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Response to: Lucky's Art stuff Posted July 20th, 2014 in Art

day10-

Lucky's Art stuff

Response to: Origami Wheels - would you buy? Posted July 19th, 2014 in Art

At 7/17/14 12:20 AM, Chronamut wrote: so this origami base is a bit diferent - for this one I actually made one of the bases, scanned it in both opened and on its side,and made 2 rings arrayed in photoshop with it - the scanner seemed to colour it a bit oddly which looks cool - but in reality the whole thing would be white, with off-white in the middle probably.

maybe if i'm 80 and a billionaire i would buy it... at a yard sale
but no matter how much effort it took it looks pretty bland to me. I respect origami but this is the origami version of dull fractal art

Response to: A place to share resources Posted July 17th, 2014 in Art

I'm bumping this as I'm in a search for primate muscle references
In return have this

Animal Anatomy References

Human References

Interactive References

Please post any art reference you know love and use
Ty

Response to: Lucky's Art stuff Posted July 14th, 2014 in Art

doing a thing here
https://www.youtube.com/watch?v=TUfqhypug2M
Kbai

Lucky's Art stuff

Response to: How much copying is copyright?? Posted July 7th, 2014 in Art

At 7/7/14 12:09 AM, M-Maher wrote: Quick! everyone stop what we're doing! were all wrong! Aigis has all the answers! please lead us oh lord Aigis Christ to the promised land! SPIN US A THREAD OH WISE PATRIARCH AND DELIVER US TO SERENITY!

I'm sorry can I see your law degree?

Response to: The Emoticon Collab! Posted March 26th, 2014 in Art

At 3/25/14 05:49 PM, J-qb wrote:
At 3/24/14 07:01 PM, Nacco wrote: Wait, you're doing this in AS2?!
Nae and I have reached that particular age when you are so absorbed by remembering the things you know that there is no time left for learning new stuff.

I could do it an as3, but as2's easier for this,i dont need to make classes and packages just to lay out a image viewer. I'll have time this weekend, if someone *cough test cough* wants to design their ideal layout for the thing that'd be great so i can work off something. The fla file i've got so far is pretty barebone

Response to: How many going into art careers? Posted March 11th, 2014 in Art

Currently working as a graphic designer/illustrator in a studio working on a bunch of corporate things for big(for a country this small) clients so if you have any specific questions about how big companies get their graphics done/timeframes/anything to do with traditional media/advertising let me know

Response to: Looking 4 art partner 4 my 1st book Posted January 18th, 2014 in Art

At 1/18/14 03:47 PM, Ozcar wrote:
At 1/18/14 03:31 PM, Aigis wrote: Incidentally, the fact that you're writing such long books so quickly without an editor is a bit more worrying to me than comforting. Even Stephen King takes at least three months to write his first drafts.
I guess he didn't have a computer to write his first books. Oh, wait. He didn't. I write fast and I write well. That's all I have to say.

If you are not interested, that's ok. Stop trolling me.

He's not trolling and you are exploiting artists, I wish more artists would realize this

Before any of you decide to do art at a rate lower than working at mcdonalds watch this
http://youtu.be/nXUOCNYRIuQ?t=1m48s
If you still wanna do this, go ahdead. But just know when you work for next to nothing it affects the whole industry and if one day you want to work for a proper rate the client can go "oh I'll just go exploit a first year college student/art forum artist, way easier" they'll get shit work, but they'll do it.

Response to: A drawing I did on Christmas 2013 Posted December 26th, 2013 in Art

Poor Samurai Dexter gon be sexually assulted by chicken man :<

Response to: Art Group Activities Posted December 19th, 2013 in Art

Oshit sorry meant to post it in lounge

Response to: Art Group Activities Posted December 19th, 2013 in Art

This comic is amazing
http://english.bouletcorp.com/2013/12/18/we-can-be-heroes/

Response to: Lucky's Art stuff Posted December 17th, 2013 in Art

Big Johnny posing (5 more)
http://thehatchery.co.nz/staging/10366-v1/faces.jpg

Lucky's Art stuff

Response to: Art Group Activities Posted December 17th, 2013 in Art

At 11/10/13 12:32 PM, TurkeyOnAStick wrote:
At 10/27/13 06:50 AM, J-qb wrote: YES BABY RHINOS!
bleugh

meanwhile in the chat

Art Group Activities

Response to: Interview With G33k-hq Posted December 17th, 2013 in Art

At 12/17/13 10:50 AM, buriedantenna wrote: Thanks for the reply, I appreciate the feedback :) I agree, there were some redundant questions, but I counted 5 geek questions and 6 art questions (and one about my book/motion comic project, which I'd say was half and half.) So I thought that was enough material for some discussion with other artists. I would have liked some of that in depth stuff that you've listed even more though.

