Be a Supporter!
Response to: AI in games. Posted September 25th, 2008 in Game Development

I have a basic knowledge of programming, I'm new to actionscript though. I dont like the programming part of flash at all and I'm just looking for th codes- plain and simple so I an concentrate more on the other parts of the game.

Response to: Being grouped in the madness Posted September 24th, 2008 in Game Development

Its good its original and not a Madness another madness clone. Most of them are crap compared to the the original.

And finally someone is using there own ideas.

AI in games. Posted September 24th, 2008 in Game Development

I been researching flash game making:
How to you program the enemies to aim at you without having the gun immediately snap to where you are; in other words how do I make the enemy respond slow enough so that the game wont be impossible?
I can make a gun and bullet but I dont really understand health/damage/ect. and I need to know how to make it follow the mouse and how to ake the bullet actually shoot when I click.

Response to: A few questions: Posted September 24th, 2008 in General

At 9/1/08 10:38 PM, iMiserable wrote:
You've been here for two months. How much fucking time do you need?

fuck you. I can take as much time as I want.

Response to: A few questions: Posted September 24th, 2008 in General

I was new when I posted this.
Dont be an asshole just cause you dont like my question.

A few questions: Posted September 1st, 2008 in General

I just made an account, new to the site. Haven't taken time to look around much.

1.When you submit flash, do you have to use the NG preloader or can you just make your own, and put the NG logo somewhere in your submission?

2. Will your submission get deleted if people don't like it?