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Response to: Newgrounds Sig Makers Posted February 9th, 2012 in Clubs & Crews

At 11 hours ago, iMini wrote: Life-Stream how do you make your sigs? They're all quite nice.

I just use photoshop like the rest of the guys here. Text sigs are easy. I just sometimes add a bit of freehand to make it different.

At 9 hours ago, MrRager wrote: I like it, but it's 42 kb, and I can't upload it.

Ahh sorry about that.

Newgrounds Sig Makers

Response to: Newgrounds Sig Makers Posted February 8th, 2012 in Clubs & Crews

At 57 minutes ago, Slint wrote: Hey, can you guys make me a new sig?
Mostly anything will do, I am open to new things.

Tried to go with your user icon. Its probably not great, but i'm quite drnuk right now so i have an excuse.

Newgrounds Sig Makers

Response to: Newgrounds Sig Makers Posted February 8th, 2012 in Clubs & Crews

At 12 minutes ago, Neoncouch wrote: Specifically I want something relative to the new design. Like the gorgeous buttons at the top of the page.

Ask and though shall recieve.

Newgrounds Sig Makers

Response to: Newgrounds Sig Makers Posted February 8th, 2012 in Clubs & Crews

At 1 hour ago, MrRager wrote: With the redesign and blah blah blah, I would like a new sig por favor.
A steampunk sig with gears and stuff would be nice.

Hope this looks okay. I can never tell what its gonna look like in the forum when im making it. Let me know if ya want changes.

Newgrounds Sig Makers

Response to: Newgrounds Sig Makers Posted February 8th, 2012 in Clubs & Crews

At A few seconds ago, Life-Stream wrote: Simple one.

Hmm...dodgy bit at the top there....hopefully this will fix it.

Newgrounds Sig Makers

Response to: Newgrounds Sig Makers Posted February 8th, 2012 in Clubs & Crews

At 5 hours ago, iMini wrote: Could use a new signature, something similar to what Shaun's been doing or Ninjar did last page. Something that looks nice, bright, can be minimalist or full of art, it's whomever takes this requests choice.

Simple one.

Newgrounds Sig Makers

Response to: Show off your new signatures Posted February 8th, 2012 in General

I made mine in about 5 minutes. I was feeling pinky-purple today.

Response to: Upload Sig Error Posted February 8th, 2012 in General

At 18 minutes ago, Lintire wrote: Change your browser, if you're using a proxy switch it off, and try again. Either way post specs.

Good idea. I used Chrome and it worked. Don't know why firefox wouldnt let me. I could do my icon using firefox.

Upload Sig Error Posted February 8th, 2012 in General

Has anyone else got this error when you go to upload a new sig? I've made myself a new sig to the new dimensions. It's under the size limit, but everytime I go to upload it I get this error 'You aren't coming from Newgrounds are you?'. Help anyone?

Ah, also, i have cleared cache and cookies just incase.

Upload Sig Error

Response to: that new level icon sheet Posted February 8th, 2012 in General

At 7 minutes ago, illuminate wrote: 2 more levels till the Ban Hammer

Of all the level icons, i had to end up with an upside down unicorn skull :/

Response to: The Call Of Duty Clan Headquarters Posted February 1st, 2012 in Clubs & Crews

lol at spawn cheaters on sabotage. I thought I'd try something new, so started playing quite a bit of sabotage, until i came across a little group of players, that i would have normally destroyed, until they got to our side of the map, and sit staring at corners that we spawn in. Instant spawn - instant death. There's only like 2 or 3 places where you can spawn once they're on your side, and they cover all of them so you cant do anything as soon as you spawn. I can't believe they've created such bad spawns, and can't even be bothered to fix it in a patch atleast. >:(

Response to: Room paint ideas Posted January 27th, 2012 in General

At 1/27/12 02:28 PM, Confucianism wrote: I would say the gradient would derive from the city lights and thus that would create the mood. Like an ominous glow that radiates from the city.

So, even more difficult -_- Maybe i'll make my next project more detailed with more colours. You sound like you got a good image in your head, why don't you do it?

At 1/27/12 02:34 PM, All-American-Badass wrote: Looks really good, maybe a nice sky background to complete it, i would've mentioned my mountain idea again but seems too elaborate for a room where half the wall space is covered.

Thanks. And yeah, i didnt go into too much detail cos most of the lower half is covered. The most detailed thing i did was probably the statue of liberty. You can't see in these small pictures, but the wall surface isn't flat - it's like bubbly, so its awfully difficult to even paint a straight line. Another reason i kept it simple.

One more pic!

Room paint ideas

Response to: Room paint ideas Posted January 27th, 2012 in General

At 1/27/12 01:57 PM, Confucianism wrote: White would not be a suitable colour to fit in with moons and stars ect. Blue is the only solution......

Blue would look good if it was a gradient - light to darker as it rises, but that means more paints and mixing. I was just keeping it basic and on a small a budget as possible.

