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Author Search Results: 'AdventGames'

We found 72 matches.


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Viewing 1-30 of 72 matches. 1 | 2 | 3

1.

Sad

Topic: Advanced Php File Uploading?

Posted: 01/03/09 05:52 PM

Forum: Programming

well, i got up to the point of storing the file info and ID and what not, but i don't see how i use the get method to get the id in the url and then request the file through the id and what not when i use a post form to send the data, which goes to another page that moves the file to the uploads folder and then saves the id and what not in the mysql database so where does the get part come in and you can't use the get method with the FILES array which is what i use to upload so how does that tie in with the whole using the get method to show the id and what not, i see how it works but i'm confused with how that works?


2.

Happy

Topic: attachMovie Problem?

Posted: 12/07/08 07:56 PM

Forum: Flash

nevermind, i got it :D


3.

None

Topic: Argh...another annoying problem

Posted: 12/07/08 07:41 PM

Forum: Flash

lol, like this

// Just some Variables set up
onClipEvent(load){
speed = 7;
speed2 = 5;
scale = _xscale
}
// Everything below is pretty self explanitory
onClipEvent(enterFrame){
if(Key.isDown(Key.UP)){
this._y -= speed2;
this.gotoAndStop("Run");
}
else if(Key.isDown(Key.DOWN)){
this._y += speed2;
this.gotoAndStop("Run");
}
else if(Key.isDown(Key.LEFT)){
this._x -= speed;
this.gotoAndStop("Run");
this._xscale = -100
}
else if(Key.isDown(Key.RIGHT)){
this._x += speed;
this.gotoAndStop("Run");
this._xscale = 100
}
else if(Key.isDown(Key.SPACE)){
this.gotoAndStop("Crouch");
}
else if(Key.isDown(Key.CONTROL)){
this.gotoAndStop("Punch");
}else{
this.gotoAndStop("Idle");
}
}


4.

None

Topic: attachMovie Problem?

Posted: 12/07/08 07:30 PM

Forum: Flash

can anyone figure this out?


5.

Happy

Topic: Argh...another annoying problem

Posted: 12/07/08 07:29 PM

Forum: Flash

hm, and he want finish the animation, well first, you have to add else ifs on every other if after the first,
then on the line of code where he goes idle, you shouldn't have to put it in another event handeler so just put else{ like i said in the beginning and try that, plus remember that it does it if the key is down so if you just tap and release it probably want do the whole thing, so if you want it to always do the full animation you'll have to go a little more into it


6.

None

Topic: Argh...another annoying problem

Posted: 12/07/08 07:08 PM

Forum: Flash

hm, can you show a script or sumthin?


7.

None

Topic: attachMovie Problem?

Posted: 12/07/08 07:04 PM

Forum: Flash

oh here :),

this is the code on the button to attach the movieclip

on(release){
var count:Number = 0;
count++;
var holder:MovieClip = _root.attachMovie("Warriors","Warriors"+
count,this.getNextHighestDepth());
}


8.

None

Topic: Argh...another annoying problem

Posted: 12/07/08 06:47 PM

Forum: Flash

well, if you are trying to get him to go back to the idle frame after punching, then simply put an else statement after the attack code and say something like
else{
gotoAndStop(or play however you set it up )();
}
and it should go back to that frame as long the animation is not down or whatever,
if thats what you're asking :)


9.

Expressionless

Topic: attachMovie Problem?

Posted: 12/07/08 06:42 PM

Forum: Flash

I'm having this problem attaching movieclips in as2 the actual attaching works fine, but for some reason all the movieclips attached after the first mimic the first movieclip, so like if it falls, they all fall etc?


10.

None

Topic: Sound Problem

Posted: 07/18/08 01:53 AM

Forum: Flash

can somebody help?


11.

Angry

Topic: Sound Problem

Posted: 07/18/08 12:41 AM

Forum: Flash

See the background sound in my game is higher than my vocal sound so you can't here it so i
made an AS layer with this code after i linked the BG sound with and id called sound1, while putting the BG sound on another layer as an event to loop and my vocals on another
here's the code:

mySound3 = new Sound(this);
mySound3.attachSound("sound1");
mySound3.setVolume(50);

but for some reason the sound of the whole scene goes down, please help!


