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Author Search Results: 'BlackmarketKraig'

We found 7,343 matches.


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Viewing 1-30 of 7,343 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7126245

1.

Muted

Topic: Artist's interpretations.

Posted: 11/11/09 09:54 AM

Forum: Art

Yo yo yo yo....

I'm afraid that you need to label stuff like this with "(NSFW)" when you title the thread. Feel free to remake, but with "(NSFW)" in the title. Thx.


2.

Muted

Topic: Need advice

Posted: 11/10/09 05:17 PM

Forum: Art

At 11/10/09 06:07 AM, Captain-Ben wrote: Art101 has compiled a nice list of art programs ranging from free to pricey, so you might want to check that out. Next time you have a general question why don't you ask in the Art Forum Lounge, it's meant for stuff like this.

What that guy said. ^


3.

Muted

Topic: Mystery RPG

Posted: 11/10/09 04:20 PM

Forum: Art

I bash my head into the floor until I lose consciousness and bleed to death.

EDN.

4.

Happy

Topic: (shmup) Flash Portal/newgrounds :

Posted: 11/10/09 02:48 PM

Forum: Art

At 11/10/09 02:03 PM, FlashyGregory wrote: Heres my sketch for a possible ship design.
I wasn't sure how or if we can do ship powerups, but i also drew a laser power-up.

Power-ups and bullet behavior will be the same for all levels, but their look can be unique for each level, at least that's the plan.


5.

Shouting

Topic: Art Forum Game [Discussion]

Posted: 11/09/09 07:17 PM

Forum: Art

TO ALL POTENTIAL ARTISTS WHO WISH TO JOIN THIS PROJECT:
YOU MUST NOW BE APPROVED BOTH BY MYSELF AND BY THE LEADER OF THE TEAM YOU WISH TO JOIN. Sorry, but that's the way it's going to be from now on.

TO ALL EXISTING ARTISTS:
You CAN be cut from the project if the team leader does not think you are cutting it.

This is a serious project and I intend to see it completed successfully.


6.

Muted

Topic: Looking for artist.

Posted: 11/09/09 06:17 PM

Forum: Art

Lock you say?


7.

Happy

Topic: Art Forum Game [Discussion]

Posted: 11/09/09 06:13 PM

Forum: Art

At 11/9/09 04:57 PM, J-qb wrote:
Newgrounds/flash portal reporting: we have been having contact, so far I have not been able to contact Darkdiablo.

As you see, progress ;).
I expect JKA to make a thread today/tomorrow (its early morning in australia).

Very good. Carry on and try not to get behind.


8.

Muted

Topic: Christmas Art Collab 09

Posted: 11/09/09 03:33 PM

Forum: Art

Sorry, but new threads must start with a piece of ORIGINAL art, art you created from scratch.

Also, before you start a new collab please post some original art in the Art Portal.

I'm thinking this needs to be an official rule for Art Forum collabs.


9.

Shouting

Topic: Art Forum Game [Discussion]

Posted: 11/09/09 03:27 PM

Forum: Art

PAGING THE NEWGROUNDS/FLASH PORTAL TEAM

Please report in with your team leader and thread.

Also: I updated the news post with a couple of new team members.


10.

Muted

Topic: Smith Goldfox

Posted: 11/09/09 12:49 PM

Forum: Art

One showcase thread, please. Creating a different thread for each image greatly clutters up the forum. Thanks.


11.

Beaten

Topic: Epic Cover Arts

Posted: 11/08/09 07:23 AM

Forum: Video Games

I still think the box art for the original Wizards & Warriors is the baddest ass box art evar.

...but then Fabio ruined everything by putting his greasy body on the box art for the less impressive sequel.

Epic Cover Arts


12.

None

Topic: BmK art bank

Posted: 11/08/09 07:07 AM

Forum: Art

At 10/16/09 05:37 PM, big-jonny-13 wrote:
At 10/16/09 05:24 PM, BlackmarketKraig wrote: I'm huge.
That's what he said.
Looks like the Hulk's socially awkward younger brother

Lol. =]

--

I've been trying to increase my artistic productivity lately.

useless man

came out alright... I may continue to play with the concept but I think I'm done with this image.