At 1/27/12 02:02 PM, Razz wrote: If you're worth anything at painting, why not paint in a city's view at night rather than a silhouette? Shade the buildings, add some depth, maybe a lake view, some dark clouds with gorgeous colors coming from the sun setting at the bottom, with a moon vaguely visible in the sky. What you've mentioned could be done with two cans of spray paint.

I've done some painting on canvas, but never attempted anything on a large scale on a wall, or even with spray paints, so i wouldn't trust myself to try it on my bedroom wall first. plus, i wanted to keep the bottom half of the silhouette quite basic because most of the black is covered by desk, bed, etc....

Response to: Room paint ideas Posted January 27th, 2012 in General

At 1/27/12 01:48 PM, Confucianism wrote: I frankly like me idea of the night sky in dark blue with stars and a moon and shooting stars, that would be good......

Your idea's good. I think it would look nice both in orange and in blue. But i'd never attempted anything like this before, so i didn't wanna mess it up, so i kept it simple. Also, my room was like a horrible peach colour before, and it was always dim in here, so i wanted white to brighten the room up. I suppose i could still add a moon and a few stars and stuff in.

Response to: Room paint ideas Posted January 27th, 2012 in General

Another angle:

Room paint ideas

Response to: Room paint ideas Posted January 27th, 2012 in General

At 1/23/12 07:54 PM, KillerSkull wrote: The Newgrounds skyline would be the best, I'd marry you just to sleep in your bedroom.

What do ya think? It took me nearly 4 days to do the whole room. A day to empty it and paint it 3 layers of white. Another to draw on the skyline around the whole room. Another to paint the black, and another to put everything back and mount some new furniture!

Room paint ideas

Response to: Room paint ideas Posted January 23rd, 2012 in General

At 1/23/12 08:00 PM, daethdrain wrote: Your room is going to look like a study. Just make sure not to paint it too dark of course. And I think nt all four sides of your room needs to be painted. Are the buildings going to be close enough to see the windows, or is it going to be a far off view from about a mile away.

I don't want it to be too far, because I'd obviously have to do more buildings, and I don't want to be painting more than a day really.

Please please please provide pictures when you finish this.

I will!

At 1/23/12 08:20 PM, yurgenburgen wrote: Put a big Godzilla in one area eating a train

That's actually a pretty good idea. I'll see If i can do that :D

Response to: Room paint ideas Posted January 23rd, 2012 in General

At 1/23/12 07:54 PM, KillerSkull wrote: The Newgrounds skyline would be the best, I'd marry you just to sleep in your bedroom.

Haha. I'll be sure to upload pics once i've done. Hopefully it'll look great. I'll do the NG skyline bit just behind my desk.

Room paint ideas Posted January 23rd, 2012 in General

Ok guys. So i've just finished painting my room white. and tomorrow i'm going to paint like a city skyline silhouette in black across all the walls. So far i'm putting some common world famous buildings in there, and the NG skyline. I'm looking for some more genuine ideas to cover all my walls. Any ideas or designs are welcome.

Response to: The Call Of Duty Clan Headquarters Posted January 14th, 2012 in Clubs & Crews

At 1/14/12 02:13 PM, idiot-buster wrote: Was the juggernaut Nerfed? Im getting fucked when i get it... i usualy get it and can't be killed. The past 2 days it seems like just a few shots and im almost at death, wtf

I find that the support juggernaut is weaker than the assault jug. Apart from the obvious gun difference, i think the assault jug can take alot more of a beating - I even think the other day when i got it, i got stuck with a semtex and didnt even get red screen, where as sticky semtex on support jug is a sure death.

Response to: The Call Of Duty Clan Headquarters Posted January 4th, 2012 in Clubs & Crews

At 1/2/12 11:28 PM, TheUnknownVoice wrote:
the point kill streak system is a hell of alot better. feels like alot of people use the support which is pretty cool for me, i usually use speacialist or assualt.

I like the point system. It makes it worth while taking down someones chopper or capturing a flag - it adds to the team play. And i appreciate when people on my team use support, but seriously, all everyone uses in support mode is advanced uav-stealth bomber-juggernaut; because you're pretty much guanranteed one of each of those every game. It's getting old already.

p.s. the moab is not even worth getting, it doesn't end the game.....so it's gay....lol.

I thik it's better it doesn't end the game n It still shows the other team you're a bad ass :P

At 1/3/12 01:58 AM, HeavenDuff wrote:
But with CoD Elite, do you get stuff that regular users won't get? Cause that would piss me off. If it only gives them scoreboards and map packs earlier, I don't care. But do they get more weapons maybe or more weapon classes and shit like that? That would be sooooo not cool :O

They don't get anything extra, but i think if you're 'elite', you don't have to pay for additional DLC. Don't hold me on that, but i'm sure i've read it somewhere.

Response to: The Call Of Duty Clan Headquarters Posted December 31st, 2011 in Clubs & Crews

At 12/30/11 07:20 PM, DarkSoldier wrote: January 24th for Xbox 360. One of the maps in the DLC is Central Park.

This sounds cool. But then again, i've never been to central park, so it could be any park and I wouldn't know. Still think its annoying that xbox get it a month earlier.

