Be a Supporter!
Response to: Happy Birthday Bomtoons Posted July 22nd, 2008 in Game Development

Ok then.....have you been hacked Luis, or are you just weird like that anyway?

Response to: Music to animate to? Posted July 22nd, 2008 in Game Development

At 7/22/08 02:55 AM, Resolution wrote: Usually I just knuckle down with my big headphones on and nothing playing, helps me concentrate.

I'm the exact same, I just block out the rest of the world with my headphones, but no music at all means I can think clearly...if I need music, I've recently been listening to Dani California by Red Hot Chilli Peppers, and I like to animate to that, but I prefer silence...

Response to: If NO key is down? Posted July 21st, 2008 in Game Development

I'm not a AS master, but I think that there's a command 'else' which means if something doesn't happen do whatever...I'm not sure, it might look something like this...

if(Key.isDown(Key.ENTER)) {
gotoAndPlay(3)
}
else {
gotoAndPlay(7)
}

I checked that on Flash, and it had no errors, but I'm not sure if it has the intended effect...

The 'gotoAndPlay's can be changed for anything of course, I was just using it as an example...

Response to: good idea or no? helpp! Posted July 21st, 2008 in Game Development

It's already been done.

It's called the Audio Portal....

Response to: What's better? Posted July 21st, 2008 in Game Development

I myself wouldn't go out of my way to buy Flash CS3 if I had Flash 8, Flash 8 has most basic good features that you need for animation, such as filters and all that...

Response to: Telling if somebody's online Posted July 19th, 2008 in Where is / How to?

At 7/19/08 02:56 PM, Corky52 wrote: Not yet, but Tom just made a news post about a friends list that they may be putting into effect that will show you which one of your friends are on line or not.

Yeah, I saw that, it looks cool, but might take away from the artiness of it all, if we can post comments on peoples pages, and see that John has 45 kisses, 'Send John a kiss now'....but anyway, thanks..


Is there any way to tell if somebody is online (except from the forum 'Who's Online' thing) or when they were last online?

~fish1892

Response to: Reminders and final $100. 20 of 20 Posted July 19th, 2008 in NG News

What are the chances that this thread will be files with posts saying 'I didn't win :(' or 'I thought i was gonna win LOLZ XD' ? Methinks high...

Anyway, good luck with Comic-Con, and congrats to the winners of the 20 giveaways...

Response to: Flash 8 for flash Posted July 18th, 2008 in Game Development

You can get a 30-day free trial (with the option of buying) for Flash CS3 in the Adobe website..it has a Mac and a Windows option, I think...it's been a while since I was on it...

Response to: adobe flash cs3 proffesional Posted July 17th, 2008 in Game Development

Almost everybody uses it, or a past version of it...I myself use Flash 8, but most new animators use Flash CS3....

Response to: Unable to publish flash as .swf Posted July 17th, 2008 in Game Development

2.48 seems quite big for 30 seconds, but anyway...

Try File>Export>Export Movie ...I'm not sure if it makes any difference, it shouldn't, but it might happen to work...sometimes computers have very random logic...

Response to: mouse Posted July 17th, 2008 in Game Development

I got a Wacom Bamboo a couple of months ago, and was finding it much easier still to draw with the mouse, but I persevered and now I find using a tablet SO much easier.....although a mouse can be easy enough if you zoom in enough, that's what I found....

The moral of the story is: Get a tablet.

Response to: car crash sound Posted July 17th, 2008 in Game Development

You're more likely to get a .mp3, but SoundDogs is good for SFX....

Response to: The Newgrounds Collab Posted July 17th, 2008 in Game Development

At 7/17/08 06:42 AM, Rudy wrote: Tankmen hasn't been taken, but your Tankmen piece wasn't quite that good. So please provide a better example of your work. That lacked alot of good work.

Yeah, I know that wasn't too good, but it shows that I have experience of working with Tankmen, and if you feel like checking out some of my other, probably better stuff..but I dunno..tbh, the worst part of that Tankmen flash was the dialogue, which I wont be doing....up to you really...

Response to: The Newgrounds Collab Posted July 17th, 2008 in Game Development

Has Tankmen been taken? I've previously done a Tankmen Flash and my BA is 3.4, so is there anything in it for me...only thing is that I only have flash 7..are Flash 7 files compatible with Flash 8?

Response to: Make Nubbin A Video Contest Waahh!? Posted July 16th, 2008 in Game Development

At 7/16/08 04:10 PM, ChaoticTrashCan wrote: I'll join if no one else even tries. Then I'll make the crappiest thing ever on purpose and still win :P

I'll be willing to make something a tiny bit better than the crappiest thing ever and win! But the deadline is too soon for me, cos I've another project going on....

Response to: The Wall (art Forum Collab!) Posted July 16th, 2008 in Art

This is my part...I dont really think that it's too good, but meh..It's meant to represent all the different tags that people put up all over the place, and what not...

