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Response to: Battle for the Net Posted September 11th, 2014 in NG News

+1 from me , internet is freedom , nothing less.

Response to: Feed & Email Update Posted July 10th, 2014 in NG News

Great updates , i really like the new feed notice system , thanks!

Response to: Goodbye Store, Hello Follow Friday! Posted March 7th, 2014 in NG News

At 3/7/14 03:50 PM, TomFulp wrote:
Create a piece of art inspired by a song on NG and participate in RealFaction's contest!

I think its the other way around dude :P The contest seems to be music inspired from art , not the opposite.

Response to: Gmod= Art But Not Second Life? Posted January 24th, 2014 in Art

Theres a lot of talk when matters are really simple.

If you are the one who sculpted the porn shit you have in ur gallery , its yours and you can claim its your "art" because you crafted it.

If it isnt sculpted by you , no matter if the parts are created by a user or a company , its not your craft and it cannot be considered as a valid addition to any "art gallery" anywhere. From what i understand , what you have in your gallery equals to screenshots of the Character Creation process in an rpg game or something. To your defence you keep saying that its made of individual users , so what? Is this supposed to justify it as your own , copyrighted creation?

And if you dont like the site just go...No one forces you to stay or like it. You are vomiting drama all over the place about how people dont recognize your "art" and shit. If you were modest about it and you didnt try to pass as some bigshot artist whose work equals those of someone who actually creates his own stuff from scratch , chances are you wouldnt have a problem in the first place. -_-

So yeah , shut up already.

Response to: SuperBastard's Art Posted January 18th, 2014 in Art

At 1/17/14 02:38 PM, SuperBastard wrote: Oh right. I did this too.

Wow dude thats great!

Response to: Seeking Your Opinions! Posted January 15th, 2014 in Art

It depends on the setting. I'd say numbers 2 and 10 are the most archetypical "good boy" styles. They are easy on the eye and they keep the sidekick modest ( the main dude must be flashier than the sidekick) If you are doing a wilder fantasy setting , number 9 is quite nice but i would expect a guy who adorns such a haircut to be rebelious. Maybe he has authority problems making him a pain in the ass of the main dude. Last but not least , all of the above are subjective if you build your own culture. So , if the characters belong to a tribe/clan whose members follow a certain appearance code , it would make perfect sense that they follow this code aswell. For example this dude may seem crazy to you , but in his culture he looks awesome. Think about it :)

Response to: Art Weeklies Posted January 15th, 2014 in Art

At 1/15/14 01:45 AM, Template88 wrote:
At 1/15/14 01:36 AM, Cairos wrote: Knight of Nowhere.
neat, but with no usually visible face how is he(?) going to show emotion and interact with the other characters in the setting?
how will people become attached to him as a character?

just something to think about.

On one hand you do have a point but on the other hand , i think a character that overcomes archetypes is far more interesting than one who comes out of the pot. I really loved the mysterious look Cairos gave him! And also , a protagonist can be anyone , even a villain. It all comes down to the point of view the author gives us! For example , the protagonist of Ledroit's "Requiem" comics is far , far more evil than many characters you would consider as villains. So yeah , i think its all bout the POV and the targeted audience. Both Conan and Ash Ketchum are incredibly popular protagonists with huge fanbase , if you know what i mean :P

Also , amazing thread! I hope i will manage to post my own contribution soon!

Response to: How long do you take? Posted January 14th, 2014 in Art

You shouldnt worry mate , its all very natural. Each piece has different demands. You cannot expect to finish a full blown battle scene in the same time period you would finish a pikachu. Also , i drop a lot of projects aswell , my WIP folder is at least 6 times the size of my finished works' folder. This is not bad because everything you draw helps you become better and exploring ideas is great. You will catch yourself visiting older wips to take inspiration for new projects often. And honestly , its better to take your time to do something good over rushing something and making it shitty just to feel like you are quick. The more experienced you get , the faster you will become. And its perfectly fine to not have an even amount of progress everytime you work. Sometimes you are tired , sad etc. It affects your creativity.

