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Response to: Traditional Art Posted November 7th, 2011 in Art

At 11/7/11 06:21 AM, J-qb wrote:
At 11/7/11 04:32 AM, LordWozz wrote: Here's a dragon-bird I did with a ballpoint pen.
That's a pretty awesome looking dragon
At 11/7/11 05:38 AM, Angelus-Mortis wrote: This was inspired by the Black Mages interpretation of Dancing Mad.
Hiya, been a while I've seen you around these parts, where/how have you been?

Germany. Last summer. I sometimes just come and go because I get busy and sometimes forget to revisit places I've already been to. Nice seeing you again too.

Response to: Traditional Art Posted November 7th, 2011 in Art

I don't do much traditional, but I do pencil sketches.

This was inspired by the Black Mages interpretation of Dancing Mad.

I'm not entirely sure if his final form is supposed to have makeup or not though.

Traditional Art

Response to: Ng Pixel Poster Collab [2010] Posted April 3rd, 2010 in Art

At 4/3/10 06:26 AM, Posca wrote:
At 4/3/10 05:25 AM, Angelus-Mortis wrote: Okay, is this close enough?
as LegolaSS said, itsApproved, i need a high res PNG please. :)

Okay, here you go.

http://www.newgrounds.com/dump/item/9ef5 faac23cee86183bbd722bcff54c6

Response to: Ng Pixel Poster Collab [2010] Posted April 3rd, 2010 in Art

At 4/3/10 01:29 AM, M-Vero wrote: Heeeeey Angelus!
Where ya been?

Waiting for the NG weapons collab to come out. It's been in the works for a long time now.

Okay, is this close enough?

Ng Pixel Poster Collab [2010]

Response to: Ng Pixel Poster Collab [2010] Posted April 3rd, 2010 in Art

Goodness, I've been away too long. I think I'd like to give this a try, although I don't like the idea of using someone else's template; I think I'll just make my own from scratch.

For those with a mac, this piece of software is great for pixel art: http://opensword.org/pixen/

Response to: Ng Levels Art Collab Posted January 16th, 2010 in Art

At 1/16/10 05:19 AM, LegolaSS wrote: thank you all who have taken part so far... even if i have been really hard to please... i hope you have enjoyed taking part so far and will look forward to the finished product!!!...

I don't find you hard to please; I've just reached my limit with the images.

Response to: Digital Painting helps? Posted January 14th, 2010 in Art

I'm probably not supposed to post here, because this thread will be closed soon, but I was actually considering doing a digital painting tutorial--the only problem is that I don't quite know where to find such an audience. I'm by no means, a professional, but I can share with people what I do know.

Response to: My Artwork Posted January 8th, 2010 in Art

At 1/8/10 11:17 AM, wesmeadow wrote:
At 1/6/10 07:47 PM, Angelus-Mortis wrote: The burn tool is just a cheap way of shading your images, and the result isn't particularly impressive.
What shaowing methods do you use for your work?

Use the brush with varying tones. It's not exactly easy, and it may be time consuming, but the result is worth it. Here is also another suggestion, but once again, even using different tones is still recommended: http://yuni.deviantart.com/art/Coloring-
technique-61468467

Of course, this means not much if you don't know where the shadows should go.

Response to: Teh Pixels Thread! Posted January 7th, 2010 in Art

This is part of a more full-blown animation I'm thinking of doing.

Teh Pixels Thread!

Response to: My Artwork Posted January 6th, 2010 in Art

What about the eyedropper tool? I use that a lot for blending.

Response to: My Artwork Posted January 6th, 2010 in Art

To be honest, I find the burn tool to be completely overused. It's not a good idea to use the burn tool unless you absolutely know what you're doing because it provides rather flat tones that you wouldn't see in things like skin (which consist of several different hues and tones, all of which are nearly impossible to do with just the burn tool alone.) The burn tool is just a cheap way of shading your images, and the result isn't particularly impressive.

And the smudge tool is only good if there are gradients required--sharp shadows are still required. You just have to find out where (reference images are a good start).

Sorry if I sound this way, but it's because the majority of artwork on the Internet no longer impresses me.