so now that youve gotten the complements you've been fishing for you feel like starting an art thread or are you going to bump this thread hoping for more? I think Johnny described it perfectly

Response to: Interview With G33k-hq Posted December 16th, 2013 in Art

At 12/16/13 06:46 PM, buriedantenna wrote: In what way was I being humble? I'm linking to some artwork I did and some art related questions that other artists on here might have opinions on. I'm neither bragging, nor humble. I think there needs to be a stupid canned internet phrase for people who throw around stupid canned internet phrases that they're too stupid to understand.

i usually go to forums ive never been to and make a post showing off an interview ive made on a website no one's ever heard off, usually a great conversation starter. brb im off to post to in the brackenwood about how some guy once interviewed me on a newgrounds post because hey humblebrag(.gif)

Response to: Art Forum Lounge Posted December 16th, 2013 in Art

At 12/10/13 01:51 AM, MajesticBob wrote:
At 12/10/13 01:38 AM, lovingthedark wrote:
At 12/9/13 11:11 AM, MajesticBob wrote: stuff
Dude, congrats on both those things!
Thanks.

Grats Bob!

Thought some of you may be interested
The British Library Puts 1,000,000 Images into the Public Domain

Response to: Interview With G33k-hq Posted December 16th, 2013 in Art

At 12/16/13 08:45 AM, buriedantenna wrote: This is an interview I did with G33k-HQ about my artwork. I thought some of you might like to read it and maybe give your own takes on some of the questions.

http://www.g33k-hq.com/culture/g33k-hq-interview-artist-phil-mcdermott/

humblebrag.gif

Response to: Selling Commissions Half Price Posted December 10th, 2013 in Art

At 12/10/13 08:26 PM, dghjgtty wrote: I just wanna say that your reply came off as pretty rude, and yes I acknowledge this is a community of artists,...

I never meant to be attacking, was just trying to be straightforward, best of luck advertising though

Response to: Selling Commissions Half Price Posted December 10th, 2013 in Art

At 12/10/13 06:45 PM, dghjgtty wrote: I hope I'm posting in the right forum, I didn't see anywhere else that I could put this up and the rukes didn't say anything about commissions so I'm going to take a chance and advertise my commissions!
All the information is in my DA journal.
I would greatly appreciate it if you'd look through and even if you don't wan't to buy anything I would rea;;y a prreciate a promo as well!
http://izmene.deviantart.com/journal/COMMISSIONS-50-OFF-SALE-now-selling-animations-416161696

a) this is a community of artists, not art lovers so you may not get a lot of sales

b) please read this

Response to: Art Forum Lounge Posted December 8th, 2013 in Art

AAAnd I got you a jpeg script BUT it can only save if it saves a psd file since otherwise it will overwrite the old one
So yeah http://pastelink.me/dl/0964d1

#target photoshop;
if (app.documents.length > 0) {
    //psd vars
    var Name = app.activeDocument.name.replace(/\.[^\.]+$/, '');
var EXT = app.activeDocument.name.toLowerCase().match(/[^\.]+$/).toString();
var newNumber = zeroPad(Number(Name.match(/\d+$/))+1,1);
var newName = Name.replace(/\d+$/,newNumber) + ".";
var v= 'version'
var version=0
var saveFile = new File(app.activeDocument.path +"/" + newName+ EXT);



var thedoc = app.activeDocument;
// getting the name and location;
var docName = thedoc.name;
if (docName.indexOf(".") != -1) {var basename = docName.match(/(.*)\.[^\.]+$/)[1]}
else {var basename = docName};
// getting the location, if unsaved save to desktop;
// create folder if it does not exist;
// jpg options;
var jpegOptions = new JPEGSaveOptions();
jpegOptions.quality = 12;
jpegOptions.embedColorProfile = true;
jpegOptions.matte = MatteType.NONE;
//save jpg as a copy:
  var saveFile = new File(app.activeDocument.path +"/" + newName+ EXT);
    SavePSD(saveFile)
thedoc.saveAs(saveFile,jpegOptions,true);
};



//psd script

function zeroPad(n, s) { 
   n = n.toString(); 
   while (n.length < s)  n = '0' + n; 
   return n; 
}

function SavePSD(saveFile){ 
psdSaveOptions = new PhotoshopSaveOptions(); 
psdSaveOptions.embedColorProfile = true; 
psdSaveOptions.alphaChannels = true;  
activeDocument.saveAs(saveFile, psdSaveOptions, false, Extension.LOWERCASE); 
}

Note: i'm really bad at coding and have never used this language, so this is a mashup of code found on the web

Response to: Art Forum Lounge Posted December 8th, 2013 in Art

There you go Test, small change. Now it will save as
file1 file2 file3 instead of 001002
http://pastelink.me/dl/bfecb9
For anyone else this is a script to save psd versions, but the first version needs to end with 0 so myfile0.psd before using this
to use it make a new action, then record. The only step is file>scripts>browse>select the script and close the action. Bind it to a key and it will save a new psd each time.

