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Author Search Results: 'Beast0'

We found 169 matches.


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Viewing 1-30 of 169 matches. 1 | 2 | 3 | 4 | 5 | 6

1.

None

Topic: Ng Shirt Design - Art Thread

Posted: 10/04/07 05:56 PM

Forum: Art

zoop zoop breadbin

Ng Shirt Design - Art Thread


2.

None

Topic: Ng Shirt Design - Art Thread

Posted: 10/04/07 12:50 PM

Forum: Art

Tonto, jump on it, jump on it

Ng Shirt Design - Art Thread


3.

None

Topic: Ng Shirt Design - Art Thread

Posted: 10/04/07 09:49 AM

Forum: Art

Comó están, bitches

Ng Shirt Design - Art Thread


4.

None

Topic: Top entries from 05/24/2004!

Posted: 05/25/04 08:03 AM

Forum: P-bot's Postings

Just added some audio to Swedish Saveloy. The game was submitted way too early like u said, but if i didnt submit it, chances were i would have left it to gain dust. Was a uni project (Ive just completely finished uni this week ! woo) so i would have just forgotten about it. At least the feedback has given me some motivation to actually iron out the bugs and make it the game it should have been.

-Dave

Rock & Roll


5.

None

Topic: Drawing!!!

Posted: 05/14/04 12:56 PM

Forum: Flash

In my experience, good shading is definately the key to making your artwork look better. It creates depth which is very important. I often find my artwork looks really bland and weak until ive shaded.

The way i work is that i draw the basic outline with the paint brush tool. The paint brush tool gives a much better finish. Its harder to edit for sure but it looks more free, organic and far less linear than say drawing with the pencil tool. This is partly due to the range of line widths that are created with the paintbrush. I always use the curve optimise tool aswell. Select the whole image and click it once or twice. I then fill the image with basic colours, then go mental with some shading.

Shade shade shade shade then shade some more!

-Dave

(image below 100% vector. shading is the win!)

Drawing!!!


6.

None

Topic: odd depth problem

Posted: 04/15/04 07:55 AM

Forum: Flash

Well i need all the help i can get. I have a deadline to meet in 4 weeks and yes your right, i SUCK at actionscripting. Its for my final year of university and im shitting my pants about it, if u wanna help out that would be good.

-Dave


7.

None

Topic: odd depth problem

Posted: 04/14/04 02:39 PM

Forum: Flash

The swap depth works fine until i go to another frame then go back. Its really odd. I have tried different level depths and tried swapping the depth with a target MC aswell, still no luck.

check this .link and u will see what i mean. There is no preloader but its about 300k, When it loads, right click and go to the second frame, should be 2 doors. Walk left and u get to the stairs area. When i walk to the top of the stairs, then back to the 2 door,s then back to the stairs again (lol soz for this) u will see that the banister part doesnt swap depths like it did before.

Arrow keys control person, Hopefully u will see my problem

-BEAST


8.

None

Topic: odd depth problem

Posted: 04/14/04 02:24 PM

Forum: Flash

Hey guys,

Im having a few problems with layer depths. I have an object that my character needs to be able to walk infront of AND behind. I am using swapDepths, when the user hits an invisible MC on the floor, the depth of the object gets changed so that the player can move infront / behind it.

The problem occurs when i move to another frame (walking into another room), then returning back again, the swap depths just doesnt seem to work when i re enter that frame. Im not sure what im doing wrong.

Anybody got any ideas? let me know if u want an .FLA or more details. I have been trying to troubleshoot this for way too long, my head hurts.

-BEAST


9.

Questioning

Topic: movement problem

Posted: 03/28/04 10:30 AM

Forum: Flash

K i have managed to sort the animation problem, the code needed to be modified a bit. But i am still unsure exactly how to make the character play the standing still animation, of the direction they are facing, when the keys are no longer pressed.