Response to: My Artwork Posted December 30th, 2009 in Art

At 12/30/09 02:48 PM, wesmeadow wrote:
Storyboard or no storyboard, I like my work! Your telling me that my work is bad after seeing what, one or two pages worth? I was able as a kid pump out dozens of comics without the need of story boarding. I can sit and plan and plan all day long and it would not matter in here to critics that nit-pick on every little detail.

Whether or not you like your work doesn't exactly matter to most audiences. Just because you like it doesn't mean they have to; and if they don't, they probably wouldn't be in the interest of hosting or publishing your comics.
And just because you can draw lots of comics doesn't mean they're good. I'd rather draw a few good ones that is the result of dozens upon dozens of study-scribbles than draw lots of bad ones. Hence pauca sed matura. If you don't take people's advice and nitpicking, you're not going to improve; they can see stuff you can't immediately see in your artwork.

Case in point, The pros of the anime series Negime about a middle school boy wizard (Popular) had made a single mistake of leaving a staff as a background part WHILE the girl picks up the staff and kid wizard to run off. OTHERS AND MYSELF STILL LIKE THE SHOW! If the pros are able to get away with mistakes then STOP being so harsh of my work!

It's not that you made a small mistake or something; your anatomy just need work. I wouldn't call that a small mistake; having the anatomy wrong is like trying to build a skyscraper on a rickety old, rusty frame.

Response to: Ng Levels Art Collab Posted December 27th, 2009 in Art

Here's a bigger resolution for those who want to try the coloring thing.

http://img.photobucket.com/albums/v405/b tl/Level_45_BW.jpg

Response to: Ng Levels Art Collab Posted December 27th, 2009 in Art

My friend finished coloring level 45. He's not an NG regular, so just credit it to dasAoD (http://dasaod.deviantart.com/). I think the evil aura would be good for this one, if there's still some left. He didn't give it a name, so I shall just call it "Tod Schnitter".

http://img.photobucket.com/albums/v405/b tl/Level_45_colour_final.png

Ng Levels Art Collab

Response to: My Artwork Posted December 26th, 2009 in Art

At 12/26/09 02:54 PM, RNNR wrote:
At 12/23/09 10:30 PM, wesmeadow wrote:
Did Bach leave out the whole composing thing and simply slapped a few notes on the paper, because 'he was sick of it'?

Actually, he loved counterpoint. But I agree; if your comic is terribly unstructured, and other people can tell, you're going to need some way to structure it. And I guess that means using a storyboard.

Response to: Teh Pixels Thread! Posted December 23rd, 2009 in Art

I made this with Pixen, Mac OSX's pixel editing software. It was more for experimenting more than anything. He should blink too. Just wait and see.

Teh Pixels Thread!

Response to: Ng Levels Art Collab Posted December 21st, 2009 in Art

Personally, I think it's her wrists. I know it's stylized, but it's disturbingly narrow.

Response to: My Artwork Posted December 21st, 2009 in Art

So did you do any figure drawings? Can't you refer back to them? Can we see them?

Response to: My Artwork Posted December 20th, 2009 in Art

Exaggeration in cartoons and anime are perfectly fine, but there's a difference between exaggerated anatomy and none at all. You can still exaggerate anatomy, but only if you know what it is you're exaggerating, and as such, you still have to know where to place the joints and limbs, and what they look like. That's why people have been suggesting real life drawings. Once you can do those, you can do cartoons too. Cartoons aren't any easier than realism despite appearances; you still need experience from life drawings.
Do not weigh too heavily on your own perception of your artwork. It will change as you get better and see more artwork. It is normal to view most average or below average artworks as having acceptable quality, but when you get better, it starts to get hideous; you start to see the errors in anatomy or the coloring. That's why most artwork doesn't impress me much anymore; I can see the errors.

Response to: My art and ish Posted December 20th, 2009 in Art

Either that, or his "spinal column" (looks more like a femur bone, actually) is too small.

Response to: My Artwork Posted December 20th, 2009 in Art

The problem with your comic work is that it makes it obvious you don't know that much about anatomy, and that you did not use reference. Yes, comics don't necessarily represent realism so much, but at the very least, characters drawn in a comic style can and should still display proper anatomy. Trust me, people can tell the difference.