However , there are two things that you really need if you want to progress. The first is patience. You will need a lot of it , both to learn and to create. Art aint an easy thing and you need to be determined. Its good to know when a project has hit a dead-end but dropping everything you do simply because you lose interest too soon is wrong. I know its hard because i am impatient aswell but you need to push yourself on that matter. The second thing you need to note is that you must not stop. Even when you dont feel like doing much , just sit there and doodle to relax. Grab all the chances you have to excercise and draw. If you just wait for the inspiration to hit your door , it wont happen. You will get numb , disapointed and you will be drawing less and less. Ofcourse you dont have to force yourself beyond your limits cause you might hate it. The best thing is to make a schedule , like 1-4 hours of drawings every day or something. Its not too much but it will help you to keep a consistent progress. Cheers!

Response to: Finn and Jake Collab Posted December 9th, 2013 in Collaboration

At 12/9/13 05:04 PM, Luwano wrote:
Great news!

:D :D I loved ur entry Lu , it was hilarious! Dat Belly! I think i will do mine in a transparent bg so it is convenient to be put in the collab along with the rest of the contributions as it wont take too much space! Cheers guys , cu tomorow!

Response to: Finn and Jake Collab Posted December 9th, 2013 in Collaboration

At 12/9/13 02:13 PM, Mabelma wrote:
Either one works :) Glad to have you be a part mate.

Thanks man! Will short it out soon , propably tommorow! Cheers!

Response to: Finn and Jake Collab Posted December 9th, 2013 in Collaboration

Hey Mab , i think i will join aswell! Not sure about the style yet but i will work something out! Does it have to be a recognisable style of an enstablished cartoon/show/comic or can it be done in personal style?

Response to: Attempting digital art Posted December 3rd, 2013 in Art

Alright here's my thoughts.

As a self-taught artist , the disadvantage is that you cannot point at your own mistakes due to lack of fundamental knowledge. If you had a teacher he could tell you what you screwed up until you finally learn it on ur own. For this reason , self taught artists need to study life/tuts/speedpainting twice as much as art students. You need to be your own teacher. Furthermore , as a self taught artist you must dig for your guidelines. Its easy figuring out how a nose looks like but when it comes to more advanced stuff like prespective , rendering etc it will be harder for you to figure out what to do.

That being said , being self-taught does not hinder you one bit. In theory its even better tbh because its easier to evolve your own personal style. I admire many incredible and accomplished artists who are self-taught so , its proven that you dont need to attent an art university to become good at art. Trust me , a lot of folks who pay fortunes to become super artists end up being a mediocre mediocrity. So , its not how you learn to process your art , its how much you wanna become an artist and how much effort you put on it. If you are thinking of moving away from the hobby side of it and move into a more advanced or even pro level , be prepared for a LOT of work. It will take you years.

What i did as a self taught artist myself.
1) I study a lot of speedpainting videos and even more artworks. When i say study i dont mean just browse , i mean observe and try to figure out what the other artist did. Not to copy , to learn. Copying=death , Refering=life , that simple. And if anyone tells you that taking reference is being noob , he is not an artist and he doesnt know shit about art. But if you trace or copy , you wont achieve anything. Understand the shapes you see.

2) Life study is essential. No matter what you do , you need to have a good knowledge over the "real". You need to draw a dragon therefore you need to study the anatomy of various animals to design his body. You need to draw some spaceship , therefore you need to study various vehicles to understand the design and also , how metal textures look and react with light and shade. Everything and anything you will ever draw is based on the world around you. Its how your mind perceives of things. So , before you draw anything , try and collect a little library of photos that you think will help you in visualising it. And once you are done , keep these photos. Build up a library of reference. It will help you very much.

3) Every time you draw something new , push yourself into making it more advanced and challenging than your last piece. It will help you advance faster. For example , you drew a head. Next time , draw a bust or a more complicated and detailed face. The next time , try a full-body figure. Its gonna be hard but if it wasnt , it wouldnt be helpful.

4) Dont dive in to draw the final piece right away. I used to do that a lot but its wrong. Its essential to sketch your idea first. Sketching anf thumbnails will help you get a better idea of what you are doing and will also make it easier for you to work on complicated stuff.

