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Response to: Change the cursors position? Posted March 17th, 2009 in Game Development

You can't change the mouse co-ordinates, no. You can change the position of an attached/created cursor, and use Mouse.hide() to get rid of the original cursor, but any changes you make to the new cursor position will not be reflected in the _xmouse and _ymouse values.

Response to: enterFrame problem,.. Posted March 17th, 2009 in Game Development

At 3/17/09 10:10 AM, geohoundz55 wrote: check HERE

I'm experimenting on sleep system and got a problem on my MC,...
once you go to other frame and back to that frame, it feels like the intervals are getting faster,..

It sounds like the code setting up the interval is being run twice. The interval is set up on the root, not on the MC (although it's possible to assign it to the MC). Just add a clearInterval(ChangeW); at the top of the onClipEvent(load) to get rid of the previous interval before setting up the new one

Response to: This is it. Posted March 17th, 2009 in General

At 3/17/09 09:15 AM, Podburrys wrote: Realistically, perhaps it's time the mods locked this with a post asking for further information about this be passed to Wade.

I don't think any of the mods is going to override Wade's decision to keep this topic open

Response to: This is it. Posted March 17th, 2009 in General

At 3/17/09 09:03 AM, Podburrys wrote: I just think we really need to be careful with this, as this could be someone's future we're inadvertedly toiling with. If you're going to comment, be smart about it and don't assume anything. That's all I'm trying to say. OP deserves to be treated without bias despite apparent idiocy.

Totally agree with this. Internet users too often forget or are unaware that what they type can have a direct effect on another user's life. The whole 'treat others as you'd like to be treated yourself' thing is probably at least as relevant online as IRL, despite the relative anonymity of the web.

At 3/17/09 09:10 AM, Sawdust wrote: So basically in a sense, what precautions we are taking to avert a controversy are good, but in my opinion this has been blown out of proportion in a sense.

You may well be right, but there's no harm in taking precautions in case you're not.

Response to: Halo 4? Posted March 17th, 2009 in Game Development

At 3/17/09 09:00 AM, Andy-Parker wrote: I think a sequel where instead of a halo they have a forum, and instead of shooting stuff you post in the right area.

Crazy notion
Video Game forum

Response to: This is it. Posted March 17th, 2009 in General

At 3/17/09 08:45 AM, Shreddy wrote: haven't you read his gun club attempt and him wanting to know if he can buy petrol?

Yeah, but it doesn't explain who he's trying to harm or why he's got to this point.

Response to: Cs3 Or Cs4??? Posted March 17th, 2009 in Game Development

At 3/17/09 08:04 AM, SmoG878 wrote: Hi, i'm getting CS3 master creative suite for my birthday off my friend, but i don't know if i'm missing out on alot. Is CS4 worth the wait? Is there more useful features in things or is it pretty much same shit different anus?
I have slow internet so i cant even download the whole thing as a crack without leaving my computer on for 3 days. So yeah, is it worth the wait?

Haven't tried CS4 but CS3 should be more than adequate for your needs. Also, I'm sincerely hoping that wasn't a reference to pirating, which as you should know is a bannable offence

Response to: This is it. Posted March 17th, 2009 in General

At 3/17/09 07:27 AM, sirtom93 wrote: Joe Stanley is suicidal.

I've had a quick look through your recent post history and I don't see anything mentioned that would trigger someone to do something like this. Why do you feel it necessary to 'make them pay'? Are you talking about someone specifically?

Response to: laggy animation issues Posted March 17th, 2009 in Game Development

At 3/17/09 06:16 AM, Lesbian-Waffles wrote: Is their any way to see what is specifically eating up the memory?

Not really, you're taking the most logical approach. What specs does your PC have? Are you sure there's not a different program lagging your CPU (check task manager/CTRL ALT DEL)? Are you using code or tweens for the movement? Are you using large bitmap images, or vectors? Complicated text, lots of alpha layers?