Response to: My Artwork Posted December 20th, 2009 in Art

At 12/19/09 11:57 PM, wesmeadow wrote:
At 12/19/09 10:49 PM, Angelus-Mortis wrote: I think the confusion comes from it being not drawn very well, and the fact that he's wearing magenta. Of course, it can be done (see Miles Edgeworth), but then at least Edgeworth is drawn well enough in the game that it's obvious he's a guy.

I think he meant to draw a vampire with pale complexion, but even with pale complexion, there should be shading.
Shading is not my strong point clearly and adding tone just does not lookgood for my MALE character. If you want to see tone color then here is the only time I ever added it.

That's not quite what I meant; I meant that you should use more than one tone for the skin, just like how you shaded the clothes. It needs some shadows.

Response to: My Artwork Posted December 19th, 2009 in Art

At 12/19/09 11:41 PM, wesmeadow wrote:
That's almost a stupid as the Twilight vampires. I'm sorry, but I hate when vampires are twisted to serve the author's purpose. I read Dracula, and I hate when people fuck around with vampire mythology.
End rant
Where the hell were you when "Blade" came out? A good vampire with a katana going after other vampires. There you go a movie that alters against the original mythology YET people love it! Bet you went to see it or even have the film in your home collection! If not then clearly you are not down with present time and must be back in the dark ages.

Rottentomatoes gave it 55%, compared with Twilight's 49%. Not too much different, I'd think.

And Castlevania is way better anyways.

Response to: My Artwork Posted December 19th, 2009 in Art

I think the confusion comes from it being not drawn very well, and the fact that he's wearing magenta. Of course, it can be done (see Miles Edgeworth), but then at least Edgeworth is drawn well enough in the game that it's obvious he's a guy.

I think he meant to draw a vampire with pale complexion, but even with pale complexion, there should be shading.

Response to: My Artwork Posted December 19th, 2009 in Art

At 12/19/09 06:25 PM, big-jonny-13 wrote:
At 12/19/09 06:15 PM, wesmeadow wrote: Yes a vampire will burn in day light, IF they do not have the spiffy magical sun pendant, which Kane was looking to take from the family home.
That's almost a stupid as the Twilight vampires. I'm sorry, but I hate when vampires are twisted to serve the author's purpose. I read Dracula, and I hate when people fuck around with vampire mythology.
End rant

You'd have to have a really, really, really good reason why they're vampires, and not simply just humans. I mean if it's satire and you're making fun of their weaknesses or something, then I guess it's alright--but I still contend it would have to be done really well.

Response to: Ng Levels Art Collab Posted December 19th, 2009 in Art

Okay, so I'm not really doing level 45, but I did manage to convince my friend to join. He'll be coloring level 45. I did the lines, but that's because LegolaSS said it was okay.

Ng Levels Art Collab

Response to: Ng Levels Art Collab Posted December 17th, 2009 in Art

I just realized there was a dark aura (haha). I think I should change the level 23 one I did to a dark aura. It's closer to the lighting I made it with anyways, and there aren't too many dark aura picturers.

Response to: Ng Levels Art Collab Posted December 17th, 2009 in Art

Okay, now it's done.

Overlord Berserker, dark aura

http://img.photobucket.com/albums/v405/b tl/Berserker.png

Ng Levels Art Collab

Response to: Ng Levels Art Collab Posted December 17th, 2009 in Art

I personally think the best thing to do would be to send a PNG with transparent backgrounds (note for those who don't know: the transparency options in a PNG are better than those in a GIF! You can have things like 50% transparency...you don't need color matte.) But it said in the instructions to send a PNG with a white background.

Response to: Ng Levels Art Collab Posted December 17th, 2009 in Art

At 12/17/09 06:10 PM, J-qb wrote:
At 12/17/09 03:56 PM, Angelus-Mortis wrote: Update on level 53.
is looking really cool... is it gonna stay more comicey, or will you smoothen it later?

Well, it will look somewhat like this, but with some colored lighting. Which will probably make it look smoother. I did try using smoother shading, and I did want to know what it would look like that way, but it didn't really work out, so I'm going to keep it like this.

Ng Levels Art Collab