12.

Happy

Topic: Flash Game License question

Posted: 07/17/08 01:19 AM

Forum: Flash

At 7/17/08 12:13 AM, AdventGames wrote: anyone else had a flash game license problem like this

on this website here

http://www.flashgamelicense.com


13.

None

Topic: Flash Game License question

Posted: 07/17/08 12:13 AM

Forum: Flash

anyone else had a flash game license problem like this


14.

Happy

Topic: Flash Game License question

Posted: 07/16/08 11:49 PM

Forum: Flash

oh, i'm sorry i wasn't talking about mochiads , i was approved by them, just not at flash game license yet?


15.

Happy

Topic: Flash Game License question

Posted: 07/16/08 11:22 PM

Forum: Flash

we submitted our game with mochiads, and we have been waiting for pending approval even though the game is completely done, so we was just were wondering how long does it take to be finished pending approval?


16.

Happy

Topic: Voice Actor Wanted

Posted: 07/14/08 07:38 PM

Forum: Audio

can somebody please voice act for me?


17.

Happy

Topic: Voice Actor Wanted

Posted: 07/14/08 06:12 PM

Forum: Audio

i have the script and you can PM me if interested.


18.

Happy

Topic: Voice Actor Wanted

Posted: 07/14/08 06:10 PM

Forum: Audio

I need a adventurous narrator voice preferably a teen voice please?


19.

Happy

Topic: voice actor needed

Posted: 07/14/08 06:01 PM

Forum: Flash

das cool anybody else want to voice it?


20.

Happy

Topic: voice actor needed

Posted: 07/14/08 05:59 PM

Forum: Flash

did you send it


21.

Blushing

Topic: voice actor needed

Posted: 07/14/08 05:48 PM

Forum: Flash


22.

Happy

Topic: voice actor needed

Posted: 07/14/08 05:43 PM

Forum: Flash

did you send it


23.

Happy

Topic: voice actor needed

Posted: 07/14/08 05:25 PM

Forum: Flash

yeah that'll be great.


24.

Happy

Topic: voice actor needed

Posted: 07/14/08 05:20 PM

Forum: Flash

i need more of a narrator voice i have the script if you need it


25.

Happy

Topic: voice actor needed

Posted: 07/14/08 05:08 PM

Forum: Flash

could somebody please voice act for my game i don't have the proper equipment or talent so please help!


26.

None

Topic: AS Gravity

Posted: 07/07/08 02:52 PM

Forum: Flash

please


27.

Happy

Topic: AS Gravity

Posted: 07/07/08 12:17 PM

Forum: Flash

anymore suggestions? please


28.

None

Topic: AS Gravity

Posted: 07/07/08 03:34 AM

Forum: Flash

i don't know exactly how you want me to do that, if i just comment out the SPACE key*attack if statement then he will run but just continue running?


29.

Happy

Topic: AS Gravity

Posted: 07/07/08 03:04 AM

Forum: Flash

sorry, but all my character does is punch now any other suggestions?


30.

Angry

Topic: AS Gravity

Posted: 07/07/08 02:41 AM

Forum: Flash

I have went through many aggrevating nights figuring out movement and making my own engine but now i'm stuck on one last thing, i'm stuck on gravity, could somebody please help
here's my code:

onClipEvent(load){
speed = 10;
gravity = .8;
jump = -10;
}
onClipEvent(enterFrame){
if(Key.isDown(Key.RIGHT)){
_x += speed;
gotoAndStop(2);
_xscale = 100;
}
else if(Key.isDown(Key.LEFT)){
_x -= speed;
gotoAndStop(2);
_xscale = -100;
}
else if(Key.isDown(Key.UP)){
_y += jump;
jump += gravity;
gotoAndStop(3);
}
else if(Key.isDown(Key.SPACE)){
gotoAndStop(4);
}else{gotoAndStop(1);
}
if(_y > 410){
_y = 400;
}
}


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Viewing 1-30 of 72 matches. 1 | 2 | 3