Monster Racer Rush
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hey man did u get my post? I shortened it to 100frames. Also am i your buddy? check please
I am an animator
Im always looking for new scripts. Send some ideas to me and i may make one, depending on how well thought out they are and if I think they would make a successful animation.
this is some random stuff i found in my dumping grounds. Some of the clips are old.
this uses frame by frame and motion tween
http://www.newgrounds.com/dump/item/f662 d1a2d8b8120a20b706de7bb3e194
this landscape uses motion tweening
http://www.newgrounds.com/dump/item/da0f 4b7e45fd2ab11e56cdee4d30c7fc
frame by frame animation for a 100frame colab entry
http://www.newgrounds.com/dump/item/c5e1 ba97bf1e3de7ee1a352f78e8a3a6
Also you can have a look at the movies I have on my user page.
Can anyone shed some more light on how to manage a complex animated scene involving multiple characters? Do you use a million layers or just one? Do you break apart your symbols or do you do internal timeline editing? Do you use graphic symbols or movie clips? Do you animate all characters together or do one at a time? Do you do one FLA file per scene or put all your scenes in the same file? Etc., etc.
This is my advice. It may be wrong so anyone can correct me. I would say to always put a complex animation part (of a single character moving for example) in a graphics symbol. Do this for every graphics symbol and then copy and paster the main timeline you have into another graphics symbol. So everything you have is in one big graphics symbol you can move around and fade etc. Use movie clip symbols for still objects that you wish to motion tween or give a an effect to eg glow or bevel or if you are making a game with actionscript movie clips are needed.
Put your music and audio effects in the main timeline and inside which ever graphics symbol you have which needs lip synching. You should only need to have a couple of motion tweened graphic symbols on the main timeline. Also remember to insert frames within that timeline for each of the graphics symbols because graphics symbols need a frame to run on. As for animating characters one at a time that's up to you. I suggest that you should only animate symultaneously if the characters are phisically interracting with eachother a lot.
With a large animation that uses a lot of capacity it is more likely that it will crash or become corrupted or unreadable. The bigger they are the harder they fall. For this reason I would have a folder with a flash file for each scene. This is a problem for an animation which has one long audio clip running thoughout. In which case I would advise to separate it using an external programme such as audacity or wave pad sound editor, theyre both good and free.
I hope hat's answered most of your questions
now I have a question of my own: is there a way to stream an audio clip over multiple scenes? Im making a music video to an audio track and so far Im on frame 2300 and im sick of having to watch the whole 3 minute animation every time i want to test it!
thanks
Another animation. I wasnt sure to put it in my new animation.
http://www.newgrounds.com/dump/item/e386 11b11d955f28630d66ea83a77a1a
At 5/26/11 04:52 AM, RyanBustersword123 wrote: well i draw the first and last and middle frames first, then i make it smooth by adding frames between
yeah thats the best way to make a smooth character animation. I motion tween backgrounds and polygon objects though. This is my example.
http://www.newgrounds.com/dump/item/bb89 0a9babb597c499963cbf224f3cb8
It can be very effective at giving things depth.
This is great stuff. It would be great to work with you. I am making a short vietnamese war scene animation with another newgrounds animator, It would be great to have some origional dynamic music to be in sync with it. This animation will take a while to be produced but I will contact you within a few weeks of it's arrival so you can prepare for it.
I will add you as a friend and keep you informed of any other animations that will need sound. Thanks.
yeah I just thought that there should be some sort of speech there because it was sounding kinda quiet. So I just nabbed the first sound file I found on the Internet lol. Now you mention it Ill probably take it out.
Has anyone finished or do they have a short preview of there part?
yeah lol I want to see other peoples parts! Im exited because ive also finished my 100frame colab entry. tell me what you think of that as well. Also epic doodle 2 is on it's way yeeeey.
http://www.newgrounds.com/dump/item/c5e1 ba97bf1e3de7ee1a352f78e8a3a6
http://www.newgrounds.com/dump/item/8083 6b3085e32a2f7d8ecad19d13c6f9
feedback is always good.
