grab Kage's Dead Body Remaining where it was in Mafia Madness 7 and fight though Wave After wave of enemies during a Car Chase, After his 2 friends Get out of it alive, The replace Kages Missing Body Parts with robotics, but Kage remains Dead, In Mafia Madness 10, Kages 2 Friends Go After the Mutation serium after getting the serium, it continues to Mafia Madness 11 where the Get Out of the Base, Modify the serium to prevent the Mafialeader Gaining control over Kage, Reveive Him, Which then the 3 Go Off to Find the Mafialeader (Which Takes 2 Episodes) Fight Him, Which during the Fight (Which lasts 4 episodes) One of Kages Friends dies, and the Mafialeader becomes a Huge Monster but at the Very end Kage Infuses with a Storm crystal, and kills the Mafialeader, Sacraficing himself
Also you will be credited if i use your idea
I'd Say Flash 8 is better, I'm Using it, and The Adobe CS flash series is a bit annoying for me
If you Have any ideas for my madness tribute series I'm Making I'll gladly take those ideas into consideration.
Though i Have already a few Ideas stiring up in my head.
I Hav thought of:
1. Kage doing humiliskate on a dead mafia man to escape an avalanche
2. the mafialeader taking over hell.
3. a device that screws up time/ thus Kage fights various monsters that have to do with folklore and etc.
At 4/11/12 02:49 AM, thekiwi wrote:At 4/11/12 01:39 AM, Madnesscrazy123 wrote: http://www.newgrounds.com/dump/item/f2d4f1e9b6af077ef98f6cfd 310f2399Seems that you both animate on a lower frame rate and that your whole character is on one layer.
My Most Recent Attempt
try to animate on 30 fps :)
ps: animate the torso first it seemed to help me animating madnes a bunch smoother.
I do have them at seprate layers and i have it at 30 frames per second, I observe Krinkels animations very closely to get things right.
No Plan
Bored
Animate Madness thing
internet
Get struck with more bordem
continue animate Madness, do a different Madness Animation or resume a ingored animation
Eat,
more madness animating until 2 in the morning
Sleep
Repeat
http://www.newgrounds.com/dump/item/f2d4f1e9b6af077ef98f6cfd 310f2399
My Most Recent Attempt
the Corrupt file never happened to me, not boasting, though at times it almost did
At 4/10/12 08:05 PM, K00lKyle wrote: Well, I want to make animation. I can already make a little, but it sucks compared to what I might be able to do if I had something as good as flash- yet it's expensive for me. -_-
So, do you guys know of any decent animating programs that are free, or have trials with all the tools?
Free animation programs are a bad idea, the only worth anyone's time that is free, is pivot, otherwise, no dice
Can anyone give me tips on how to Animate Madness well? and please avoid saying "use your own sprites" Because the answer will be no. If you can help I'll be Happy chappy
I'M GONNA POST A PIC ABOUT MADNESS!!!!!!!!!!!!!!