Response to: The Call Of Duty Clan Headquarters Posted December 30th, 2011 in Clubs & Crews

At 12/29/11 11:04 AM, Makeshift wrote: I think if I could see my K/D for Drop Zone (which is all I play now), it would be something like 2.50.

Can't you see it? You can see it for every other game type, right? I think my free for all k/d is over 3.

At 12/30/11 12:52 AM, TheUnknownVoice wrote: and drop zone is retarded.....Only one game for community playlist too......

Hopefully that will change soon with some updates. I wonder when the first DLC will be out for MW3?

Response to: The Call Of Duty Clan Headquarters Posted December 29th, 2011 in Clubs & Crews

My k/d on BlackOps is 2.65. My current k/d on MW3 is 2.78 and rising.

Response to: The Call Of Duty Clan Headquarters Posted December 20th, 2011 in Clubs & Crews

At 12/19/11 07:51 PM, Lunaful wrote: The amount of health they are giving in multiplayer is ridiculous, its far less than what it used to be. In MW3 you could move your ass out of on coming fire but this game is unforgiving.

I don't think it's too bad. But there are a few things that are really annoying me. Akimbo machine pistols. Who's idea was it to make these things so damn strong? They have huge range and accuracy, it's ridiculous. You know a gun's overpowered when people use this secondary more than their primary. And there's just so many people using it, cos it will even beat an assault rifle up close >:(

The amount of comer squatting in crazy and I seem to be having trouble with the sensitivity of my pad, I have it on 4 at the moment but even at that it feels like I am dragging a ass ton of weight.

6 sensitivity is the way to go!

Response to: The Call Of Duty Clan Headquarters Posted December 4th, 2011 in Clubs & Crews

At 12/4/11 12:32 AM, Makeshift wrote: Fuck the Type 95, the Striker, and the FMG9s.

Me and a couple friends just experienced the worst group of players who were camping with Type 95s and FMG9s and then before that we played a match with guys using Strikers. If IW wants the game to last, they have to do something about this.

I actually think the striker is ok. Most of the shotguns are unuseable, so atleast there's one you can actually get kills with. I don't see many people using it anyway.
Akimbo FMGs and MP9s do seem quite powerful, but i don't think its too much of an issue. I think the quickscoping is the worst thing. People think they're so cool doing it, but I don't think it takes much skill.
Oh, and like BlackOps said; the last stand thing is so annoying. Especially the fact that they keep their primary weapon. Grrr...

Response to: The Call Of Duty Clan Headquarters Posted November 28th, 2011 in Clubs & Crews

So i thought I'd try my hand at free for all today. I usually stay away from it, because of the horrible spawning, but i gave it ago, mainly to win a few new titles and emblems. I ended up playing it for a few hours, on a great winning streak. I won like 8 games on the trot, and only came second in the end, cos i just started only using the model 1887 for fun :P

I did a game where i went 30-3, another at 30-2 and then finally a 30-1 (30 being the kill limit). I got the osprey gunner out a few times, which i thought i'd never do on free for all. It's ok, but people just tend to stay inside when i get it out which is quite annoying :/

Response to: The Call Of Duty Clan Headquarters Posted November 24th, 2011 in Clubs & Crews

At 11/23/11 03:26 PM, NEVR wrote: Lag deaths are annoying as fuck. Even more annoying when my connection is shown to be full the entire time, yet I'm still lagging out hard. Dunno what the problem is but it's not cool man.

I know. Atleast i'm not the only one. Alot of times I'm on 2 bar, which is pretty much unplayable. But even when I'm on 3 bar, i still die alot when I'm supposedly behind a wall already.

I wish we could find out what the patches are for :/

Response to: The Call Of Duty Clan Headquarters Posted November 18th, 2011 in Clubs & Crews

At 11/17/11 06:16 PM, ShadowWest wrote: Type 95 needs a nerf,

That was the first thing I said.

shotguns except the Striker are inconsistent even with the damage proficency,

I've tried most of the shotguns, and they were all useless. I don't know why they put guns in the game if they make em so bad that no one wants to use them. The SPAS was awesome in MW2, in this it's just weak and slow. You have to be sooo close to be able to kill someone with a shotgun.

and quickscoping is way too easy. The strike package system is awesome too.

I agree. They've made sniping way to easy and kind of silly really. There's already clips on youtube of people jumping of walls, doing 360's and no scoping half way across the map only to get a headshot. It's bullshit. I thought sniping was great in blackops, they've just made it silly again.

Response to: The Call Of Duty Clan Headquarters Posted November 16th, 2011 in Clubs & Crews

This game is anus. It all comes down to who has the best internet conection. And mine's shit. To be honest I don't know how i've been able to keep up my 2.55 ratio, cos everytime I come head to head with someone I lose EVERYTIME. Especially when it comes to stabs. On my screen I've stabbed the person, my knife is in them, I even hear the stabbing sound, then I die by being stabbed. Or I'm shooting someone before they even see me, they quickly turn and kill me in a second. It's all bullshit and making me not want to play the game anymore.

I agree with ya NEVR though. So many campers. Especially in games like capture the flag. It makes what could be a fun game into an annoying, frustrating game.