This scripting system is really weird, i wanna figure out a lot more things but if i add a "v"+ instead of saving it as filev1 filev2 it will save filev1 file vv2 file vvv3 etc. will figure it out though

Response to: Art style's like homestuck and... Posted November 17th, 2013 in Art

At 11/17/13 05:49 PM, TicTackLock wrote: Can someone tell me how i can make art style's like homestuck and medabot's from scratch?

vector software? effort?

Response to: reflection of a dead soul Posted November 15th, 2013 in Art

At 11/15/13 02:40 AM, Little-Eise wrote:
At 11/15/13 01:47 AM, Escapement wrote:
college actually, painting by grid is the same as painting by reference, except one uses extra lines to keep shit proportional.
Nah, it really isn't the same, dude. References should be used as a starting point, a means to an end. More than anything, a good reference should be a loose guide. When you grid out a picture, generally the intention is to straight up copy it.

If you're using a grid to keep constant proportions, it just means you need to practice drawing more. To someone learning how to draw, the grid method is a useful tool to build confidence, but that's about it. When you use grids you're not really learning how to draw, nor are you thinking about what you're drawing. You aren't thinking about the proportions and the overall composition of whatever you're drawing, either. You're just trying to make sure each square looks the same as the corresponding one on the picture you're reproducing.

I need to put a*here and say that grid IS useful and different to tracing when doing paint studies in real life(havent tried digital with it) as it helps replicate the object/person so the painter can focus on the actual tones. I did a year of it in paint class in uni, and it was really useful. Again the purpose of the class wasn't learning anatomy or human proportion that was more for a different class and using a grid to lay everything out sped up the process to copy it to as accurate as possible so you could stat learning monotone, warm and cool colors etc.
Not arguing your point completely, but putting it in the side not that yes it's useful for studies. Could be useful in digital studies too, if you also not allow yourself to use theye dropper tool to pick up colors.

Response to: Live Art Reviews Posted November 3rd, 2013 in Art

At 11/3/13 02:20 PM, ReNaeNae wrote: ok, we're starting! But we could use a couple more people to help critique (J-qb, felis, lucky!)
If you want stuff reviewed, let us know!

I told you guys I cant on this day :( Sorry, it's monday here and its not a public holiday like last week

Response to: Live Art Reviews Posted October 30th, 2013 in Art

At 10/30/13 03:07 PM, Daverom wrote: I can't figure out how to upload them to livestream from anything but autopilot.
which don't have sound for some reason, which defeats the purpose of the vods.
I've only been fiddling with it Sunday night and this morning.

Just loop http://newsimg.ngfiles.com/290000/290494_0304365626-snoop.gif.gif for 2 hours

Response to: Live Art Reviews Posted October 27th, 2013 in Art

well that was fun :)

Swaping objects in as3 Posted September 12th, 2013 in Game Development

Hey, beginner question. Say I want to trace out an object in as3's x and y then swap it with another object on a grid what's the best practise to do it with?
Here's 2 versions, one with a grid script from http://www.as3blog.org/2010/03/01/how-to-create-an-as3-game-grid/comment-page-1/

package  {
	import flash.display.*
	import com.frigidfish.Grid;
	import flash.events.*
	import flash.geom.Point;
	public class grid1 extends MovieClip{
	public var ItemCount:Number=12
	public var GridWidth:Number = 5
	public var GridHeight:Number =Math.ceil(ItemCount/GridWidth)
	public var gameGrid:Grid = new Grid(Token,GridHeight,GridWidth,5); 
	public var menusVector:Vector.<Number> = new Vector.<Number>();
		
	public function grid1()  {

		addChild(gameGrid)
		gameGrid.x=stage.stageWidth/2 - gameGrid.width/2
		gameGrid.y=stage.stageHeight/2 - gameGrid.height/2
		for(var e=0;e<ItemCount;e++){
			menusVector.push(e)
		}
		trace(menusVector)
		for(var q=0;q<GridWidth;q++){
			for(var w=0;w<GridHeight;w++){
		//gameGrid.plot[w][q].visible = false
			placeSquare2(q)
			}
		}





