Still moving ahead and despite the game starting to pick up in terms of difficulty I continue to make headway. You know how a lot of RPGs tend to recycle previously defeated bosses as common enemies near the end of the game? This game has a real nasty habit of bringing back the bosses you've just bested in the very next area. This is a constant nuisance as the developers realized at this point that people like fighting bosses so they significantly upper their number. I've already exceeded the total number of bosses for the first game and I'm probably only about halfway through.
Another thing Ive learned is that while you certainly have the ability to push characters in certain developmental directions it's really in your best interest to make everyone a jack-of-all-trades. Invariable in an RPG certain enemies, and almost always the bosses, have a certain weaknesses that certain types of characters will be ineffective against. Most RPGs force you to work around your deficiencies, but the best way to overcome every encounter is to stock every character with the same layout of magic and strong weapons with a slight focus on defense for low HP ones. Oddly enough allowing complete control over your character's statistics and magic leaves you with a team of similar design rather than unique characters.
So to keep it short here's some quick points on my progress.
- Got sent to a mysterious island to recruit dragoons and wyrvens to my cause. I was excited by the prospect of seeing some bad-ass troops around the rebels camp. The fancy hat wearing 'tards that prance around there just don't seem capable of taking on an empire so massive that people simply call it the empire. Unfortunately that hardened nation of warriors couldn't stand a little poison in their drinking water (you hear that shit Kefka, that trick was old hat by the time you pulled it) and they were all dead, tough shit.
- Came back to find that the princess had been replaced by a hideous snake monster that tries to rape and devour Cock. I'd also like to recommend naming a character Cock if you ever play this game. It's a source of endless cheer to see the game declare that my Cock's strength has increased whenever mhy stats go up. After briefly considering the implications of reptile-human relations I decide to slay the abomination.
- Go to rescue the queen and promptly get captured. Fortunately the empire had the decency to leave me with all my weaponry and items as I sit in jail. Seriously, who do they have running this prison? That's day one stuff right their buddy. I have a copy of the empire's prison guard training manual, it says that shit on page one. "If you happen to capture a foursome of plucky teens make sure you TAKE THEIR FUCKING SHIT!!" They will come back to bring forth the empire's down fall. This shit happens all the time, don't be the douche to fuck it all up because you couldn't be arsed to confiscate the hundreds of eapons and healing items they drag around. Also, rape them if you get a chance, they have soft skin and even the dude's faces are pleasantly effeminate"
- Stormed castle Fynn, pretty straight forward stuff here. Go straight to a boss and kick his ass. I need to give the empire props for their etiquette on invading cities. They had the courtesy to not touch any of the valuable treasures of immeasurable wealth that sit, unhidden, in unlocked chests. I, of course, do not have that level of chivalry.