At 11/7/06 03:22 PM, Alacrity wrote:
1.) Read the question
2.) View the example
3.) THINK (this is an important one)
4.) Post
Seems like you skipeed 2 and 3 completely.
1. your a dick, and he was trying to help. and its not completely irrelevant.
There is a tut in AS: Main by Glaiel_Gamer in the advanced section that does what you want it to do, can't be botheed to link it though. It is a very nice tutorial though, you must know some trig though.
2. that doesnt even help, all you did was say theres a tutorial. seriously get the fuck out of this forum.
back to helping the guy
basically each wheel is a point, and both points hitTest with the ground and fall and move independently of each other. then you use simple inverse kinematics(the tut isnt simple but your using the basics of it) to keep the points a fixed distance from each other. the angle the car rotates is the angle from one point to the other.
you should also learn alot of collision methods like
http://newgrounds.com/bbs/topic.php?id=397292