The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.38 / 5.00 36,385 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 13,902 ViewsTinychat's pretty empty right now, I'm guessing timezone or everyone's just busy atm, huhu. And thanks for the warm welcome lovingthedark, it's been nice :D
Can't wait to be done my second year of post-secondary! Sleeping in school to finish a project is not the most extravagant thing to look forward to.
Oh, and Ama hope you give your teacher a break lolz
Oh, neat-o. I just came by here to say hi. Started posting my stuff online, might as well get to know the community around here.
Anyone going back to school on September?
Hello everyone, what is popping (I don't know what you guys do here)?
I really love the warm and lush color palettes that you use on your characters. So beautiful. :')
Hey mattk,
Start doing some figure drawing studies. Learn how to break things down into simple shapes, then add in the details to define what you want to draw.
I can perhaps link you to some video tutorials and websites that could help you out! Just be open to learning. Feel free to PM me if you need any advice or if you want the links ASAP. :)
We're here to help!
Thanks for the help ReNaeNae! The Stream function's EXACTLY what I was looking for. :)
Hay gaiz,
I just started learning Flash CS6, and I'm having an issue placing in audio clips into my layers to play frame-by-frame.
I uploaded an audio clip into my Library and managed to place it in one of the layer by dragging it into the canvas (the area where you draw your stuff... what's it actually called?). The frequency waves of the audio shows up to be only as long as the keyframe. With that, the audio looked like it was going to be as long as one frame.
I play the scene, and as the timeline reaches the audio, it plays the whole clip.
I need some help with this. I wish to be able to trim my audio with ease, if that is possible.
I've also seen how some Flash tutorials have portions wherein whenever they drag their timeline around the audio layer, those frames play out the audios contained in them (e.g. Happy Harry's HuHa 2 How-To's Ep. 10, OneyNG's dubbing tutorial). I tried that with my own audio, but to no avail. Any info on how to pull that off?
Thanks in advance to anyone who can help! :>
At 3/17/09 06:53 AM, Bobert-Rob wrote:At 3/17/09 02:05 AM, Bandanana wrote: Emphasize about how the kid's facial expression remains the same throughout the whole show.Are you joking there, or do you think you could honestly do a whole clip based on that? Heh. Could be funny if done right is all I'm sayin'.
Yep, that's pretty much a short and generic idea for the collab...
Well, it could be added into one of any of the selected skits, but I don't know. Maybe it doesn't have to be added as a general thing... Just shoving ideas out.
Emphasize about how the kid's facial expression remains the same throughout the whole show.
Yep, that's pretty much a short and generic idea for the collab...