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Author Search Results: 'Drkgodz'

We found 30 matches.


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Viewing 1-30 of 30 matches.

1.

None

Topic: Actionscript

Posted: 03/16/09 03:08 PM

Forum: Flash

If you're in ActionScript 3, you probably have an object selected. Deslect everything on the stage(CTRL+D), then click on the keyframe and try.


2.

None

Topic: Play my cool multiplayer game S.o.S

Posted: 06/26/08 11:12 PM

Forum: General

At 6/26/08 11:10 PM, ManEggs wrote:
At 6/25/08 02:45 PM, Drkgodz wrote: http://nonoba.com/drkgodz/sos/
It's online and you can play against you friends. :D
Just rub it in my face asshole.

wut
And thanks to the guy up there that said it was good.


3.

None

Topic: Play my cool multiplayer game S.o.S

Posted: 06/26/08 11:08 PM

Forum: General

At 6/25/08 03:04 PM, robattle wrote:
At 6/25/08 02:46 PM, Objection wrote: You have a userpage and the power to make a forum sig with links. Is that not enough for you?
He only has 27 posts, how the fuck would he understand that?

Post count doesn't mean shit GTFO.


4.

None

Topic: Play my cool multiplayer game S.o.S

Posted: 06/25/08 02:46 PM

Forum: General

How to play:
Make a game by clicking on "Create Game" and wait for someone to join, you can also create rooms by adding the name to the end. Lets say roomName is the room name:
http://nonoba.com/drkgodz/sos/roomName

S.o.S rules: You have to get SOS in any direction. Getting S.O.S = Double turn. Classic game easy rules learn them.


5.

None

Topic: Play my cool multiplayer game S.o.S

Posted: 06/25/08 02:45 PM

Forum: General

http://nonoba.com/drkgodz/sos/
It's online and you can play against you friends. :D


6.

None

Topic: scripting partner needed

Posted: 03/19/08 12:54 AM

Forum: Flash

PM Sent


7.

None

Topic: on key press "b" go to frame 1

Posted: 01/14/08 11:13 PM

Forum: Flash

if(Key.isDown(66))
{
      gotoAndStop(1);
}

8.

None

Topic: New sponsor in town!

Posted: 01/10/08 06:58 PM

Forum: Flash

There are two games I have in my profile.


9.

None

Topic: Right Click Edit?

Posted: 01/06/08 06:13 PM

Forum: Flash

At 1/6/08 06:08 PM, Celtrum wrote: I know that this has been asked many, many times, but can anyone give me a code for right click editing or CTRL click editing(Macs)?

I have tried Google and Yahoo!.

No you didn't
First thing:
http://www.google.com/search?hl=en&rls=c om.microsoft:en-US&sa=X&oi=spell&resnum=
0&ct=result&cd=1&q=changing+click+click+
menu+on+flash&spell=1


10.

None

Topic: Looking for an animator

Posted: 01/06/08 03:04 PM

Forum: Flash

ba-ba-ba-ba-ba-ba-bump!


11.

None

Topic: ActionScript Bible

Posted: 01/06/08 02:09 PM

Forum: Flash

At 1/6/08 02:04 PM, El-Presidente wrote: Oh you're so wrong. I have this book which was called AdvancED and it was IMPOSSIBLE TO UNDERSTAND. I think I understood about 1/10th of the words that they used.

The Actionscript they used was hard, or just the vocabulary?


12.

None

Topic: getTimer(); Question

Posted: 01/05/08 09:35 PM

Forum: Flash

Authorblues, I was about to say the same thing. As for the timer, I made it go every 100 so you have more of a range to change the time. If it subtracts every second, then if you put the timer value as 1400, it will end up as -400 before it ends. So with 100 you have the thousands place and the hundreds place to put a value.


13.