I suggest messaging someone like harry partridge. He's prooooooooooooooo
DING! animation complete. Is it ok to post the swf on this page for feedback and whatnot? It was made in CS5 using AS 2. I hope that is ok with yor software. I was thinking... Maybe mine could be at the end and have the loop animation on the end credits with my music in the background. All I would have to do is drag some of the frames out a bit and scroll the text So then u would have a headbanging dude in the background of the credits. Yeah get back to me if youre interested in doing that. It would be no problem. Riht now it goes on for about 115 frames i think if thats ok.
http://www.newgrounds.com/dump/item/c5e1 ba97bf1e3de7ee1a352f78e8a3a6
@banglaboy96 Not trying to be offensive or anyhing but you should try to get a better microphone. Animators go for voice actors with good sound quality.
LoL you can tell that guy has a small...... animation
I usually put all of my animation and backgrounds into a graphics symbol because then you can see the movements from the main timeline. Put your audio on a blank keyframe on a different layer in the main timeline and inside the graphics symbol. Once you have made all of your animation within the symbol then insert a frame on the main timeline to the amount of frames you have in your graphics symbol. Then once that's done insert keyframes along the main timeline(the one with your graphics symbol on it) and move the symbol about the scene according to where you want the camera to point. In some circumstances you can get problems with this like the symbol replays from the start when passing a keyframe but it shouldn't happen if you follow the steps right.
And also I animate one character at a time. It seems to simplify things. Usually I would recommend focusing the view direction on the character that is talking.
I would like to try out other people's methods though
I would make an animation for a short part of this video maybe 20-30 seconds long. I would pick the bit Of the track I thought was the best and do some abstract work with it. Then I would give the link to your e-port folio. Is this the kind of thing your after?
Click to view.
I animate people too
Click to view.
please reply by newgrounds pm or by leaving a comment on the video. I'm making a second Epic doodle but it's much longer so I have some experience in these music videos. But I cant commit to a large video It would have to be a trailer. Oh and Id like to post it on my account.
Is this made in flash? If so then I could help you with the graphics design of the levels and characters. It looks it could do with it. I give it a try making a level butI doubt id be that good at it.
At 5/13/11 01:13 PM, Crimzun1 wrote:At 5/12/11 09:39 PM, Molina wrote: I will like to join this collab.Ok great, thats it the collab's full. And no won has finished there part yet so not soon.:L
i have =]
when's this video being released?
Im an animator. But not one of those stick figure animators I do proper animation and make everything from scratch and can lip sync and have a fair it of experience. I'm looking for a script writer who can make people laugh and also a female voice actor. I'm already making various animations ATM If anyone skilled wants to join in they're welcome to by pm me.
I am mainly after an artist who can make backgrounds for my animations that means houses/city/ countryside that would speed up my work by a lot. Thy would have to be compatible with flash.
At 5/5/11 09:40 PM, th1rt3en wrote: Lip sync didn't match up that well. Here are a few tips:
1) There are specific mouths you want to use for specific word sounds: cheat sheet
2) You want to make sure you quickly SNAP to vowel sounds, and slowly EASE to consonants. This will help with fluidity.
Thanks this really helped me
If you are a female voice actor or can do a convincing female impression I have a few scripts that need to be read. PM me If you're interested and/or leave a comment bellow.
Ah.. Crimzun It turs out I hav a lot of animating work cut ot thisweek so my 2nd part will take at least 10 days
sure go for it. Im not picky as long as it's a script people will enjoy
I liked your superman post. It looked good. Mainly I am just looking for a scriptwriter but I wouldnt mind teaming up with you on 1 or 2 animations.
Take a look at my page tosee some of my work. I have a fair bit havent posted yet. Oh yeah and I have a voice actor.
ok. Have any ideas for a short?
At 5/6/11 12:30 PM, Eviion wrote:
Crimzun1 has told me too update the slots.
Btw, Terabiter iv gave you two parts, If that's ok.
Sure Ill get working.
Crimzun1
I have sent you my animation. I was wondering if mine could go before or after the music to keep my sound effects because it relies quite heavily on sound.
The other colab I was working on got scrapped. So my animating is at your disposal. Here are some clips from some of my works.
http://www.newgrounds.com/dump/item/72eb cf40be6b47fb7248ef2e004a87c7
http://www.newgrounds.com/dump/item/b6b8 44df69f8d56415a91efa56b9bb4d
http://www.newgrounds.com/dump/item/f662 d1a2d8b8120a20b706de7bb3e194
http://www.newgrounds.com/dump/item/da0f 4b7e45fd2ab11e56cdee4d30c7fc
Pm me some time.
At 5/5/11 07:25 PM, rendibsivad wrote: What does that banner say?!
"terabiter needs you!" I thought it may grab people's attention.