The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.39 / 5.00 38,635 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 15,161 Viewstrying to wrap my head around wrapping cubes around heads (heh)
"Blocked construction of the head" as George Bridgeman calls it.
I'm also trying to draw with my shoulder and arm instead of my wrist, so that's why some of the lines are a bit awkward ..
Lazy day, but hopefully I'll have time to do some more studies after moving to the new barracks!
At 7/15/14 03:31 AM, Fifty-50 wrote: WIP of a soldier guy. Commission
I think the fabric of the pants seems a slight bit shinier than perhaps it should. At least I've been taught that shine is a giveaway for camo which is why they deliberately and purposefully try to make the uniforms matte to keep that function.
Which is very contradictory with the general emphasis on shiny, polished boots !
Then again you might be getting the material from a reference, in which case ignore this! Great job either way!
At 7/14/14 05:53 PM, Porn4Grim wrote: O3O
good work!
Try to sketch down the full body in the 30 sec drawings too, it won't be perfect, so don't worry about the lines not hitting the marks completely. Try to loosen up and use longer, swooshier lines.
Keep it up!
I think the pose looks a bit stiff, and the angle makes the forms a bit difficult to read. By applying dynamic and expressive poses you can make your subjects seem more lifelike, and convey more personality. Even relaxed poses can be expressive and very telling of the characters personality.
I've added some quick examples, I think it's probably a good idea to sketch out quite a few poses before committing to one to make sure you're ending up with the message you want to convey.
Also sorry if it seems like I'm constantly being a petty critic! It's helpful for me formulating my thoughts, and I think if anyone else can benefit from it it might be worth sharing.
At 7/14/14 04:36 PM, Havegum wrote: I don't think I learnt much from this, it was more a mindless copy than a deliberate study, though I feel the way that the lines in the hole of the lute, the dark fold near her right shoulder, and the head aligns, makes it seem that there's a movement and direction to her right hand - as if she's actually plucking the strings.
Forgot to cite source: Hendrik ter Brugghen, Woman Playing the Lute
twoish hours
I don't think I learnt much from this, it was more a mindless copy than a deliberate study, though I feel the way that the lines in the hole of the lute, the dark fold near her right shoulder, and the head aligns, makes it seem that there's a movement and direction to her right hand - as if she's actually plucking the strings.
At 7/14/14 02:31 PM, Porn4Grim wrote: I realize that I dont have the basics and like I said before I am working on my study's of anatomy and angles.
It could be helpful documenting progression and for us to give feedback if you posted these studies.
I'd still like to see you try out the exercise I outlined in this post!
At 7/14/14 12:42 PM, Havegum wrote: Some of today, simplifying shapes and breaking stuff down
& regular stuff
At 7/13/14 07:28 PM, Fifty-50 wrote: Really liking your face studies, quite an effective way to practice I might say. You've certainly improved lots since the last time I've seen your works. You've become quite versatile by branching out into other styles. I really have nothing helpful to say but instead I can only offer my encouragement to your continuous improvement to being a great artist. Keep working friend.
Thank you! I'm definitely gonna keep it up as long as I'm able to!
Some of today, simplifying shapes and breaking stuff down
At 7/14/14 10:20 AM, gonzored1 wrote: I need a animator and a programmer.
So if you're getting an animator for the animations, and a programmer for the programming, what exactly will you be doing?
At 7/14/14 06:50 AM, megadoctor wrote: All i do is work and play Mu online, what about you- pathethic maggots?
I can't stand all this heat!
It has been like 35 degrees and not a cloud on the sky for a month now! I just want it to rain, is that so much to ask for?
I can't stand all this heat!
It has been like 35 degrees and not a cloud on the sky for a month now! I just want it to rain, is that so much to ask for?
At 7/13/14 10:49 PM, Jester wrote: Can my special ability be a damage buff called "loathe self"
At 7/13/14 11:30 PM, kazumazkan wrote: all i would do is sit my fatass on the person im fighting.......
It's super effective!