5) Trial and error is normal and essential. As a self-taught artist you will be doing this a lot. I changed the way i render at least five times. Dont get discouraged , its part of learning. I bet a lot of cavemen set themselves on fire before we get to the part of having ovens and air conditioners. Practice makes perfect.

6) You will come across haters , bitches , ass-lickers and all the other types of annoying humans. Dont give a shit. All you need to care about is seeing your art evolve. Grab any piece of critique available to you (always judge who is giving it tho , a dude with stickmen in his gallery is not exactly the best guy to teach you). Ofcourse you shouldnt be arrogant. Especially once you become good. Be polite as much as you can (not always possible but at least be proffesional) just evaluate the feedback you are getting. If people tell you you are shit and you quit because of that , then you are shit indeed.

7) Dont get too worked up with magic buttons , filters and this kind of stuff. You really dont need them. Work as if you are using traditional means , with the exception of layers and some other handy tools. It will help you become good without depending on the software and also , if you dont know what you are doing , magic buttons and filters will only make it look even worse. For example the head you drew would be so much better without the unnecessary random filter.

Now have this http://cghub.com/forum/showthread.php?t=3199 and best of luck! :)

Response to: Multi-Image Posting & RTE in Blogs! Posted December 3rd, 2013 in NG News

Thats awesome!

Response to: Art Review Problem Posted November 26th, 2013 in Art

If what you are doing is good and it deserves an audience , it will eventually get you noticed. Even if you pass unseen , you will eventually rise. Bewbs an shit are bound to have more views , it has always been so. However , its not the quantity of your audience that matters but the quality. I rather be noticed by ten people who honestly love what im doing and will be offering me work to do so i can make a living over having 100 creepy stalkers who fap to my pics and say what a cool kid i am. Dont get distracted by the amount of attention you receive. Just focus on getting better and better. Art is one of the few remaining things in this world were skill actually matters. Grab all the info and constructive criticism you can but you shouldnt give half a shit about how many views others get. All that matters is your own progress and everything must be an asset to move forward. If you get lost to envy and disapointment , you will end up being yet another unemployed and quite shitty pinup/manga artist.

Work for yourself , not for the audience you want to have.

Response to: Censorship Posted November 18th, 2013 in NG News

Yeah , i agree with the censhorship.

Censorship is neither bad or good. It is a tool. The one who uses it decides wether it is for a good cause or a bad one.

For example , its not a secret that the internet is open to very young people and especially newground's community has many young kids. You must always be careful what you show to this kind of audience. One thing that may be conceived as thoughtful and fair by one individual might infact harm a kid in ways you cant imagine. Some stuff that are for "teh lolz" are really offending in many ways. Someone who has critical thinking can recognise the whole pattern and can discard it as offensive but this is not always the case. And lets be honest , no one gives a damn about the maturity ratings.

On the other hand , censorship can be fascism. For example several greek nazi pages/utube accounts do not allow comments unless a mod approves them , therefore only allowing propaganda and false facts without letting them to be countered or argued with. By censoring , you are actually controlling the flow of the material you have and in turn , the flow of material you have shapes impressions and ideas. For example , in DeviantArt , theres ZERO defence against nazis. Several of them are using their artwork to get attention and then , by having a fanbase , they spread their ideas to them , converting clueless sheep to their ideology.

So yes , there must always be censorship but without "red lines". It must be just and thoughtful.

Response to: reflection of a dead soul Posted November 16th, 2013 in Art

When you trace or painting-over , you are not learning anything and you are neither creating something that people will credit you for.

When you use reference you are learning how to calculate and understand the basics.

Its really dumb to think that by doing the former you are actually hurting the original artist , unless said artist is still undiscovered. But still , all it takes to prove who is the original one is to see both pictures...The only person who is getting "hurt" is the guy who traces/paints-over because he is just wasting his time without gaining neither knowledge or respect.

Its THAT simple. The rest is bullshit.

Response to: Is my art ok?!? Posted October 26th, 2013 in Art

At 10/26/13 07:49 PM, thisismyboat wrote: The animated Pokemon is stolen as fuck too. There's a user on DA who has tons of Pokemon icons in that style for users to use around the forums. Her name is definitely not Henry, either. http://kattling.deviantart.com/gallery/

Yeah , thread should be down , and the OP too.