Response to: Sir Denvish Back In The Bbsmodranks Posted March 16th, 2009 in General

At 3/16/09 08:01 PM, 36Holla wrote: Ah good. Something lively finally happened today on the BBS. Revigorate, rejuvenate, and electrify this place please.

I will try. But I need to sleep soon :D

At 3/16/09 08:27 PM, liaaaam wrote: Welcome back the man.. the legend.. the.. mod.. Denvy.

Hello there liaaaaamy!!!

At 3/16/09 08:59 PM, lawlmaster wrote: we are all fucked.Now we have one more oppressive banmaster to deal with.
WHEN WILL IT END!?

I generally help more than ban, actually.

At 3/16/09 09:00 PM, TailsPrower wrote: I wish I cared enough about any mod to join in your rejoice. The least I can say is, welcome back mister.

In answer to your sig, asdfghjkl

Response to: flash preloader help Posted March 16th, 2009 in Game Development

At 3/16/09 07:39 PM, acedareaper wrote: well it doesnt say flash seven it says flash 6

Flash 5 is Flash 5, Flash MX is Flash 6, Flash MX2004 is Flash 7, Flash 8 is Flash 8, Flash CS3 is Flash 9, Flash CS4 is Flash 10

Response to: Sir Denvish Back In The Bbsmodranks Posted March 16th, 2009 in General

At 3/16/09 07:12 PM, doberman7 wrote: The who what now?

iunno

At 3/16/09 07:23 PM, Victory wrote:
At 3/16/09 04:55 PM, Rucklo wrote: He will lead us to Victory!
Dude, I'm right here.

lmfao. Classic.

Response to: Anime Studio 5 Posted March 16th, 2009 in Game Development

At 3/16/09 06:38 PM, Kevinkdragon wrote: well i was just wondering if you are able to use it for making animations on newgrounds

If it exports to .swf format, yes. Otherwise, no.

Response to: Sir Denvish Back In The Bbsmodranks Posted March 16th, 2009 in General

At 3/16/09 06:43 PM, Steven-Polley wrote: Ah ok.. I saw that he still had the yellow aura the entire time, but didn't know that he quit as bbs mod. Welcome back, even though I've never talked to you!!!

Thank you. It's good to be back. Can I bannz0rz you now?

Response to: Sir Denvish Back In The Bbsmodranks Posted March 16th, 2009 in General

At 3/16/09 06:40 PM, Zerok wrote: Justice.

For Great....?

Response to: The Flash 'Reg' Lounge Posted March 16th, 2009 in Game Development

At 3/16/09 06:35 PM, K-Guare wrote: In other news, avast! doesn't like Denvish's website. :3

Oh FFS I've done all I can to get rid of anything that might cause that. All ad frames are gone, all links to planetbob.net (went up for auction, now owned by some bulgarian twat) are deleted, so WTF IS CAUSING THOSE ALERTS. It's seriously annoying the shit out of me, I can't see ANYTHING in the HTML or Flash embeds that could trigger virus/spyware warnings. Help me out, guys. I'm not getting revenue from the site but I don't want it to die because there's malicious code on there.

Response to: The Flash 'Reg' Lounge Posted March 16th, 2009 in Game Development

At 3/16/09 06:11 PM, Denvish wrote:
At 3/16/09 04:05 PM, trig1 wrote: Denvish has been posting around other threads recently but hasn't come here to say hello D:
Hello. I'm all caught up in plebworld, please excuse my uncontrollable farting

Wow, excuse me for killing the conversation, I blame Hugh Laurie personally

Response to: Dear Newgrounds: Posted March 16th, 2009 in General

At 3/16/09 06:00 PM, Glaiel-Gamer wrote: It's genius I say, and every one of you who's pulled this same joke is an original and valuable asset to society.

Why'd you deleet mah thred Ty? Ah weel hunt yoo down with mah shotgun an reak revenj

Wow I'm so funneh

Response to: Character animation Posted March 16th, 2009 in Game Development

At 3/16/09 06:02 PM, GdabZ wrote: What technique would you use ? Tweening by hand ? From code ? A better graphist XD ?
At 3/16/09 06:10 PM, GdabZ wrote: This is not a game or something I will publish "as is", it's a try you know, an exercise. And you don't answer my questions anyway :)

Animation actually looks pretty cool to me, but it's clearly got a long way to go before it becomes a game. I don't see anything wrong with the artistry or FBF though, it's not lagging CPU so I'd say stick to the path you're on.