Original: The Painters Honeymoon by Lord-Frederick Leighton
One hour.
This piece is playing a lot with economy of detail. For instance the bottom right corner is filled with high contrast and grandiose depiction of the woman's silk dress, while the left corner right next to it is almost completely empty, with only a very modest lighting of the painters legs. Another example of economy is their heads, and the heads surroundings. It's almost like the heads are completely isolated, which I think emphasizes their closeness to each other.
The composition does a great job of bringing the attention up to the couple, and the holding hands. Perhaps most obviously how the hands are bathed in the surrounding black, while being fairly bright themselves. Another point is how a lot of implied lines are flowing towards the hands, most obviously the highlights of the folds in the dress.
I missed a couple of key points when copying this. Most notably I put the table too low, and made the heads too big. Combined, it makes the woman lean too much towards the table, taking emphasis away from how their heads are touching. Additionally it flattens the composition by quite a bit.
At 7/13/14 01:28 PM, Havegum wrote:unedeux
trois!
more to come later maybe?!
At 7/13/14 01:26 PM, Havegum wrote: une
deux
I take a cup every day once I arrive at work, then of course there's the infamous "9-o-clock coffee", a cup after lunch at 11, a cup before dinner at 15:30, and one or two cups in the afternoon.
I keep recommending this because I've found it's helping me greatly: gesture drawings. Try to set aside 30 minutes every day for gesture drawings.
A gesture drawing is a quick (30-120 seconds) sketch intended to capture the bare essentials of the subject, the gesture. I use these two sites. Pixelovely has a wider range of expressions and angles but limited models, quickposes has lots of models in different lightning but the models tends to be very samey in my opinion.
I try to finish the drawing as much as I can in the 90 seconds I have, putting emphasis on having the proportions right every time. It was during some of these studies I started to understand the loomis technique.
For reference:
Here's some drawings right when I started practicing, the most detailed ones I spent an hour on.
Now, only one month later I draw stuff like this in 12 minutes!
At 7/12/14 05:15 PM, Havegum wrote: 12 minute faces
Original: Le Concert ChampĂȘtre by Jean Baptiste Camille Corot
One hour.
There is a very deliberate use of economy in this piece. Texture is hinted deliberately at key points. The trees and bushes in the foreground is an example of this, so is the grass, which is more detailed immediately close to the women in the front. There's also a lot of implied lines here, the negative space between the trees, and the stare of the woman in front to name two. The composition is also set up so that the sky comes "crashing in" towards women in the foreground.
The trees have their own rythm that leads the eye towards the woman playing cello. They're also curved in different angles, which I assume is to imply a "dance" to accompany the music of the cello and the girl next to her who as far as I can tell is singing. The three women in the back are also set in different poses, I think this is an echo of the trees in the front, and while they might not actually be dancing, but their poses adds a hint of movement and flow.
I've made a lot of nasty errors in copying this, the biggest is how all the girls are spread too far apart. This makes it seem like the scene is a lot emptier than it is, but I guess it was interesting to see how relatively small changes in composition can change the "feel" of a piece. I think one hour was to short to go on this one, but I also suspect the reason I missed a bunch of key points is because I dribbled too much on not as important details like rendering the women in the back properly ...
Hi! Welcome to the art forum your stuff looks gorgeous!
would you mind sharing an example of what your art looked like two years ago?
and how do you prefer to practice?
If you have new notifications there should be a star with a number next to it, right beside your private messages icon in the toolbar at the top of the site.
Either that, or there's a bug, it's a relatively new implementation to the site, so there might be kinks to sort out. Here's the news post on the subject
At 7/12/14 06:50 AM, Kel-chan wrote:At 7/12/14 06:45 AM, Havegum wrote: This makes no sense! Most user icons are heads or characters, how can you have heads as weapons?!If looks could kill...
Unless it's like a companion deal
Terrifying companion
This makes no sense! Most user icons are heads or characters, how can you have heads as weapons?!
Unless it's like a companion deal
lazy day catching up with friends
more tomorrow