Here is my code so far,

onClipEvent (load) {
horspeed = 11;
verspeed = 8;
}

onClipEvent (enterFrame) {

if (Key.isDown(Key.LEFT) and Key.isDown(Key.UP)) {
this.gotoAndStop ('diag_ul');
_x -= horspeed;
_y -= verspeed;

} else if (Key.isDown(Key.RIGHT) and Key.isDown(Key.UP)) {
this.gotoAndStop ('diag_ur');
_x += horspeed;
_y -= verspeed;

} else if (Key.isDown(Key.DOWN) and Key.isDown(Key.LEFT)) {
this.gotoAndStop ('diag_dl');
_x -= horspeed;
_y += verspeed;

} else if (Key.isDown(Key.DOWN) and Key.isDown(Key.RIGHT)) {
this.gotoAndStop ('diag_dr');
_x += horspeed;
_y += verspeed;

} else if (Key.isDown(Key.LEFT)) {
this.gotoAndStop ('left_walk');
_x -= horspeed;

} else if (Key.isDown(Key.RIGHT)) {
this.gotoAndStop ('right_walk');
_x += horspeed;

} else if (Key.isDown(Key.UP)) {
this.gotoAndStop ('up_walk');
_y -= verspeed;

} else if (Key.isDown(Key.DOWN)) {
this.gotoAndStop ('down_walk');
_y += verspeed;
}

}

-Dave


10.

Questioning

Topic: movement problem

Posted: 03/28/04 10:08 AM

Forum: Flash

k i have my 8 direction movement, but i am having some problems. When the player moves diagonal, the animation only seems to show the first frame, up, down, left and right are fine, but diagonals mess up. Here is my code...

onClipEvent (load) {
horspeed = 10;
vertspeed = 7;
}

onClipEvent (enterFrame) {

if (key.isdown(key.RIGHT)) {
this.gotoAndStop ("right_walk");
_x += horspeed;
}

if (key.isdown(key.LEFT)) {
_x -= horspeed;
this.gotoAndStop ("left_walk");
}

if (key.isdown(key.UP)) {
_y -= vertspeed;
this.gotoAndStop ("up_walk");
}

if (key.isdown(key.DOWN)) {
this.gotoAndStop ("down_walk");
_y += vertspeed;
}

if (key.isdown(key.RIGHT) && key.isdown(key.UP)) {
this.gotoAndStop ("diag_ur");
}

if (key.isdown(key.LEFT) && key.isdown(key.UP)) {
this.gotoAndStop ("diag_ul");
}

if (key.isdown(key.RIGHT) && key.isdown(key.DOWN)) {
this.gotoAndStop ("diag_dr");
}

if (key.isdown(key.LEFT) && key.isdown(key.DOWN)) {
this.gotoAndStop ("diag_dl");
}

}

Anyobody know why i get this problem? i am using Flash 5 by the way because i am cheap.

Also if anyone is able to tell me how i can make the character stand still facing the direction they have been moving, when the user lets go of the controls, that would be great.

Any help much appreciated, thanks

-Dave


11.

None

Topic: 8 direction movement

Posted: 03/24/04 03:11 AM

Forum: Flash

Hi, wonder if anyone can help,

Im looking for the code for 8 direction movement (up, down, left, right and the diagonals). I have all the motion animated, now i just need to get some code.

Steppenwolf from Warner Brothers is a perfect example of the movement i am looking for. If anyone thinks they can replicate the code used to move the character like this, then i would VERY much appreciate it.

I like the small details, like the way the character faces the way they have been walking when they stop. Thanks in advance for any help,

-BEAST (Dave)

8 direction movement


12.

None

Topic: Adventure Game

Posted: 02/12/04 04:06 PM

Forum: Flash

Sure you will get to play it, not sure when but i have a Uni deadline of late april early may, cant remember exactly when. Im sure i will have alot of test sections well before then tho.

As for the storyline, its chopping and changing all the time at the moment which isnt too healthy. I really do need to get something solid within the next week else i will end up drawing a whole host of stuff i dont even need. I work in strange ways

-BEAST (Dave)


13.

None

Topic: Adventure Game

Posted: 02/12/04 03:32 PM

Forum: Flash

That works really well, i see youve got the perspective too which is a nice touch. I think were onto a winner here. Excellent work, cheers for that mate.