Response to: The Flash 'Reg' Lounge Posted March 16th, 2009 in Game Development

At 3/16/09 04:05 PM, trig1 wrote: Denvish has been posting around other threads recently but hasn't come here to say hello D:

Hello. I'm all caught up in plebworld, please excuse my uncontrollable farting

Response to: I wish I was an optimist. Posted March 16th, 2009 in General

At 3/15/09 09:15 PM, Evark wrote: You're only incapable of being optimistic because you believe you are.

Oh yes indeed.

Response to: Sir Denvish Back In The Bbsmodranks Posted March 16th, 2009 in General

At 3/16/09 06:02 PM, Luxury-Yacht wrote:
At 3/16/09 05:50 PM, Denvish wrote:
At 3/16/09 05:43 PM, Objection wrote: That's what I like to hear!
OK then!!!!!!
OH GOD YOU REMEMBERED

Oh yes. And owls will always be ftw btw

Sir Denvish Back In The Bbsmodranks

Response to: How? Posted March 16th, 2009 in Game Development

At 3/16/09 05:55 PM, koliski wrote: no for a game

You are making little sense. We don't know what code you're using, what you're doing, what you have achieved so far, your skill level, your version of actionscript... provide more detail.

How?

Response to: Unfindable Posted March 16th, 2009 in General

Ask in Wi/Ht. Honestly, if anyone can work out what you're talking about, those guys will.

Response to: Sir Denvish Back In The Bbsmodranks Posted March 16th, 2009 in General

At 3/16/09 05:43 PM, Objection wrote: That's what I like to hear!

OK then!!!!!!

Sir Denvish Back In The Bbsmodranks

Response to: Happy Birthday deckheadtottie!! Posted March 16th, 2009 in General

At 3/16/09 05:37 PM, tigerkitty wrote: I had Joe try to explain this to me... it just confused me with it's compunerdiness :(

Thread successfully derailed to geeksville

Response to: How well known am I? Posted March 16th, 2009 in General

At 3/16/09 05:41 PM, JadeTheAssassin wrote: If you have to ask, it's not worth knowing.

And no stat threads lol.

I AGREE WITH HER

Yay Monty Python
Response to: Sir Denvish Back In The Bbsmodranks Posted March 16th, 2009 in General

At 3/16/09 05:37 PM, Objection wrote:
At 3/16/09 05:36 PM, Luxury-Yacht wrote: IT IS AS THE PROPHECY FORETOLD:

The one of debatable Denv will return
riding his acoustic 6 string stallion
to intimidate the unholy with his b/p rank
and to reward the righteous with looping audio
and death shall surround him wherever he treads

Better now?

Sir Denvish Back In The Bbsmodranks

Response to: Sir Denvish Back In The Bbsmodranks Posted March 16th, 2009 in General

At 3/16/09 05:36 PM, Luxury-Yacht wrote: IT IS AS THE PROPHECY FORETOLD:

The one of debatable Denv will return
riding his acoustic 6 string stallion
to intimidate the unholy with his b/p rank
and to reward the righteous with looping audio

Good point, about time I threw something silly together for the AP :)

Response to: flash preloader help Posted March 16th, 2009 in Game Development

At 3/16/09 05:34 PM, acedareaper wrote: its a pretty old version its called "flash mx 2004"

aka Flash 7. It's more than adequate for most things, since it supports Actionscript 2. If you want to learn the language:

Flash Newbie Help by -ArcticHigh-
Flash (noob) tutorial by -hellraiser-
Starting with Flash by Otacon

NG's best tutorial movies
Flash tuts list by AGH

Flashkit
actionscript.org
AS: Main
Kirupa
good-tutorials.com