None

Topic: Looking for an animator

Posted: 01/05/08 08:02 PM

Forum: Flash

At 1/5/08 07:57 PM, El-Presidente wrote:
At 1/5/08 07:50 PM, Drkgodz wrote: I did post in your thread, but no one looks at it, and it gets pushed down real easily.
And willobeen, pm me with some of your work(animated if possible)
You want to know the truth on why no one responds. Because idiots like YOU post in there and don't look around to see if anyone else has posted at the same skill. Maybe if you looked to see if someone else around your skill level was in there and you could post saying I want to work with you. Seriously, why can't people figure this out?

I thought of that, but all the people that posted about actionscripters were old. So I didn't want to take the risk because:
A. They might be taken
B. They might've already finished their project
C. They might not be wanted to animate anymore

If idiots like YOU checked the thread, you would notice all the people who have posted recently are ALL looking for animators. Now please don't flame back because I don't want this to be a flame thread.


14.

None

Topic: Looking for an animator

Posted: 01/05/08 07:50 PM

Forum: Flash

At 1/5/08 07:38 PM, El-Presidente wrote:
At 1/5/08 07:30 PM, Drkgodz wrote: If anyone has played maple story or ghost online, it's gonna be like that, except with a story. Just contact me and I'll discuss it in more detail.
I hope you're not using sprites because sprites are pretty easy to animate. You shouldn't want to code for someone who is going to do something really easy. But if you really need an animator, just look in my sig and post there. I thought you already posted there, but if not, go find someone!

I did post in your thread, but no one looks at it, and it gets pushed down real easily.
And willobeen, pm me with some of your work(animated if possible)


15.

None

Topic: getTimer(); Question

Posted: 01/05/08 07:46 PM

Forum: Flash

var score:Number = new Number(0);
var scores:Array = new Array();
var dTime:Number = new Number(1000);
var time:Number = new Number(dTime);
var average:Number = new Number(0);
timer = setInterval(function(){time-=100;}, 100);

onEnterFrame = function()
{
	if(time>0)
	{
		if(Key.isDown(Key.SPACE) & !sDown)
		{
			sDown = true;
			scored = false;
		}
		if(sDown & !scored)
		{
			score++;
			scored = true;
			trace(score);
		}
		if(!Key.isDown(Key.SPACE) & scored)
		{
			sDown = false;
		}
	}else if(time<=0)
	{
		scores.push(score);
		score = 0;
		time = dTime;
		for(i=0;i<scores.length;i++)
		{
			average+=scores[i];
		}
		average = average/scores.length+1;
		average = Math.round(average);
	}
}

This has a variable called average, and a variable caled scores which has all the scores for all the rounds done.


16.

None

Topic: getTimer(); Question

Posted: 01/05/08 07:35 PM

Forum: Flash

I forgot to mention, change the time variable to change the amount of time you have.


17.

None

Topic: Looking for an animator

Posted: 01/05/08 07:30 PM

Forum: Flash

If anyone has played maple story or ghost online, it's gonna be like that, except with a story. Just contact me and I'll discuss it in more detail.


18.

None

Topic: getTimer(); Question

Posted: 01/05/08 07:26 PM

Forum: Flash

var score:Number = new Number(0);
var time:Number = new Number(10000);
timer = setInterval(function(){time-=100;}, 100);

onEnterFrame = function()
{
	if(time>0)
	{
		if(Key.isDown(Key.SPACE) & !sDown)
		{
			sDown = true;
			scored = false;
		}
		if(sDown & !scored)
		{
			score++;
			scored = true;
			trace(score);
		}
		if(!Key.isDown(Key.SPACE) & scored)
		{
			sDown = false;
		}
	}
}

19.

None

Topic: Looking for an animator

Posted: 01/05/08 07:16 PM

Forum: Flash

I need someone who is able to draw walking cycles, 2 and 4 legged. You also need to be able to draw clothes and monsters. My game is going to be an rpg side scroller. I have already begun working on it a bit. I am drawing the background items and getting the actionscript ready. I already posted in the animator aser thread; no one replied. So message me on drkgodz@hotmail.com (IM) or PM me. I am really good at actionscripting. Look at my profile for some games I have.


20.