BmK art bank


13.

Resigned

Topic: Art Forum Game [Discussion]

Posted: 11/08/09 07:04 AM

Forum: Art

Alrighty, since team leaders should be picked by now I'd like to address them specifically and say this: it is time to be a hard ass.

APPROVE ONLY THE BEST IDEAS; if you think something won't work, don't waste time on it, don't have your team members waste time on it, time is a very valuable commodity here.

DO NOT ACCEPT SUB-PAR WORK; accept only the best stuff from your team members, if they have to rework something or scrap something because it isn't right then they have to rework it or scrap it, EDN. Don't waste time or energy negotiating and don't stress about it if you hurt someones feelings, you are the one in charge.

BE CRITICAL; no, you don't need to be a jerk, just be difficult to please, find the flaws that are there and point them out to your artists, make them understand that you want the best that they can do and will settle for nothing less.

DO NOT CODDLE YOUR ARTISTS; they can handle it, if they can't they shouldn't be on your team.

BE ENTHUSIASTIC; yes, you can keep your team pumped and energized by appreciating the hard work that they put in.

BE RESPECTFUL; respect goes both ways, respect your team and they should respect you, if they don't you can kick their ass out.

YOU ARE THE BOSS; your word and opinion is the one that counts, make sure that your team knows that.

Finally; if you haven't yet, make the thread for your team.

Everyone is counting on you guys to make this project mind-breakingly awesome.

PS: There have been a few additions to some of the teams in the past few days. I expect teams to change and evolve as the project hums along, so check that news post if someone new shows up saying they are in the project and on your team.


14.

Happy

Topic: Art Forum Game [Discussion]

Posted: 11/07/09 07:52 PM

Forum: Art

Sorry for not posting about this sooner, but as soon as your team leaders is in place, please have them (the leader) create a thread for your team.

Please not that:

1) AN ORIGINAL STARTING PICTURE MUST APPEAR IN THE FIRST POST, nothing too horrible to look at, something relevant to the theme; pretty standard around here.

2) MAKE IT CLEAR IN THE INITIAL POST WHAT IS GOING ON, say that it's for the Newgrounds Shump project, post what the teams theme is, give relevant links for the project.

3) REGULAR BBS AND ART FORUM RULES APPLY, duh.

4) DON'T SPAM, don't bump the thread needlessly, bookmark the thing so you can find it.


15.

None

Topic: Art Forum Game [Discussion]

Posted: 11/07/09 04:45 PM

Forum: Art

At 11/7/09 02:30 PM, Wivernryder wrote: IS there going to be a steampunk level after all? Because I would love to jump on the bandwagon for that.

Yes there is and it will be GLORIOUS!!!

You're in.


16.

Happy

Topic: Art Forum Game [Discussion]

Posted: 11/07/09 03:48 PM

Forum: Art

IMPORTANT!

MindChamber has agreed (after much intense negotiation) to be the team overseer, the leader of the team leaders.

As well as being part of the steampunk level team he will keep all the team leaders on the same page and he has some really great ideas about the way the teams need to be structured for this projects best shot at success.

Transform and roll out!


17.

Resigned

Topic: game

Posted: 11/06/09 11:10 PM

Forum: Video Games

I know it's a game I've played before as it sounds damn familiar. Could it be 'Gun' or 'Red Dead Revolver?'


18.

None

Topic: No more need for next-gen consoles?

Posted: 11/06/09 11:08 PM

Forum: Video Games

Blah blah graphics...

What about numbers of unique on-screen characters? What about realistic terrain, unlimited view distance? Last time I checked games still had annoyingly long load times and limited processing resources.

Imagine when there can be armies in the thousands of unique players with unique character models and unique costumes representing themselves on-line fighting armies of other players and maybe you commanding them as a general being able to view the entire battlefield in real time swooping about on a massive scale landscape with no loading, no stuttering, no glitches.

We are nowhere near what technology will bring us in the future of gaming.


19.

