At 7/7/06 09:09 PM, flashmenow_kthx wrote:
chill brother, did i not say i could be wrong about some of this? i dont even have it, and i simply asked if it was worth it to change to flash 9. and i when i said every action put into a frame, i mainly meant that no movie clips had their own script. it would be piled up if you were making a game. i wouldnt care if all i did was make movies and i only used gotoAndPlay to loop, as you say.
I'm chill, don't worry :)
If you're making games, AS3 is a dream to work with. For simple things like animations (not saying making an animation is simple, but code-wise it's simpler), it might be a bit too complex.
You don't have to put your code "into a frame", in fact, you should completely avoid that. Put your code in classes.
At 7/8/06 01:42 AM, -hashbrown- wrote:
so your telling me as 3 will let me have a shitload of particle effects that would be lagalicious on as 2 and let me make my games bootiful. if yes teach me as3 if no teach me as 2
I doubt it. Code execution is a lot faster, but render speed is roughly the same AFAIK. Haven't tested though, it will probably be a bit better because of the new Sprite class.
At 7/8/06 10:19 AM, True_Darkness wrote:
At 7/8/06 09:37 AM, Kinsman wrote:
Now try and remember that in AS2 it would be more or less:
Button_MC.onRelease=function(){
_root.gotoAndPlay("FirstScene")
}
So yeah... bug difference don't ya think?
You could still do something like:
myButton.addEventListener("click",function
(e:MouseEvent) {
// do stuff
});
To everyone worrying about AS3 - Flash 9 will still support AS2 and AS1, so no need to worry about it (for now). They added AS3 for people who need more power.