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Author Search Results: 'El-Cid'

We found 61 matches.


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Viewing 1-30 of 61 matches. 1 | 2 | 3

1.

Happy

Topic: Power of 3: Recruitment thread!

Posted: 05/30/09 02:19 PM

Forum: Flash

1). Looking for a proficient ActionScript programmer.
2.) I'm a professional character animator and can paint BGs.
3.) I currently work for DreamWorks Animation, and have a few notable flashes here on NG:
A couple notables:
Cid Splash Logo
Bambee
4.) PM me, por favor
5.) Working with heavy metal rocker Darkside555

Game will ideally be graphic intensive, yet fast paced.


2.

None

Topic: Power of Three - Programmer wanted

Posted: 05/30/09 02:07 PM

Forum: General

At 5/30/09 02:01 PM, Zoidz wrote: Power of Three Recruitment Thread.

Cool, thanks for that.


3.

None

Topic: Power of Three - Programmer wanted

Posted: 05/30/09 01:58 PM

Forum: General

Hey NG,

Looking for a good man to join Darkside555 and myself for Power of Three! We're looking for a proficient Flash programmer, to be more specific.

Allow us to introduce ourselves for those of you who may be unfamiliar with our work. I've been a NG lurker/flash artist for a few years, and am pretty good with character animation/drawing. Feel free to go through my crap if you'd like to see some examples.

A couple notables:
Cid Splash Logo
Bambee

Darkside555, whom I've collaborated with before, has a knack for making kickass face-melting music. But I'll let his work speak for itself:

The Crusade
Dad'n Me Themesong
Territory WAR Island Rumble
Alone at night
This hate inside us
When you're gone
Falling Leafs

The game we're planning on making will be an homage to the likes of hack and slash games ala "Golden Axe". It's tentatively called "Swords of Beef." I don't want to spill too many details yet on what it's exactly about, but I'm hoping for fast paced mayhem, funny animation, killer sound track, and ridiculous cut scenes. If you think you're up for snuff, please PM me with examples of your work and experience.

peace,
Rodrigo


4.

Blushing

Topic: Street Fighter Collab / Art Contest

Posted: 05/16/09 09:31 PM

Forum: NG News

May 22nd release? For my b-day? Plllleeeeeeaaaassssseeeeee?

Street Fighter Collab / Art Contest


5.

None

Topic: The beast awakens

Posted: 04/30/09 02:30 AM

Forum: General

I haven't laughed this hard at a forum in a while.


6.

None

Topic: Street Fighter Collab / Art Contest

Posted: 04/22/09 11:18 AM

Forum: NG News

I found what you said quite hard to read, but i think i understand what you mean.

I'm not judging the technical proficiency of the submissions, I'm just speaking in regards to the moral standpoint. I know this site is pretty much a haven for 'leave your morality at the door, next to the coats.' but its still something that essentially should appear on the age restricted 'mature' section of the site. That's specifically there for that type of content, isn't it?

Or even a button that 'switches off' the fleshy, explicit content before u even start watching would be A-OK by me.

like I said tho, its enough to know that there IS a way to skip them, now that I know I'll make use of it.

Thanks all for being mature about my concerns, I know this could have gone very, very differently. But I gotta give newgrounds credit, it has a great community.

Just wanted to chime in since the topic of censorship has come up. It really should be a non-issue on here. NG's is one of the rare institutions left that doesn't discriminate people's world views, artistic tastes, or ideas so long as they aren't outright malicious. Folks who are more easily offended by the obscene can simply opt out of viewing content here. You can watch regular television or a mainstream movie if you don't want to be bothered by the unfiltered masses.

But it's that notion of being unfiltered that makes this place so appealing to me. As an artist, you have a lot of wiggle room, and you don't have to adhere to any sort of rigid standards in art style, story telling, or cater to a specific demographic. "IloveEgg" coexists with Marc M here, and both have been received warmly by the community.

To want to impose censorship on NG because you don't like being offended, is . . . well, offensive.

At the very least, they do warn us with a maturity-level rating before we decide to watch.


7.

Happy

Topic: It's a Boy!

Posted: 03/28/09 04:42 PM

Forum: NG News

At 3/28/09 12:13 PM, TomFulp wrote: At 4:55pm on March 25th, we had our baby! I'll figure out more to say later... Just wanted to pop in and let everyone know! And there is some new stuff up on the front page and I still hope to put together a list of Flash you may have missed this week, once I catch up a bit.

Congrats, Tom.


8.

None

Topic: Street Fighter Collab / Art Contest

Posted: 02/24/09 10:41 AM

Forum: NG News

At 2/24/09 09:17 AM, PiGPEN wrote: People who cant animate arguing about framerates...
D
I like working at 15fps typically so i mainly just drew 2s for the collab.