None

Topic: Animator/aser Seekers Thread

Posted: 01/05/08 02:56 PM

Forum: Flash

bump. I am looking for people to make backgrounds now.


21.

None

Topic: removeMovieClip is Being Rude

Posted: 01/04/08 02:03 PM

Forum: Flash

What does k have inside it?


22.

None

Topic: Animator/aser Seekers Thread

Posted: 01/04/08 02:02 PM

Forum: Flash

And when I said an rpg, I meant something like maple story or ghost online, not like adventure quest.


23.

None

Topic: Animator/aser Seekers Thread

Posted: 01/04/08 01:35 PM

Forum: Flash

At 1/3/08 03:31 PM, souled wrote: Drkgodz I'd just like to say I love your Maple games, but why couldn't you keep the controls the same as in Maple Story? :(

Also it was well made, I recommend this guy.

Thanks. :D
And the controls can be changed in the pianus version. So no need to worry about that. And in maple story, you can change the controls, so in Papulatus, I put what I'm used to ^^.
Come one guys. I need some people to help me draw. :D


24.

None

Topic: Looking for a good animator

Posted: 01/03/08 03:12 PM

Forum: Flash

I am really good actionscripter. I already have my own movement, jump, side scrolling engine. And I already have a basic idea of a monster spawning engine.
I am making a RPG. So I am looking for someone who is good at 2/4 legged walking cycle, drawing clothes, eyes, hair, boots.
There is going to be a basic body, with different types of clothes that can go with the body.
This is my example of something I did in 3 minutes:
It is a mouse effect. Have a symbol in the library with a linkage ID of effect.
At work:Example
:onMouseMove = onMouseDown = mCreate;
:function mCreate()
:{

iD = random(9999999);
_root.createEmptyMovieClip("effect"+iD, _root.getNextHighestDepth());
_root["effect"+iD].attachMovie("effect", "effect_mc", this.getNextHighestDepth(), {_x:_xmouse,_y:_ymouse});
_root["effect"+iD].onEnterFrame = function()
{
if(this.gravity == undefined)
{
this.gravity = 0;
}
if(this.jump == undefined)
{
this.jump = -20;
}
this.gravity++;
this._y+=this.gravity;
updateAfterEvent();
if(this._y>200 & this.jump<0)
{
this.gravity = this.jump;
this.jump+=5;
}
if(this.jump == 0)
{
this._alpha-=5;
}

if(this._alpha == 0)
{
this.removeMovieClip();
}
}

:}


25.

None

Topic: How to hitTest? (AS2)

Posted: 01/03/08 02:21 PM

Forum: Flash

At 12/24/07 10:37 PM, ADSM wrote: thanks GuyWithHisComp, but another problem popped up

the code works know, but all the black drawing was wall1, so as soon as i move the mouse it sends me to the game over screen

so i don't know what to do, break wall1 into different pieces (wall1a, wall1b, wall1c, etc) so there's nothing in the pathwaypathway

Yes, break it into different pieces. hittest works with coordinates. So if you make a hollow box all in one MC it will still go to game over.Make sure none of them surround the mouse in any way.


26.

None

Topic: Animator/aser Seekers Thread

Posted: 01/03/08 02:07 PM

Forum: Flash

Ashar
-I'm an Actionscripter
-Seeking Animator
-Skill Level: 8 for AS
-Current Work: Look at my games
-Game Info: ?
-Contacts: drkgodz@hotmail.com(IM)
-Flash Version: Adobe CS3
-Deadline: None

I am thinking of makeing a 2D RPG. So I am looking for someone to make a basic human body(walking cycles, attacking motions, different eyes, hair styles, etc). And clothes to fit the basic body(shoes, shirt, etc). I can make weapons but it would be good to have someone else able to make weapons too. And backgrounds will be needed too. Contact me on Hotmail as I am on it alot.

