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Response to: Top entries from 04/19/2005! Posted April 20th, 2005 in P-bot's Postings

Wow, that was a crazy-highscore day!

Love that 'Las aventuras de Mr.Coo' one...
gooey delicious awesomeness.
^_^

Response to: my first flash Posted April 19th, 2005 in Game Development

Locking your background layer is a must when you have the things on it the way you want. Otherwise the stuff in it is still active and you could wind up messing it up.

You'll get the hang of layer pretty quick once you have a basic understanding of how they work. I like to think of them as animation cells piled on top of one another...

Response to: So far so good? Posted April 16th, 2005 in Game Development

Wow, I think that all looks really great.

I didn't know you could do that stuff with actionscript. I think it's really cool how everytime I open the window the grass and ripples in the water are placed a little differently...

If you keep the quality of your art consistant throught the movie it should be pass jugement no problem. :)

I like the idea too.
Poor little flash, blammed in his prime...

Response to: Monthly Winners! Posted April 10th, 2005 in NG News

Wow, good stuff.
Congratulations to all the winners and runners up, that is a very exclusive list!

I hope sometime soon there will be a listing of the top 50 or so monthly rankings in the portal or on their own page. That would be great.

Response to: Top entries from 04/07/2005! Posted April 8th, 2005 in P-bot's Postings

At 4/8/05 02:50 PM, Grecoism wrote: is there a way they can takeNightmare City off number one and just like bump other people up

Well it seems that the 1st place award (and I suppose all the others as well) on the page for the animations has been bumped, but the movies won't get the same exposure because the p-bot listing is still wrong... and that's too bad. :/

Response to: Top entries from 04/07/2005! Posted April 8th, 2005 in P-bot's Postings

This is bull.

A stolen movie nabs first and everybody's awards get knocked down a place...

Someone who deserves 5th wound up with nothing...

Response to: Monthly Vote! Posted April 7th, 2005 in NG News

I was kind of hoping the results would be up today. I believe they were posted on the 7th last time.

At 4/4/05 07:31 PM, SirGaryColeman wrote: It seems like less people are participating (or at least viewing all the flashes) this time. Last month, my flash got like 100extra views in like 3 days, this month it got around 4 :(

I think, because everyone knew the vote was coming this time and how the content would be selected, many voters probably watched the daily winners soon after they got awards and figured out how much they liked them then.

...or something.

Response to: Monthly Vote! Posted April 2nd, 2005 in NG News

Crud.... I got pre-empted.... sorry... :P

Response to: Monthly Vote! Posted April 2nd, 2005 in NG News

At 4/2/05 12:02 AM, demon_xion wrote: aww i wasnt lucky this time xD, question, if i voted the past month, i still can be choosen again?

Last month you had a nominated movie. The next time you have one that wins an award or if you get into the top 2,000 (actively depositing) users you can vote again.

So yes, you will get to vote again if you meet the criterea. But not this month, I guess.

<3

Response to: Attention Flash Artists! Posted March 27th, 2005 in NG News

Ah, I had no idea what that was for before, I just left some vague comments. Thanks for clearing that up.
I've just gone back and updated mine, I hope they're adequate now...

Response to: Jeff Weise's Flash Posted March 25th, 2005 in NG News

At 3/25/05 07:03 PM, RestlessMind wrote:

-things-

Sure, there are lots of places where we can let the blame fall. Ones actions are always the result of whatever circumstances have led to them. But we do have to allow for at least some degree of accountability.

Other kids bullied Weise, his relationship with his mother was abusive, his father commited suicide, he was prescribed medications that were clearly not helping. But those actions were also the result of... what? Other actions..? So where can we place the blame?

Should we blame evolution? The big bang perhaps?

Society is a mess, but it always has been and always will be. We each need to try to be at least a little bit more responsible, is all.

Response to: Jeff Weise's Flash Posted March 25th, 2005 in NG News

At 3/25/05 06:27 PM, RestlessMind wrote: how come no ones bashing the war going on as we type this? theres shit loads of people being killed day after day . owait its hard to bash the president uall elected makes u look like an idiot so pretend its a'' good'' war? wait is there a such thing as a good war? no but there is such a thing called denile.

Wars. the US alone is involved in two foreign wars and one domestic misnomer dubbed the "war on terror."

I don't agree with any of that. But the reason this (Weise) is getting so much attention is that it is on a much more personal scale. It destroys our comfort and security, he attacked people that he knew and who probably felt pretty safe where they were, many of them children. It was a terrible act planned and carried out by one person and it's something we should try to understand so that we can prevent it from happening more and more often.

Response to: Jeff Weise's Flash Posted March 25th, 2005 in NG News

It is a horrible tragedy, to be sure, and the fact that his talent as an animator was wasted is a much lesser shame than the lives that were taken, including his own.

This kind of thing is much more personal than the thousands of people who die every day due to disease, famine, war and disaster. To suggest that a tragedy like this should be ignored because the number of casualties is so much lower strikes me as cold-hearted. We should be trying to understand the motivations and circumstances leading to these horrible acts, so that they may be prevented from happening more often.

That said, I hope that the media attention payed to this flash and to Newgrounds will not deter future submissions on the grounds that the author is fearful of being investigated. Flash media is art and censorship is the death of art.