		}
		function placeSquare(column, row){
			var subItem:item1 = new item1();
			addChild(subItem)
			subItem.x =(gameGrid.plot[column][row].x)+gameGrid.x
			subItem.y =(gameGrid.plot[column][row].y)+gameGrid.y
		}

		function placeSquare2(CellNumber){
			var subItem:item1 = new item1();
			addChild(subItem)
			subItem.x =(gameGrid.cell[CellNumber].x)+gameGrid.x
			subItem.y =(gameGrid.cell[CellNumber].y)+gameGrid.y
			subItem.addEventListener(MouseEvent.CLICK, getPressed);
		}

		function getPressed(event:MouseEvent){
			var subItem:item1 = item1(event.currentTarget);
			subItem.x =(gameGrid.cell[2].x)+gameGrid.x
			subItem.y =(gameGrid.cell[2].y)+gameGrid.y 
			trace(subItem.x)
		} 


	}
	
}

second one is with no grid

package  {
	import flash.display.*
	import com.frigidfish.Grid;
	import flash.events.*
	import flash.geom.Point;
	import com.greensock.*;
	public class grid2 extends MovieClip{
		public var ItemCount:Number=12
		public var GridWidth:Number = 5
		public var GridHeight:Number =Math.ceil(ItemCount/GridWidth)
		public var gameGrid:Grid = new Grid(Token,GridHeight,GridWidth,5); 
		public var menusVector:Vector.<Object> = new Vector.<Object>(24);
		//public var RandomColor:Number=Math.random() * 0xFFFFFF;
		public function grid2()  {
			
			
			for(var q=0;q<menusVector.length;q++){
				var Box:Token = new Token()
				addChild(Box)
				Box.x=q*100
				if(q>4){
					Box.y=100
					Box.x=(q-5)*100
				}
				if(q>9){
					Box.y=200
					Box.x=(q-10)*100
				}
				if(q>14){
					Box.y=300
					Box.x=(q-15)*100
				}
				if(q>19){
					Box.y=400
					Box.x=(q-20)*100
				}
				if(q>24){
					Box.y=500
					Box.x=(q-25)*100
				}
				Box.name='MainMenu'+q
				Box.LocationX=Box.x
				Box.LocationY=Box.y
				//menusVector.push(Box)
				Box.addEventListener(MouseEvent.CLICK,ButtonPressed);
				//TweenMax.to(Box, 0, {tint: RandomColor})	
				
			}
		}
		function ButtonPressed(event:MouseEvent){
			trace("X is: " + event.target.LocationX)
			trace("Y is: " + event.target.LocationY)
			trace(Object(root).getChildAt[0])
		//TweenMax.to(event.target, 0, {tint:0x6666ff});
		
		}
	}
	
}

for the sake of keeping it simple, lets say it's the second code and I want to put the item I've traced in the middle and swap it out with the item that's currently in the middle. in as2 i could run a loop and trace out the objects on stage, find out what the name of the object there is and swap it... but I'm pretty clueless on doing this with as3... any advice?

Response to: Art Forum Lounge Posted August 22nd, 2013 in Art

At 8/22/13 12:03 AM, Aigis wrote:
At 8/21/13 09:58 PM, M-Maher wrote: aye, I swear by Photoshop as one of the greatest graphical programs out there, but because of their choke hold on the market they charge outrageous amounts of money for the privilege of using the product, maybe its just me but £429 seems absolutely outrageous for a software licence.

Grumble grumble complain, grumble.
They charge that much because it's a good product and people are willing to pay for it. There's no choke hold they have on the market beyond that people generally think they make the best products.

They don't have a monopoly. There's nothing about their programs that forces you to use them to make any specific thing. There's nothing to stop other graphical programs being sold. There are plenty you can buy already. Adobe just make some of the best.

They used to back when dreamweaver flash and photoshop were the industry standard(though they kinda still are mostly), and since they realized a ton of people already pirate their stuff anyway they did the monthly subscription option which is actually a really good deal if you're making money off their products.

Response to: Art Group Activities Posted August 2nd, 2013 in Art

At 8/1/13 10:57 PM, lovingthedark wrote: HEY I'M SO ALONE COME JOIN ME.

I would if this wasn't the message I've been getting for the last 8 months

Response to: Art Forum Lounge Posted July 21st, 2013 in Art

Hope you're safe Aigis, stay inside, away from the cbd, keep drawing and take a week off lawyering(then sue the ocean)