Example:

onMouseMove = onMouseDown = mCreate;
function mCreate()
{
iD = random(9999999);
_root.createEmptyMovieClip("effect"+iD, _root.getNextHighestDepth());
_root["effect"+iD].attachMovie("effect", "effect_mc", this.getNextHighestDepth(), {_x:_xmouse,_y:_ymouse});
_root["effect"+iD].onEnterFrame = function()
{
if(this.gravity == undefined)
{
this.gravity = 0;
trace(this.gravity);
}
if(this.jump == undefined)
{
this.jump = -20;
}
this.gravity++;
this._y+=this.gravity;
updateAfterEvent();
if(this._y>200 & this.jump<0)
{
this.gravity = this.jump;
this.jump+=5;
}
if(this.jump == 0)
{
this._alpha-=5;
}

if(this._alpha == 0)
{
this.removeMovieClip();
}
}
}

Have a symbol in your library with the Linkage ID of effect. Then paste this in the main frame, voila! It is a mouse effect. I made this in 3 minutes without any mistakes. I really need a good animator.


27.

None

Topic: duplicating movie clips help

Posted: 01/03/08 12:14 AM

Forum: Flash

At 1/2/08 11:41 PM, mercygames wrote: alrite so how can i change the code that i have on the mc that is being duplicated? i would need to put it in the first frame of the enemy mc, right? here's the code:

onLoad = function(){
spd=1;
}

onEnterFrame = function(){
if(this.hitTest(_root.wall)){
this.play();
}
if(this.hitTest(_root.wall_3)){
this.play();
}
if(this.hitTest(_root.wall_4)){
this.play();
}
_visible = true;
Xdiff=_parent.player._x-_x;
Ydiff=_parent.player._y-_y;
radAngle=Math.atan2(Ydiff,Xdiff);
_rotation=int((radAngle*360/(2*Math.PI))

+90);

if(_root._currentframe == 3){
this.removeMovieClip();
}
if(this.hitTest(_parent.player)){
//attack or something...
}else{
if(_rotation>180){
_y+=(spd*Math.cos(Math.PI/180*_rotation)

);

_x-=(spd*Math.sin(Math.PI/180*_rotation)

);

}else{
_y-=(spd*Math.cos(Math.PI/180*_rotation)

);

_x+=(spd*Math.sin(Math.PI/180*_rotation)

);

}
}
}

Ok:
var iD:Number = random(500);
_root.createEmptyMovieClip("enemy"+iD,_r oot.getNextHighestDepth());
_root["enemy"+iD].attachMovie("enemy", "enemy_mc", this.getNextHighestDepth());
_root["enemy"+iD].enemy_mc.onEnterFrame = function()
{
//actionscript here
//the action script will have to be edited to be on a frame instead of a movie clip
//dont ask me how
}
have your linkage ID be enemy.


28.

None

Topic: Animator/aser Seekers Thread

Posted: 01/03/08 12:08 AM

Forum: Flash

Ashar
-I'm an Actionscripter
-Seeking Animator
-Skill Level: 8 for AS
-Current Work: Look at my games
-Game Info: ?
-Contacts: drkgodz@hotmail.com(IM)
-Flash Version: Adobe CS3
-Deadline: None

I am thinking of makeing a 2D RPG. So I am looking for someone to make a basic human body(walking cycles, attacking motions, different eyes, hair styles, etc). And clothes to fit the basic body(shoes, shirt, etc). I can make weapons but it would be good to have someone else able to make weapons too. And backgrounds will be needed too. Contact me on Hotmail as I am on it alot.


29.

None

Topic: man so confused...help plz!

Posted: 01/02/08 11:33 PM

Forum: Flash

Select everything on the stick figure and go to Modify->Shape->Convert lines to fill.


30.

None

Topic: duplicating movie clips help

Posted: 01/02/08 11:31 PM

Forum: Flash

Last time I checked, you can't duplicate more than 1 movie clip with that.
I.E
You can't duplicate mc1 more than once.
So to duplicate, what I do is, I give my movie clip a linkage identifier(via the library->right click->linkage) and load it from the library at run time and position it, etc.


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Viewing 1-30 of 30 matches.