-BEAST (Dave)

Here's a few more screenies for anyone who cares!

Hallway
Landing
Burger Bar
Inside Burger Bar
Ice Cream
Mini Golf


14.

None

Topic: Adventure Game

Posted: 02/12/04 02:35 PM

Forum: Flash

Sounds good to me, an engine demo would be great, and give me time to do some more artwork. Monkey Island 4 had a similar control style to that if i understand you right.

-BEAST (Dave)


15.

None

Topic: Adventure Game

Posted: 02/12/04 12:33 PM

Forum: Flash

I think I see what you mean, thats quite a good idea. The only thing i would say is, would there be an advantage doing that over say the standard directional movement of the arrow keys. I have just taken a look at something that works quite well, uses the keys and works efficiently.

Take a look at:
http://www2.warnerbros.com/web/steppenwolf/home.jsp?fromtout=originals_b4

I think i will make some small game engines after i have got a nice selection of control ideas then let everybody test them out to see which works best.

-BEAST (Dave)


16.

None

Topic: Adventure Game

Posted: 02/12/04 11:51 AM

Forum: Flash

Im studying a BA in Interactive Multimedia (3rd year).

I can see where your coming from, Im not sure if its the ideal solution i am looking for. I want the user to feel they are really in control, and they can move freely. Would also take alot of animation for every movement to every object in every scene. Thanks for your input,

-BEAST (Dave)


17.

None

Topic: Newground Artist showcase thread

Posted: 02/12/04 08:39 AM

Forum: Flash

Heres some art from my latest game woohoo!

-BEAST (Dave)

Newground Artist showcase thread


18.

None

Topic: Adventure Game

Posted: 02/12/04 08:26 AM

Forum: Flash

Ahoy !

Im working on an adventure game for my final year of university, and have suddenly realised, i havent really looked into the control system of the game (whoops!). Ideally i would like to use a point and click style control (Monkey Island style!), but i have never seen this within flash and i am unsure if its even possible.

I basically want some input as to what would be the best method for a control system. I have some odd shaped backdrops which require some less than straight forward movement and sometimes may need to move around behind objects (e.g. image below.). Would arrow keys work? is it hard to move a character diagonal with arrows? or is there a way i can use point and click?

-BEAST (Dave)

Adventure Game


19.

Happy

Topic: UK Actionscript master

Posted: 08/04/02 07:26 AM

Forum: Flash

Cheers for the replies, the person im looking for doesnt necessarely (spelling?)need to be from the UK, but it would make payment much easier, and maybe i could go and meet them. It would just simplify things thats all. But the closer im getting to deadlines, the more leniant im going to have to be, so i guess anyone with very good flash AS knowledge would do. If you think you have some ownage skiiiiilz then just post a link to your crazy flash scriptwork or email me with summin'. thanks,

-Dave


20.

Questioning

Topic: UK Actionscript master

Posted: 08/01/02 09:41 AM

Forum: Flash

Im looking for someone in the UK that is highly skilled using flash actionscript. There is money to be made so please contact me at beastyeast@yahoo.com if you are interrested. Yes i know this is a long shot.

-Beast


21.

Happy

Topic: tellTarget help

Posted: 11/24/01 06:57 PM

Forum: Flash

yeah

-BEAST


22.

Happy

Topic: tellTarget help

Posted: 11/22/01 05:02 PM

Forum: Flash


GOod god man, you're alive!

*raises arms skyward* PRAISE THE LORD ALMIGHTY! PRAISE BE TO DOG!

-Doodler

:D

How u doing m8, its been a l0ooong time. I have started on my next movie (finally) the opening credits are a whooping 1 minute alone, but this one is gonna be big. It prob wont be finished till august 2002 lol, but i have high hopes. U working on anything new m8ey?

Anyway, gotta rush, speak to ya later

-BEAST


23.

Happy

Topic: tellTarget help

Posted: 11/17/01 08:14 PM

Forum: Flash

Whats flash?