Response to: Art Group Activities Posted October 26th, 2013 in Art

At 10/26/13 07:36 PM, M-Maher wrote:
At 10/26/13 07:29 PM, Kkylimos wrote:

Im a bit comfused with you because i honestly dont know if you are sick in the mind or if you are a hopeless troll. I dont know if you are using all this sweet talk to offend me somehow or if you think that by calling me angry you will actually anger me. Anyway , here are some facts for your shitty brain to process , gonna be hard obviously but hey , you can always comeback trolling if you find it too much!

Im having no tantrum on any emotion about it. Its supposed to be an art forum. So i proposed we should be making art activities. Because , you know , this is what art forums are usually for and this is what artists usually do. The fact that my proposal suddenly became a hate , tantrum and attention seeker is something i can only laugh at. You come at me with all kinds of bullshit like my quality of english and the fact that you are a human...with free time....and something like that , whatever , im sure even you didnt understand the shit you were typing. If you dont wanna participate , who cares? You think your precious or something? Does this thread have your name in it? All you do is drug your sorry ass around saying how shit your art is. I barely noticed your existance before yesterday , when i decided to throw a good word about you and in return i get your psychosis. Ofcourse i am to blame for giving a shit. So , again talk to a therapist , not me. You are not the first nor the last troll i meet and you are not even good at it. All you are doing is making a clown of yourself. Find a way to deal with the rage mate , trolling is not the solution.

Response to: Art Group Activities Posted October 26th, 2013 in Art

At 10/26/13 07:27 PM, M-Maher wrote:
At 10/26/13 07:22 PM, Kkylimos wrote:
Man , you are pathetic.
Why thank you, that's the nicest thing anyone has ever said to me.

The only person who is even worse is the one who told you your jokes are actually funny.
love you too sunshine, work on the attitude though sweet buns.

I really think you should be talkin to a therapist instead of me , just saying. Also , funny that you mention attitude. Where was it that you saw yours the last time? Seriously , less internetz , more therapy.

Response to: Art Group Activities Posted October 26th, 2013 in Art

At 10/26/13 07:19 PM, M-Maher wrote:
At 10/26/13 06:57 PM, Kkylimos wrote: Mate , you think im pulling a show to get "buddies"? Thanks but no thanks.
I feel sort of trying to be funneh , pleaze lookitme

Man , you are pathetic. The only person who is even worse is the one who told you your jokes are actually funny.

Response to: Art Group Activities Posted October 26th, 2013 in Art

At 10/26/13 06:46 PM, test-object wrote:
Sweetheart, get on Tinychat and you become an insider, simple as that <3
If you wanna get on the Art stream tomorrow, drop me a PM with your Skype.

We'll greet you with open arms if you wanna jump in, but you gotta do some effort. You don't just wait for people to suddenly become buddies.

Mate , you think im pulling a show to get "buddies"? Thanks but no thanks.

I suggested that we should be doing more "art" because we are supposed to be an art community. I got called a hater for that. I said so again , if i hated this forum , i would not even click the button , i would just spend my "online community time" elsewhere. Im not having a problem with whats going on , im having one with whats not going on. But i cant force anyone , if this is how things are and theres no interest , so be it. Its not like i own the place anyway. I thought its a pitty and there could be so much more hence i proposed it. And in return one calls me a hater and the other thinks im doing it for attention. What can i say , just lol.

Response to: Art Group Activities Posted October 26th, 2013 in Art

At 10/26/13 06:35 PM, ReNaeNae wrote:

So don't be hatin'! Just join the chat instead ;D

Who is hating. I could be not giving a rat's ass and throw my lot elsewhere. Im honestly trying to suggest some betterments. And interacting how? A group of old friends chatting about life or the critique on works? Both are cool , but im an outsider on both.

Response to: Art Group Activities Posted October 26th, 2013 in Art

At 10/26/13 06:24 PM, Aigis wrote:
At 10/26/13 06:15 PM, Kkylimos wrote:

The problem is that whenever people make activity threads very few people participate and then they die. It often feels a little futile.