-Kraig

Response to: Top entries from 03/20/2005! Posted March 21st, 2005 in P-bot's Postings

Sweet, I've only seen VVithereD's but he surely deserves it!

That is some great frame by frame with full color, a dark storyline and some awesome charaters.

Response to: Top entries from 03/19/2005! Posted March 20th, 2005 in P-bot's Postings

VVithered had another really good one. Kinda too bad he didn't get an award.

Response to: Top entries from 03/18/2005! Posted March 19th, 2005 in P-bot's Postings

At 3/19/05 12:58 AM, PF_Rocker wrote: Papolete and Tinman were awsome

Yeah, Paploete was awesome.

And thanks, I'm glad you liked Tinman. ^_^

Response to: problem with alpha tweening Posted March 17th, 2005 in Game Development

Cool, happy to help.

Shape tween is used to make stuff morph, like if you have a circle and want it to become a square. You can't use it with symbols only non-symbol graphics, and it's pretty hard to pull off and look decent. Check flash help to learn all about it. :)

Response to: problem with alpha tweening Posted March 17th, 2005 in Game Development

Use a motion tween, not a shape tween. :-)

Response to: God hates me Posted March 17th, 2005 in Game Development

At 3/16/05 10:10 PM, Empty_Head wrote: I'm working on re-doing it (takes me like a fucking hour) and I was wondering what amount of frames is best to use? Mine have 8 frames in the end. I have seen walk cycles with less and more.

Whats best?

You should think about how fast you want your character to walk--
walk around for a little while in the way you want your character to move and time it in your head. if it takes you one second to walk two steps then make your walk cycle accordingly (at 24 fps use 24 frames...).

Response to: Here's a funny flash Posted March 17th, 2005 in Game Development

That was awesome! Lol!
I wish I had a malicious space robot to protect me from the terrible secret of space!

Thanks for posting that! ^_^

Response to: how to animate walking Posted March 15th, 2005 in Game Development

I just wanted to say that your character looks pretty sweet, and the walk cycle looks good.

Angles other than side or top-down view are very difficult to pull of in a tweened walk cycle in my experience.

You may want to just show from the torso up and have your android bounce like walking while making minimal arm movement...

Question: movie controls. Posted March 15th, 2005 in Game Development

Can someone tell me how to make a sliding bar for controlling a flash movie, similar to the one used in Synj vs. Horrid 2?

Heaps of thanks for anyone who can help.

Response to: Movie = too big >:( Posted March 11th, 2005 in Game Development

All I can think of is breaking it into two or more different files...

I've never done anything with video before but there might be a way to compress it further before you import it... some program or other..?

Response to: Compression 8.1 MB Posted March 11th, 2005 in Game Development

Well, try optimizing your audio, and maybe any images you may have imported....

Audio is the biggest thing in most flash content. Before you import them you should convert any WAV into MP3's with CDex or another audio program.

You also should go into the publish settings and change the compression rate to the lowest kbps that it still sounds decent.

Maybe that will help... but you should probably provide more details about what you are doing...

Response to: I need help Posted March 11th, 2005 in Game Development

Oh yeah, if you are using stream, you have to add frames to the one the sound started in for as long as you want the sound to play. Think of it as just another layer of animation, only one that you hear rather than see... Does that make any sense, I'm terrible at advice. :P

Response to: I need help Posted March 11th, 2005 in Game Development

Use 'import to library' from the File menu, find the sound file you want to use, click on the frame you want the sound to start in and in the properties tab (at the bottom, click to enlarge) use the sound menu to put the sound in.

In the sync menu use stream for dialogue and music and stuff that you want to run at a fixed pace to your animation, use event if you want a sound to play as a result of an action regardless of if the animation is continuing (like for when you click a button or something).

Good luck.

Response to: Tutorial for drawing in flash? Posted March 11th, 2005 in Game Development

At 3/10/05 07:20 PM, crazy_glue wrote: i was wondering, whats the main tool used to draw a character? Do most people use pen tool or do they take squares and circles and modify them?

Use the pen tool if you are good with it... I personally don't understand it. :P Weird bezier stuff.

I think the pencil tool and the paintbrush are much more natural to use.

The pencil tool is good for making clean, even lines. It has a few tool options; straighten (for straight lines with angles), smooth (for nice smooth curves), and ink (to follow the mouse as close as your computer can).

I really like to use the paintbrush the most, it makes nice, messy lines with a width that varies. If the line looks to jagged and awkward use the optimize feature in the Modify menu (or press Ctrl+Alt+Shift+C).

I'm using Flash MX so things might be different in another program, I don't know.

I hope this helps...

Response to: NG Monthly Award Winners! Posted March 7th, 2005 in NG News

Awesome! Thank you Tom for giving us the top 30 list. :) And kudos to all the artists who made it on that very select list.

Response to: NG Monthly Award Winners! Posted March 7th, 2005 in NG News

Yay! The results are up!
Congratulations to the winners! They all did outstanding work. :D

I was kinda hoping for a longer ranking list though, it would be nice to see the top 20, 50 or whatever February flash submissions...

Response to: Top Five February Voting! Posted March 6th, 2005 in NG News

At 3/6/05 04:42 PM, SirGaryColeman wrote: Any chance we can get a timetable on when NG plans to put the winners up?

Yes, just a little post to let us know when the rankings will be availible and possibly answer a few quesions about it would be a major blessing, and reduce the stresses of everyone waiting for the results.