Happy

Topic: Art Forum Game [Discussion]

Posted: 11/06/09 10:44 PM

Forum: Art

Hey all, I'm liking a lot of what I'm seeing! =]

deadspread83 is interested in joining the project. I'm sure one of the teams would be more than happy to take him on. I was thinking the post apocalyptic or cyberpunk team might want another brain on board. Are you guys game?


20.

Muted

Topic: The Behemoth Sticker Design

Posted: 11/06/09 03:29 PM

Forum: Art

You can post jpegs here (one in each post, please) and link to a higher quality image somewhere else of the same thing, but you really must open a new thread with a piece of art in the first post. So, don't feel bad that I locked your topic, just be a little more conscientious when you re post this thread. =]


21.

None

Topic: Robots, beep.

Posted: 11/06/09 03:24 PM

Forum: Art

A new robot thread is fine by me for the time being as long as there is no collab. If you want to do a collab you must make it very clear in the initial post that that is what you intend to do and have some very specific rules about it. K?


22.

Muted

Topic: Art Forum Lounge

Posted: 11/06/09 02:02 PM

Forum: Art

At 11/6/09 01:22 PM, Wivernryder wrote: Hahaha Lundsfryd needs new nuts.

Anyway, I haven't really checked out DA very much.. I mean I've been to a few specific peoples' pages, but not much further than that.

Would anybody recommend it, or not? Cause I don't have much (you might have seen some of my mediocre crap elsewhere on the forum) or anything worthwhile to put.

I'm not a huge fan of dA, the site is huge and there's really no quality control to speak of. People just upload whatever shit they want and get nice comments about it, no real crit. I haven't been in their forums though, so idk how those work.

It's nice to see the stuff that get's put up for Daily Deviation and what's popular is usually good stuff (though often too anime for my taste) but it's difficult to get any meaningful recognition and impossible to get constructive criticism. To me it's more of a networking thing than a serious place to make an art portfolio or to get feedback.

That's my two cents.


23.

None

Topic: Art Forum Game [Discussion]

Posted: 11/06/09 01:12 PM

Forum: Art

At 11/6/09 12:53 PM, ornery wrote:
On a related note though, what exactly will artists be giving the programmers, it would be helpful if they gave us file types, sizes for backgrounds ect. Cuz we can concept sketch until the cows come home, but what finished files would they need in order to put a finished piece in. I know animations require more than single frame drawings most of the time, so if the programer could give us an idea as to how many views of a single piece we need that would help.

Yeah, BoMToons will have the specifics on that stuff as soon as he has it all figured out. He's very much on top of things. =]


24.

None

Topic: Art Forum Game [Discussion]

Posted: 11/06/09 12:47 PM

Forum: Art

At 11/5/09 11:17 PM, ornery wrote: What are the leaders duties?

Directing the artists, vetoing poor ideas, making final decisions and being responsible for their team. He or she would be telling each artist who needs to be doing what, the more hands on the better. If someone isn't pulling their weight it would be up to the team leader to tell them to get it in gear or leave, that kind of stuff.

At 11/6/09 10:59 AM, idiot-monarch wrote:
I don't get why all levels aren't horizontal though. Honestly, artists could be much more creative with their designs if the levels were side-scrolling, not top-down.

Variety is the spice of life. =D
There are a lot of great vertically oriented shumps, I'm positive you'll be able to create some awesome top down ideas and art. IMO some of the most creative ideas come from having boundaries that you wouldn't expect.


25.

Shouting

Topic: Art Forum Game [Discussion]

Posted: 11/05/09 11:11 PM

Forum: Art

One more thing for tonight:

Each team must choose their team leader by Saturday at 11:59 pm NG time. Try to come to a decision by then, if a team can't pick their leader by that time I will assign the leader.


26.

None

Topic: Art Forum Game [Discussion]

Posted: 11/05/09 10:06 PM

Forum: Art

At 11/5/09 07:33 PM, MindChamber wrote: not sure if its full, But I wouldn't mind jumping on the steampunk bandwagon

Super, you're in. ;]

At 11/5/09 07:56 PM, big-jonny-13 wrote: Oi Kraig, I just noticed to put M-Vero under two groups.
You might confuse him that way :P

Sonova... I swear I went over and over the list =P

Fixed it in the newspost, M-Vero is officially in Cyberpunk.