I admit to exporting it from MSPaint, so I hope it won't look too bad...If it does I won't cry my eyes out if it isn't included....

The Wall (art Forum Collab!)

Response to: The Wall (art Forum Collab!) Posted July 16th, 2008 in Art

This looks interesting, I think I'll give it a go when I have the time...
Count me in!

Response to: ideas for a game Posted July 15th, 2008 in Game Development

At 7/15/08 03:47 PM, TappWaterGames wrote:

:I look up 2 random words in the dictionary and base it around those 2 words. It's actually pretty fun, you should try it.

I enjoy designing games, even if they're all useless, so I've done a variation on the above technique: I just plucked 2 words out of nowhere, and thought up a game:

Diaphragm Bounce: You are a breath of air inside a human's anatomy. Time your fall right with you rise and fall of the diaphragm, to fly up into the air, and out the mouth, as a breath...
(Kinda like a gravity game, I think...Haven't decided)

Response to: ideas for a game Posted July 15th, 2008 in Game Development

Help a cloud get through the minefield that is the sky! Collect vapour packets on your way, but be careful, don't collect too many, or you'll burst, and you'll flood the whole of Armenia! Also, watch out for those nasty aeroplanes which can burst you as well.....

Emm..I dunno, I just looked out the window, and saw a cloud, so I designed a game about it...

Response to: I Did It I Finally Did It! Posted July 15th, 2008 in Game Development

Clap clap...no really, that's good that you got to 3.00 straight away....I applaud your efforts, although I'm not sure if you should have made a whole thread for it..but meh..

Response to: Voice actors wanted Posted July 15th, 2008 in Game Development

The casting process is finished! I reveal to you: The final cast!

The Final Cast

Emily: Fairuza
Sam: Xtermin8r13
Arnold: EEchnaret
Dr. Sabreleg: Echnaret
John: Super Music
Stewardess: Rina-Chan
Hakuro: Super Music
Aeroplane Pilot: Cory-Leo

Please PM me if you wish to be credited under a different name than what is written above.

Response to: Your Own Performances Posted July 15th, 2008 in Game Development

shouldn't this really be in the audio forum, as it hasn't anything to do with flash...

Response to: Cheating lip-syncing? Posted July 15th, 2008 in Game Development

At 7/15/08 01:10 PM, ThorClodofBlunders wrote: What does your character look like?

Anyone remember Arfenhouse? You could just flash a mouth open and shut.

Otherwise, I'm told that just doing the lipsync to the word "watermellon" is convincing enough.

Got lots of 'em...they're fairly simple humans...no interesting art or anything like that.....

'Watermelon' you say? Might give that a go...I should probably tried something like that, I have, after all, been an extra in a few films, where you just say rhubarb...

Response to: Cheating lip-syncing? Posted July 15th, 2008 in Game Development

At 7/15/08 09:31 AM, kernalphage wrote:
At 7/15/08 08:27 AM, fish1892 wrote: Anyone else?
do what dbz does! tween a highly rendered angry eyes and nose across the screen... while that person's talking.

other thing you can do is have the person who's not talking facing the camera, while the speaker has their back to it.

some anime cut costs that way... but that's really cheating.

lol, I might do that for a few shots, but for a whole animation would indeed be cheating....

Response to: Cheating lip-syncing? Posted July 15th, 2008 in Game Development

Anyone else?

Response to: Cheating lip-syncing? Posted July 15th, 2008 in Game Development

At 7/15/08 05:38 AM, Buzzwerd wrote:
Take a look at lazy muffin's work for easy to do lip syncing. It's really subtle and it works well without too much work. He actually probably has something on the front page right now, Bob and the Apple I think.

So, kinda, 4 or 5 frames that he alternates between...that's what it looks like to me....

Perhaps something along these lines: (but not done in paint really quickly)

Cheating lip-syncing?

Cheating lip-syncing? Posted July 15th, 2008 in Game Development

What is the best way to get off doing people talking in flash, without lip-syncing? Should I just have a few different mouths and alternate them in different keyframes? Or motion tween an open mouth getting bigger and smaller? Or a different way?

Thanks,
~fish1892

Response to: Voice actors wanted Posted July 15th, 2008 in Game Development

At 7/14/08 06:28 PM, cory-leo wrote:
I could do sam, seriously. Considering I live in michigan people often say I talk ghetto. silly crackas dont know what dey sayin.

Awesome, PM me with a part(if you haven't already, I haven't checked my inbox), and we'll see what we can get for you..

Response to: Voice actors wanted Posted July 14th, 2008 in Game Development

At 7/14/08 03:57 PM, 5a7aN wrote: my cat, shit right on the freaking mic cord, thats so gross

anyways my mics not scratchy but my voice is of a how you say a "14 year old kid on newgrounds" pretending to be black, if your kewl with that i'm cool with that.

whatever you want..just send me a demo and we'll see what we can do....