-BEAST (i have been hibernating, but im still alive)


24.

None

Topic: Damn, people dont get it!

Posted: 09/19/01 08:44 AM

Forum: General

Thankyou for your reasurance people, Some nice points made, for example, my movie is "ANTI-Terrorism" that made me chuckle when i thought of what was written in the emails.

Just like to say, these were not a major deal, they dont effect me, but i am merely making a point like many of you said, that there is alot of anger loose at the moment, and its effecting the wrong people.

Lastly, i would post the emailers address', but i feel retaliating with mass lame "12-year-old-esque" comments is just dumb. However, i will leave you with roughly what one of them said.. (i deleted it, so im roughly stating what they said)..

"You heartless BASTARD, are you an arab or something? your flash was so unfunny, why the fuck did you make this shit. you whore (though i remember distinctly, he spelt it "horre",...f00) you go and fuck off back to afghanistan, we will nuke the shit out of your family!!!!!"

Just a rough sample of one of them, very nice chapp isnt he/she lol

-BEAST


25.

Angry

Topic: Damn, people dont get it!

Posted: 09/17/01 09:18 AM

Forum: General

Ok, Its been a while since i posted in this forum, but i would just like to mention something.

Recently, since tuesday (you all know what happened) i have been inundated with emails saying things like "you Evil Bitch" and "your a heartless bastard, go suck bin ladens cock" etc... I have come to realise that this is because of my "terrorist" style movie that i released back in march. (Hostage Situation 2)

Can i please say that FFS, some ppl have problems, can they not see that it was a coincidence, and that its just a mini movie about a plane hi-jack. How in the name of Zeus's A-Hole could i have known that these events were going to take place.

Basically, i am just saying that i am as shocked as all, my movie is not ment to offend, and it WILL stay in the portal. It took 4 months to create, my own hard work, its a coincidence like i said, so i would appreciate it if people could understand.

I am not a Heartless bastard,

-BEAST


26.

Happy

Topic: beast is uotd

Posted: 08/13/01 04:15 PM

Forum: General

At 8/13/01 01:09 AM, altrdscrbtns wrote: much bowing down to your flashness...

Cheers chapps, mucho appreciato! Though i must say, i think its random, i havent posted in here for about 2 months.

-BEAST


27.

Happy

Topic: BEAST is UOTD!

Posted: 08/13/01 04:12 PM

Forum: General

Thankyou thankyou, i feel...touched...i think.

-BEAST


28.

Shouting

Topic: That's it punk!

Posted: 07/21/01 07:47 AM

Forum: General

kaiser_tritoch,

I know this is between you and Doodler, but in my opinion, you are creating a conflict over nothing. Its not as if its affecting anyone in a big way, i mean its a BBS, how much annoyance can it bring. Leave him to do what he does, and i say the same to him, this is pretty pointless. Your making a topic out of nothing,

-BEAST

Eggatron, i got the beer, you just need the cake :)


29.

Happy

Topic: Mailing list?

Posted: 07/03/01 06:02 AM

Forum: Flash

At 7/1/01 06:14 PM, liljim wrote:
At 7/1/01 01:07 PM, BEAST wrote: Cool, would you maybe be able to help guide me at all?

Sure, or there's Mike's offer going for grabs. You have my email address.

Sure, either one of you would be great help, who ever has the most free time for their mate BEAST :). Ill give something in return, just ask, and it will be done...maybe :P

-BEAST


30.

Happy

Topic: Mailing list?

Posted: 07/01/01 01:07 PM

Forum: Flash

At 6/30/01 08:09 PM, liljim wrote:
At 6/30/01 07:12 AM, BEAST wrote: How would i create a mailing list inside of flash?
You'd probably need a CGI, ASP, PHP (etc) type script to handle the variable(s) contained within the flash movie.... Which would write to either a flat text-based file, or to a database. I'm not sure how posting of variables work with Flash though.

Cool, would you maybe be able to help guide me at all?


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Viewing 1-30 of 169 matches. 1 | 2 | 3 | 4 | 5 | 6