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Author Search Results: 'J0Rel'

We found 124 matches.


<< < > >>

Viewing 1-30 of 124 matches. 1 | 2 | 3 | 4 | 5

1.

None

Topic: Need something...

Posted: 06/19/08 05:37 PM

Forum: Flash

what?


2.

Sad

Topic: Motivation

Posted: 06/19/08 05:06 PM

Forum: Flash

Always happends to me too


3.

Muted

Topic: Making flash movies

Posted: 06/19/08 05:05 PM

Forum: Flash

At 6/19/08 05:02 PM, Davidzx wrote: *Drum roll*
INTRODUCING.................

Macromedia flash!

*drun roll*

IT'S ADOBE FLASH!


4.

None

Topic: Making flash movies

Posted: 06/19/08 05:01 PM

Forum: Flash

You buy or download the free trial version of flash from adobe.com


5.

None

Topic: Need something...

Posted: 06/19/08 04:49 PM

Forum: Flash

So i being always using flahs for about 3 years or so.. but i never finish a thing in it cause i dont have idea or dont have a natural talen for this... sigh.

Anyways.. THISis something i did in the morning, but i dont know what to do or where to lead the movie.

any ideas or suggestions?

PD: I dindt put a preloader so wait a couple os secs to load up

:P


6.

None

Topic: Clouds in Action Script

Posted: 06/19/08 12:51 PM

Forum: Flash

hmm... no it wont duplicate anything


7.

None

Topic: Flash help

Posted: 06/19/08 12:30 PM

Forum: Flash

What action scrip are you using, 2 or 3 ?
And whats the error message you have on the right side of the image? Make sure to only select the button and then press F9 so you can put your code. Your selecting something that cannot have AS,


8.

None

Topic: Flash Player 9 Problem

Posted: 06/19/08 12:11 PM

Forum: Flash

At 6/19/08 12:06 PM, zrb wrote:
make that 11 annoying habits on flash artist
I don't get that.

its just wthat my fello Ngrounder posted a thingy called "10 annoying habit of flash artist". Read it and will get it.


9.

None

Topic: Flash help

Posted: 06/19/08 12:08 PM

Forum: Flash

you dont put the action on a state. you put it in the button it self in the main time line.
Open the action panel (F9) while your button still selected and put the code in there.

Flash help


10.

None

Topic: Flash Player 9 Problem

Posted: 06/19/08 11:58 AM

Forum: Flash

make that 11 annoying habits on flash artist


11.

None

Topic: Flash help

Posted: 06/19/08 11:47 AM

Forum: Flash

At 6/19/08 10:21 AM, Krasik wrote: I am using Flash CS3. What I want to happen is:

I have a button on the scene with a movie on the Down keyframe.
I want to be able to click and ON RELEASE, play the movie without having to hold the mouse button down... as of right now, you have to hold the left mouse button down in order for it to play. I have tried several websites and used some AS 2.0 and AS 3.0. ANY help would be greatly appreciated. Thanks.

First... read some tutorial on buttons and some actionscrip. What you want to do is that when you press the button the movie will start. This is a simple thing:

//This is the action script you will put in the button:
on(release){
 Movie._root.play();   //---> Movie is the instance name of your movie clip.
}
//if you want your button to play something in the same main timeline just put this on te button:
on(release){
  gotoAndPlay(framenumber);
}

your getting confuse on the states of the button. A button has 4 states:

up,over,down,hit ------> Make sure to get some info on this states if your not sure how to use them.
The actions of the button are put by opening the action panel window. there you will put all he script for your button to work.


12.

Happy

Topic: transparent

Posted: 06/14/08 07:06 PM

Forum: Flash

That will be the alpha propertie.


13.

None

Topic: Clouds in Action Script

Posted: 06/14/08 07:02 PM

Forum: Flash

So i seem a lot of tutorials on google about this subject, but i really want to do this and not just copy paste the code.

How can i give the duplicated movieclips this properties... i dont know the sintax neather how to put it.
This is the code:

onClipEvent (enterFrame) {
	for (i=1; i<100; i++) {
	duplicateMovieClip("cloud", "nube"+i, i);
}

	if (_x<=-550) {
		_vel = (random(10)+10)*0.02;
		_yscale = random(90)+80;
		_xscale = _yscale;
		_y = random(30)+10;
		_x = 420;
	} else {
		_x = _x-vel;
	}
}

A problem im having with this script is that the duplicate movie action isnt working... any idea whats wrong?


14.

None

Topic: onClipEvent Problem

Posted: 06/14/08 05:59 PM

Forum: Flash

And if i want to duplicate the movie how can i give the same value to all?


15.

None

Topic: onClipEvent Problem

Posted: 06/14/08 05:57 PM

Forum: Flash

aah.. ok


16.

