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Author Search Results: 'Kenney'

We found 2,335 matches.


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Viewing 1-30 of 2,335 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94378

1.

None

Topic: opening the web site IN the swf

Posted: 06/14/08 10:25 AM

Forum: Flash

That is impossible, Flash can't render pages. If you would like to load the page in the current page then just _parent.


2.

None

Topic: help with something...in AS

Posted: 06/10/08 10:14 AM

Forum: Flash

Will change what? It's position? It's name?


3.

None

Topic: Plese fix this code!!

Posted: 06/10/08 05:10 AM

Forum: Flash

At 6/10/08 04:43 AM, GuyWithHisComp wrote: And yet, you give him some random code. ;)

Well I fixed his code as he asked, not giving him the rest of the code.


4.

None

Topic: Plese fix this code!!

Posted: 06/10/08 04:34 AM

Forum: Flash

Your code is crappy and incomplete, learn Actionscript instead of copying some random code k?

onClipEvent(load){
grav = 0;
}

onClipEvent(enterFrame){
grav++;
_y += grav;

if(Key.isDown(65)){
setspeed = "walk";
}else{
setspeed = "run";
}

while(_root.ground.hitTest(_x, _y, true)){
djump = false;
tjump = false;
_y --;
grav = 0;
}

if(_root.water.hitTest(_x, _y, true)){
grav *= slow*1.25;
}else{
speed = setspeed;
}
}


5.

None

Topic: High Quality .gifs ?

Posted: 06/10/08 04:01 AM

Forum: Flash

Flash can't export quality GIF files, you should use a 3rd party SWF to GIF converter. Most converters even support Actionscript and MovieClips!


6.

None

Topic: Enemies that follow, flip...

Posted: 06/07/08 08:54 PM

Forum: Flash

At 6/7/08 08:34 PM, benjadaninja wrote:
At 6/7/08 08:27 PM, Kenney wrote: Nobody is going to write you 90% of a game for free, come on man. Learn some Actionscript yourself!
Fine then, can you at least help me with the follow/flip stuff?

To write the flipping script you have to check if the enemy has either a higher, or a lower X position opposing to the player. The follow scripts also checks if the X position of the player is either higher or lower than the enemy, and then move the X position according to the gathered information.


7.

None

Topic: Enemies that follow, flip...

Posted: 06/07/08 08:27 PM

Forum: Flash

At 6/7/08 08:26 PM, benjadaninja wrote: I need a code that allows enemies to follow a character, and flips horizontally corresponding to the player's position, (THIS GAME IS A 2D SIDE-SCROLLER.) I need a code that duplicates the enemies, as well as their health and hit-tests too! Can somebody please help me do this?

Nobody is going to write you 90% of a game for free, come on man. Learn some Actionscript yourself!


8.

None

Topic: clear data

Posted: 06/06/08 05:15 AM

Forum: Flash

save = SharedObject.getLocal("savedata_name");
save.clear();


9.

None

Topic: Adding Script With A Button

Posted: 06/04/08 04:10 AM

Forum: Flash

on(press){
if(_root.input_pass.text == "yourpass" && _root.input_user.text == "yourusername"){
nextFrame();
}else{
trace("Wrong username and/or password");
}


10.

None

Topic: 2 Sponsors Turnd Down My Game, Help

Posted: 06/04/08 04:07 AM

Forum: Flash

At 6/4/08 12:52 AM, Luis wrote: And by Satan i mean Dan of Armor Games of course

He certainly wouldn't be offended by the Jesus. Oh no, not him.

I'm offended by your game because you used all kinds of stereotype racism to make your game be successful on the interwebs. If you make a fun game in the first place you wouldn't have to add these horrific attentionwhoring crap.


11.

None

Topic: $$ Artists Wanted! $$

Posted: 06/02/08 03:11 AM

Forum: Flash

At 6/2/08 03:05 AM, twistedduck wrote: Thanks for all of your submissions! Sorry I haven't got back sooner. Kenney, I'd definetly like to buy these tanks from you. Are you able do a menu screen too for extra cash?
(I'm looking at around $200 for 10 tanks plus a menu screen, is this ok to you?)

I'll do my best, is there a deadline?


12.

None

Topic: $$ Artists Wanted! $$

Posted: 06/01/08 06:21 PM

Forum: Flash

At 6/1/08 06:02 PM, zrb wrote: That's kinda cheap since he didn't ask for all those features, all he wanted was art.
At 5/26/08 07:12 PM, twistedduck wrote: (...) I will pay $100 - although this can vary depending on quality, detail and whether the image is animated.

YAY FOR READING! :D


13.

None

Topic: $$ Artists Wanted! $$

Posted: 06/01/08 05:58 PM

Forum: Flash

My entry;
http://spamtheweb.com/ul/upload/010608/8 6285_Tank_Top.php
(Judging I have animations and other features I would like more than $100 for all 10 vehicles)


14.

None

Topic: Trace Feature in Illustrator

Posted: 05/30/08 08:18 PM

Forum: Flash

At 5/30/08 08:13 PM, mbaker wrote: I was wondering if the current versions of Illustrator have a 'trace' feature that's kinda like Streamline? I currently have Illustrator 8.0, and Flash 5. As well as Streamline.

Flash 5? Get an upgrade, you're using 7 year old software. And Streamline technology is included with Adobe Illustrator 9, CS, CS2, and CS3.


15.