....i think i'll make something at 7.5fps
HOW DOES THAT MAKE YOU FEEL!?

Teehee! You're sooo willy-silly with your ironic statements!!! :3


9.

None

Topic: Street Fighter Collab / Art Contest

Posted: 02/23/09 09:54 PM

Forum: NG News

Let's just put this frame rate thing to bed. I used to work in a video lab. PAL standard, for our friends across the pond, is 24 fps. NTSC standard is 29.98. There is also creepy old SECAM. Within these standards, there exists the potential for drop-frame, non-drop frame, etc. This is the video equivalent of a leap year. Discernible to the human eye? Rarely. Important in this discussion? Hardly (since flash does not deal with dropframes). As far as Flash animation is concerned, anything above 24 fps, is gonna yield smooth, video-like movement. I usually animate at 45 - 60 fps for webdesign flash though. Depends on the project.

Dammit, man. I also want to put this thing to an end, but you just made it worst. PAL is not 24 fps, it's 25. NTSC is not 29.98, it's 29.97.

And yes, the whole drop frame stuff is irrelevant here, so thanks for catching yourself there. But the whole point of this discussion, was what worked better visually for story-telling animation, not website design. *sigh*


10.

None

Topic: Street Fighter Collab / Art Contest

Posted: 02/23/09 09:35 PM

Forum: NG News

False. Traditionally, animation has been done at 24 frames per second. For what ever reason, there's a visual cadence that we psychologically respond better to than say standard video (29.97). It may be also a matter of conditioning, since all movies we've watched from an early age have been at 24 fps.

30 fps is very TV looking. Like watching "Days of Our Lives". As backasswards at it seems, the more removed from reality the rate is, the more we accept it as real.

So yeah, it's more fluid, but the quality is not necessarily better and stuff.
Yes and no, 24fps it more than enought to trick the eye, 12fps is the bare min to be able to produce movment without becoming jerkie but isn't enough to do alot more complex things. i believe this colab was made on 30s cause its easier to count 30s than 24s, i often work on 25s instead just cause every 50 frames is 2 secs of animation, just makes it easier.
and no the reason older animators used 24fps was cause they worked with film, and it was a easier ration back then, not to mention drawing an average of 12 pictures for 1 sec of animation is enough to do the job, why would they try to animate at 30 or 29.whatever fps, its stupidity, be a waiste of money and time. And then there is also rythum that comes into the equasion, 6 steps for a half an average walk cycle, animated on 2's would give you half a step in half a second so a whole step would be 1 sec, 12 drawing animated on 2's... the standard was set by disney so that they would have more control over the way their creations moved, and to save money and time, and the ratio to film aswell.
Today you can animate at whatever you want, but 24 is stil the standard, cause most animation is animated on 2's and if your an animator you'd like get the timing right, so that it makes it more pleasing to the eye, as you said

So, you actually meant, "yes and yes" because at no point did I give misinformation. No shit, animation was 24 fps because of the film rate, I was addressing someone's comment about the aesthetic impact.

Which leads me to wonder if your statement about Disney setting the standard holds any water, considering it seems like the decision was out of the animator's hands anyway.


11.

None

Topic: Street Fighter Collab / Art Contest

Posted: 02/23/09 06:26 PM

Forum: NG News

At 2/22/09 12:31 PM, Osuka wrote:
At 2/22/09 09:59 AM, Chakra-X wrote: Was there ever an actionscript version specification? And out of curiosity, why do the collabs use 30 fps instead of 24?
30 is more fluid than 24 fps, gives more quality to the animation tweening and stuff

False. Traditionally, animation has been done at 24 frames per second. For what ever reason, there's a visual cadence that we psychologically respond better to than say standard video (29.97). It may be also a matter of conditioning, since all movies we've watched from an early age have been at 24 fps.

30 fps is very TV looking. Like watching "Days of Our Lives". As backasswards at it seems, the more removed from reality the rate is, the more we accept it as real.

So yeah, it's more fluid, but the quality is not necessarily better and stuff.


12.

None

Topic: Street Fighter Collab / Art Contest

Posted: 01/29/09 08:17 PM

Forum: NG News

I wanna play too. teol.

Street Fighter Collab / Art Contest


13.

None

Topic: Inspiring Ralph Bakshi Speech

Posted: 08/02/08 11:25 PM

Forum: NG News

Bakshi == badass motherfucker


14.

None

Topic: NG Turns 13! Also $100. 8 of 20

Posted: 07/07/08 12:52 PM

Forum: NG News

Happy happy anniversary!


15.

Elated

Topic: Best of February 2008!

Posted: 03/08/08 09:30 PM

Forum: NG News

Oh snap! I'm getting compensated for the RSI I got? Killer!


16.

Happy

Topic: Oscars - Best Animated Short

Posted: 02/25/08 01:24 AM

Forum: NG News

Mental note has been written.