None

Topic: onClipEvent Problem

Posted: 06/14/08 05:55 PM

Forum: Flash

it worked... but why? is there a big difference on this._x = vel; and Cloud._x = vel;

?


17.

None

Topic: onClipEvent Problem

Posted: 06/14/08 05:50 PM

Forum: Flash

so i have this simple code:

onClipEvent(load){
      Vel = 5;
}
onClipEvent(enterFrame){
   Vel = Vel +2;
   Cloud._x = vel;
}

The mc instance is "Cloud"... i dont know whats wrong with it. What i want to do is that "Cloud" will keep moving in the background.


18.

None

Topic: How to Make an MC look at the mouse

Posted: 06/12/08 11:26 AM

Forum: Flash

At 6/12/08 11:11 AM, El-Presidente wrote: var xd:Number;
var yd:Number;
var rot:Number;

function onEnterFrame () {
xd = obj._x - _xmouse;
yd = obj._y - _ymouse;
rot = Math.atan2(yd, xd);
obj._rotation = rot*180/Math.PI;
}

Put this in the Main Timeline with the object's name being "obj"

Care to explain it?


19.

None

Topic: You Double your animation?

Posted: 06/10/08 11:44 AM

Forum: Flash

LMAO!


20.

None

Topic: help with something...in AS

Posted: 06/10/08 11:39 AM

Forum: Flash

At 6/10/08 09:39 AM, BloodSucker150 wrote: how i can say thet :
on(release){
\\_root.p1 will change to root p3
and _root.p2 wil change to root p1
}
?

i think you should give more details on what exactly you want to do.. i dont get what you want


21.

None

Topic: Out of Ideas...

Posted: 06/10/08 11:21 AM

Forum: Flash

LOL elephant and squirrel over peanut...

These are good ideas ill work on then and ill post them here. How you guys get so much funny ideas so ez... sigh


22.

None

Topic: onEnterFrame

Posted: 06/09/08 11:34 PM

Forum: Flash

At 6/9/08 11:27 PM, LuxGamer wrote: I use the onEnterFrame method and it works most of the times but sometimes it doesnt. I dont understand why, but it usualy dosnt work when I have more than one for the same instance. When I switch the the name of the instance it usually works but makes the programming sloppy.ex.
thing1.onEnterFrame(){
// things concerining thing1
}
When that doesnt work
thing2.onEnterFrame(){
// things concerning thing1
}
VERY FRUSTRATING LOL
plz help

im not that pro on flash but i think this is what you want to do:

function thing1(){
 //do stuff
};
function thing2(){
//doo stuff
};
onEnterFrame(){
if(somethign happends){
functionthing1();
}
else{
 function thing2();
}
}

Did it do the work?


23.

Crying

Topic: Out of Ideas...

Posted: 06/09/08 11:28 PM

Forum: Flash

Hey... can anyone tell me something that will like to see animated? anything that will help me improve in animation.. i just dont have ideas... soomething funny? or dunno

ILL ANIMATE IT!!


24.

None

Topic: You Double your animation?

Posted: 06/09/08 08:39 PM

Forum: Flash

hmm... this is like piracy... you decompile someone works to use it.


25.

None

Topic: You Double your animation?

Posted: 06/09/08 11:44 AM

Forum: Flash

At 6/9/08 11:29 AM, Vincoid wrote: It means your basicly animating at 15 fps, but if you need to animate a faster action, you can use single keyframes.

SO this is like and animation tech in flash... didnt know that.


26.

None

Topic: You Double your animation?

Posted: 06/09/08 11:27 AM

Forum: Flash

and that helps a lot to the animation?


27.

Happy

Topic: Age of war 2 progress

Posted: 06/09/08 11:26 AM

Forum: Flash

Is seem cool. Only a week of work? and how you got the office? pretty awesome thing your working.


28.

None

Topic: You Double your animation?

Posted: 06/09/08 11:23 AM

Forum: Flash

***30 is a good framerate. I know that Waterlollies and all the others are at 30. I won't go in the details but u don't animate each frame. Sometimes u double them.***
----------------------------------------
----------------------------------------
----------------------------------------
-----------------------
Double them? whats that?


29.

None

Topic: Music loop problem

Posted: 06/09/08 11:19 AM

Forum: Flash

Woops!!

forgot something...the first thing that comes to me is this:

Put this code on youre button.

on(release){
   stopallsound();
   gotoAndPlay(2);
}

post how it work


30.

None

Topic: Music loop problem

Posted: 06/09/08 11:11 AM

Forum: Flash

You should try to manipulate sounds with AS using stopAllSound();


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<< < > >>

Viewing 1-30 of 124 matches. 1 | 2 | 3 | 4 | 5