27.

None

Topic: Art Forum Game [Discussion]

Posted: 11/05/09 06:44 PM

Forum: Art

At 11/5/09 06:28 PM, TurkeyOnAStick wrote:
Screen Size
What's the screen dimensions?

BoM is going to work that stuff out when he can.

In the meantime, it would be great if everyone can get brainstorming on ship ideas, enemies, bosses, backgrounds, foregrounds and ideas for environmental hazards to fit with their theme.


28.

Beaten

Topic: Art Forum Game [Discussion]

Posted: 11/05/09 06:01 PM

Forum: Art

Typical, I WOULD put someone on two teams....

zoomnish, you're officially on surreal.

-Surreal (vertical level)
TimFrommeyer
ReNaeNae
johnnycancer
idiot-monarch
KillHammer
Spaghetti14
zooominsh
UltraPitchFork

I hope that's the last mistake I made on this list...


29.

Sad

Topic: Art Forum Game [Discussion]

Posted: 11/05/09 05:54 PM

Forum: Art

Mucho apologies to Re2deemer, I totally left him out of the teams list, my fault. =[

He had requested the cyberpunk team, so that's where I put him. ;]

Also, I felt that we still have enough room for UltraPitchFork & TehSlapHappy, even though they were a bit late to the party. =P

UPDATED TEAMS:

-Steampunk (horizontal level)
LaserKarl
just2pale
Knocturne
AwesomeSaurus
M-Vero
ashman112
Sgtkillstuff

-Surreal (vertical level)
TimFrommeyer
ReNaeNae
johnnycancer
idiot-monarch
KillHammer
Spaghetti14
zooominsh
UltraPitchFork

-Flash Portal/Newgrounds (horizontal level)
Wonchop
JKAmovies
test-object
FlashyGregory
J-qb
Darkdiablo
Homocidicle
TehSlapHappy

-Post Apocalyptic (vertical level)
ornery
angryglacier
Ani-x
DooDooMeaT
Endless-Psychoticism
flashwarrior
Ken10Ben

-Cyberpunk (horizontal level)
Vousielle
M-Vero
Kinsei01
Gonzossm
Kurofelis
FatKidWithAJetpack
De-Line
Re2deemer

-Cell (vertical level)
TurkeyOnAStick
EJR
Lundsfryd
zooominsh
Captain-Ben
big-jonny-13
Goat-Man
rockartofwar


30.

Happy

Topic: Art Forum Game [Discussion]

Posted: 11/05/09 04:23 PM

Forum: Art

I Made a news post about this, but I figured I would post it here as well:

Here are the teams for the Newgrounds Shump project (formerly called the Art Forum Game)

If you are displeased to be on the team you were picked for send me a PM, I tried to put people on the teams they wanted to be on and also tried to have a good mix of experienced artists and artists with less experience.

NG Shump project index

BBS Thread

TEAMS:

-Steampunk (horizontal level)
LaserKarl
just2pale
Knocturne
AwesomeSaurus
M-Vero
ashman112
Sgtkillstuff

-Surreal (vertical level)
TimFrommeyer
ReNaeNae
johnnycancer
idiot-monarch
KillHammer
Spaghetti14
zooominsh

-Flash Portal/Newgrounds (horizontal level)
Wonchop
JKAmovies
test-object
FlashyGregory
J-qb
Darkdiablo
Homocidicle

-Post Apocalyptic (vertical level)
ornery
angryglacier
Ani-x
DooDooMeaT
Endless-Psychoticism
flashwarrior
Ken10Ben

-Cyberpunk (horizontal level)
Vousielle
M-Vero
Kinsei01
Gonzossm
Kurofelis
FatKidWithAJetpack
De-Line

-Cell (vertical level)
TurkeyOnAStick
EJR
Lundsfryd
zooominsh
Captain-Ben
big-jonny-13
Goat-Man
rockartofwar


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Viewing 1-30 of 7,343 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7126245