17.

None

Topic: Top entries from 08/21/2006!

Posted: 08/22/06 07:24 PM

Forum: P-bot's Postings

At 8/22/06 07:10 PM, RemRulzz wrote: TANK HOMBRES, by El-Cid was almost as good as the original tankman,well don El-cid

Thanks yo.


18.

None

Topic: Ever see black gothic people?

Posted: 08/22/05 02:44 PM

Forum: General

At 8/22/05 02:14 PM, HasperJasper wrote: I'm not racist , but come on guys: Have you ever seen a black gothic person?

Hmmm . . . I've seen a black guy acting Mexican once. . .that was different.


19.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 10:45 PM

Forum: General

At 8/7/05 10:28 PM, Novocane wrote: Sure El-Cid reply to everyones but mine >:( your biggest Trickey flash FAN.

Sorry, didn't mean to dis. Glad you like Tricky and all his glory.


20.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 10:24 PM

Forum: General

At 8/7/05 10:20 PM, -munchies wrote: If you make it, then I'll give you my ice cream sandwhiches.

I'll hold you to that. ;)


21.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 09:38 PM

Forum: General

As long as he starts off semi-closet fag, then explodes into a raging homosexual, its all good with me.
LOL! I promise I won't let you down.
You better not. And good luck too. oh and add ocelot if you can.

I'll see about that Ocelot.

But a gay Colonel and a rock concert. . .sounds like a sure shot if I ever heard one.


22.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 09:26 PM

Forum: General


Either way, for the sequel, make sure there's plenty of sexual innuendo.
Hahaha. How about an ambigously gay Colonel?
As long as he starts off semi-closet fag, then explodes into a raging homosexual, its all good with me.

LOL! I promise I won't let you down.


23.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 09:16 PM

Forum: General

At 8/7/05 09:15 PM, Loler_Coaster wrote:
At 8/7/05 09:11 PM, El-Cid wrote:
O si? Yo tambien. Pues, mas o menos. Nunca lo uso, asi es que no lo hablo muy bien.
"Oh yeah? Me too. Well, more or less. I never use it, so I can't speak it very well."

Either way, for the sequel, make sure there's plenty of sexual innuendo.

Hahaha. How about an ambigously gay Colonel?


24.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 09:11 PM

Forum: General

At 8/7/05 08:52 PM, Loler_Coaster wrote:
At 8/7/05 08:48 PM, El-Cid wrote:
At 8/7/05 08:45 PM, BrianPeppers wrote:
At 8/7/05 08:37 PM, El-Cid wrote: Huh?
The Patriots.
Ooooh, my bad. I've played through MGS II only once (if that's even where the reference is from).

I'm a MGS 1 junkie though.
I know spanish.

O si? Yo tambien. Pues, mas o menos. Nunca lo uso, asi es que no lo hablo muy bien.


25.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 08:48 PM

Forum: General

At 8/7/05 08:45 PM, BrianPeppers wrote:
At 8/7/05 08:37 PM, El-Cid wrote: Huh?
The Patriots.

Ooooh, my bad. I've played through MGS II only once (if that's even where the reference is from).

I'm a MGS 1 junkie though.


26.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 08:43 PM

Forum: General

At 8/7/05 08:42 PM, JackRabbitStudios wrote:
At 8/7/05 08:39 PM, El-Cid wrote: I'm thinking about just continuing from where he left off in the last movie. He'd come out of the elevator and the story would go on.
But the first one was relativly random, you know, with the whole distract 1 guard and the whoel birthday thing. Speaking of which, wasn't Metal Gear Fiesta named mostly because it featured snake's birthday? Will 2 live up to the possible title?

Hehe, well, I'm not sure yet. But I'll use the name regardless just to ride on it. What do you think about ending it with a rock concert or something?


27.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 08:39 PM

Forum: General

At 8/7/05 08:36 PM, JackRabbitStudios wrote: I'd definitly be up to seeing a sequel from you man, the first one was pretty genious stuff. Play around with the bosses more, theres some jokes that can probably be flushed out from them.

I'm thinking about just continuing from where he left off in the last movie. He'd come out of the elevator and the story would go on.


28.

None

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 08:37 PM

Forum: General

At 8/7/05 08:34 PM, BrianPeppers wrote: Do something about the La-Le-Lu-Lei-Lo

Huh?


29.

Thinking

Topic: Metal Gear Fiesta Sequel

Posted: 08/07/05 08:19 PM

Forum: Flash

Anybody interested in a sequel to Metal Gear Fiesta?

If so, please provide some feedback.

Cheers.


30.

Happy

Topic: Metal Gear Fiesta 2

Posted: 08/07/05 08:15 PM

Forum: General

Metal Gear Fiesta 2

Anyone want a sequel? Feedback por favor.


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