If we want the forum to be more of a community bonding area, we need more people on both the organisation and the participation fronts.

Agreed this is what i meant by lack of trust and also the innevitable fact that if i organize something ill have to deal with pricks. And i have zero patience for pricks.

Take a look at CGHub. They run art jams with tons of participants , interesting topics and a lot of give and take. And they even hold team contests etc.

This is what an art community feels like you know? Its like having a community of football fans that do not discuss about football. Wtf?

There's a saying that goes , if you build it they will come. If there is care and planning on activities that are regularly planned , it will attract the interest of more and more people. And thats beautiful i mean , whats better than to work with others on what you love doing and by doing so receive fruitful critique on your work to make you better?

Sure there will be poor performance at first , mainly because from what i understand this thread was numb for a lot of time but eventually it will leave an impression.

Response to: Art Group Activities Posted October 26th, 2013 in Art

At 10/26/13 06:07 PM, ReNaeNae wrote:

/history lesson

What does not evolve dies. If this thread has no purpose any longer close it or better yet reform it to what the name indicates it to be. Anyways , im spending less and less time in the forums so it doesnt affect me much. This is an "art" forum so imo , it should have more activities and challenges. Stuff to bond the artistic community and most importantly actively improve the skills of those who participate.Right now its either personal art threads or people looking for some advice. Both are great and perfectly placed on an art forum , but still i find it lacking. Now lets see how many pitchforks will i raise by saying my opinion.

Response to: Art Group Activities Posted October 26th, 2013 in Art

At 10/26/13 05:17 PM, ReNaeNae wrote:

This thread was specifically created for sharing activities like tinychat, livestreams, etc. So let's keep it about that ;)
If you want to organize a collab or something, go for it. Make a new thread ...or use the lounge to discuss ideas.

Wait so the "art group activities" is not for organising art group activities? But ok i think i get ur point. If i see something interesting stir , ill join , like i did before with AFBR and Totem Collab. Otherwise , Im not organizing anything personally, i dont have the trust to put my time and effort to it.

Response to: What do you think of my stuff? Posted October 26th, 2013 in Art

At 10/26/13 12:32 PM, Evil-Rick wrote:
At 10/26/13 06:36 AM, Kkylimos wrote:
Unfortunely I didn't knew there was a limit of pieces for unscouted users and I fille dmy galalery, now it seems I'm kinda stuck. D:

You can always choose to delete some of the pieces you deem unworthy ! Best of luck mate !

Response to: Is my art ok?!? Posted October 26th, 2013 in Art

At 10/26/13 07:25 AM, Amaranthus wrote: Yeah, it's stolen.
http://idrawgirls.com/tutorials/2011/12/02/draw-anime-confident-face-expression/
others too, (too lazy to link)

Pfffff thats what i get for helping. The past few days i tried to help 3 persons , art-wise , two of them turned out to be shitheads.....Whatever , shame on them for being worms , shame on me for noticing them.

Response to: Is my art ok?!? Posted October 26th, 2013 in Art

At 10/26/13 07:07 AM, Amaranthus wrote:
At 10/26/13 07:06 AM, Kkylimos wrote: At 10/26/13 07:05 AM, Amaranthus wrote:
At 10/26/13 06:59 AM, Kkylimos wrote:
dunno, really
all his art looks different
could all be random stolen pics

As i said before my comment "assuming all of this is yours (no reason to doubt but you cant be too careful with anime artists)"

I cant be sure with anime because they are anime. There is one sketch and one digital anime. One pixel animation and one traditional cartoon. Its not like a person cant have all four In his gallery. If its stolen , burn the witch. But since i dont have any evidence i didnt want to accuse.

Response to: Is my art ok?!? Posted October 26th, 2013 in Art

At 10/26/13 07:05 AM, Amaranthus wrote:
At 10/26/13 06:59 AM, Kkylimos wrote: Ok , assuming all of this is yours (no reason to doubt but you cant be too careful with anime artists) i think you are on a good track. You animated pokemon is very very good ,
the description said his friend animated it

Oh shit , i must remember to read those..If its not the poster's work , it should be down.