None

Topic: Bold

Posted: 05/30/08 04:53 AM

Forum: Flash

At 5/30/08 04:52 AM, Kenney wrote: textField.html = true;
textField.htmlText = "bolderskates";

Woops, forgot about the markup...it's:

textField.html = true;
textField.htmlText = "< b >bolderskates< /b >";


16.

None

Topic: Bold

Posted: 05/30/08 04:52 AM

Forum: Flash

textField.html = true;
textField.htmlText = "bolderskates";


17.

None

Topic: Happy Bday KaynSlamdyke

Posted: 05/27/08 09:37 AM

Forum: Flash

Dear KaynSlamdyke:
Please come to the castle. I've baked a cake for you.

Yours truly..
Princess Kenney


18.

None

Topic: need help with lots of flash things

Posted: 05/27/08 09:33 AM

Forum: Flash

At 5/27/08 08:45 AM, soopadook wrote: ok, here goes.

1: how do u make new scenes on flash 7? i cant seem to figure it out...

Toolbar > Window > Other Panels > Scene

2: how do u make fade in/fade out effects in flash 7? cant seem to figure that out either...

Make a black rectangle over the stage and _alpha it's color, or the MovieClip if that's what you made it.

3: how can u make the zoom in/zoom out effect in flash 7?

Scale everything on the stage, or use Vcam (Google).

and 4: how can u make things blur in flash 7?

Not, or using Photoshop to blur things and put the bitmap back in Flash.

ty guys. if you guys tell me how to do these things, i could have potential to make my flashes better. i know it takes skill, but ive been trying to figure these things out for a while...just plz answer...and if you do, thanks!!!!

19.

None

Topic: MooseShack Intro Contest

Posted: 05/24/08 05:26 AM

Forum: Flash

At 5/24/08 03:51 AM, MooseShack wrote: This contest is nothing like I thought it would be. Maybe if their were more applicants I could bend the rules for you but 150 dollars is for the winning intro in the COMPETITION that I will actually use.

So, did you ever, in your whole life, see a 15-60 second intro? Not even 20th Century Fox/Universal/Paramount intros are that long.


20.

None

Topic: MooseShack Intro Contest

Posted: 05/23/08 09:14 AM

Forum: Flash

I've send you an intro you liked, so are you going to take it? If you use it you sure still own me $150.


21.

None

Topic: I Need Help With Walls!!!

Posted: 05/22/08 11:03 AM

Forum: Flash

At 5/22/08 10:37 AM, KevnSevn wrote: ok so i got making ground and floors down for a little game im making but im having trouble with walls

is there a certain instance name i should use??

p.s. using flash 8

No, just name the walls the way you call them in your code.

P.S. Learn AS.


22.

None

Topic: MooseShack Intro Contest

Posted: 05/18/08 01:34 PM

Forum: Flash

At 5/18/08 01:26 PM, MooseShack wrote: Actually, on my flash drive, I have this.

Wait, so the logo is just a text? Or the round thing...or the tree? Would you be interested in a new, more professional logo design too?


23.

None

Topic: MooseShack Intro Contest

Posted: 05/18/08 01:18 PM

Forum: Flash

Would love to do it, but somehow upload or share your logo in EPS, AI or FLA format.


24.

None

Topic: Super Mario Noises

Posted: 05/01/08 06:02 PM

Forum: Flash

You can get all sound clips from here,
http://themushroomkingdom.net/wav.shtml

Enjoy!


25.

None

Topic: Subtract from a variable

Posted: 04/26/08 05:06 PM

Forum: Flash

currenthealth -= 500;

is the correct one, you must have done something else wrong, try:

currenthealth = 1000;
trace(currenthealth);
currenthealth -= 500;
trace(currenthealth);


26.

None

Topic: Array name is variable

Posted: 04/20/08 02:23 PM

Forum: Flash

And that worked, silly mistake. Thanks! =D


27.

Questioning

Topic: Array name is variable

Posted: 04/20/08 01:58 PM

Forum: Flash

Hmmm, I'm having a little problem here. I need to know the length of an array, but that arrayname is a variable, so something like this:

myArray = ["apple", "pear", "banana"];
currentArray = "myArray";
trace([currentArray].length);

But ofcourse line 3 doesn't work and traces 1 instead of 3.
Help :(


28.

None

Topic: need more help plz

Posted: 03/17/08 01:09 PM

Forum: Flash

Actionscript is a language, there is not just a script for a fighting game neither for making an attack move. There is not just 1 sentence to tell your boss you're gonna quit or tell your parents you set the car on fire. It is composed out of words in your own style, just like Actionscript.


29.

None

Topic: Help needed

Posted: 03/17/08 10:33 AM

Forum: Flash

At 3/17/08 08:59 AM, Flashsoldier wrote: Shit there is something wrong whit the script.
The function onEnterFrame () { must apear whit a handler.
Can you please fix the code.

Can you please fix your lack of Actionscript knowledge.
Where are you placing the script, on the main timeline or on a MovieClip? Anyways that script is meant for placing on a timeline.


30.

None

Topic: Natalee Holloway case solved.

Posted: 02/03/08 06:53 PM

Forum: General

I'm still puzzled with the evidence, but the body was never found so there isn't much of evidence. The friend of the friend of Joran had a boat on Aruba and knew how to dump a body (but he was stupid enough not to make the body heavier so it would sink). I'm guessing the criminal underground is closer than you think.


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Viewing 1-30 of 2,335 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 94378