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Author Search Results: 'Acid-Animations'

We found 211 matches.


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Viewing 1-30 of 211 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8

1.

None

Topic: Can't update to Flash Player 10.

Posted: 12/01/08 03:11 PM

Forum: Flash

I should refer to it as Fag Player 10 instead.
>:C


2.

None

Topic: Can't update to Flash Player 10.

Posted: 11/30/08 10:45 AM

Forum: Flash

And yeah... I don't even HAVE a (C:) drive.


3.

None

Topic: Can't update to Flash Player 10.

Posted: 11/30/08 10:44 AM

Forum: Flash

My local disk drive is (H:).
Their package installs automatically onto (C:) without a choise of changing it.
Could one of the most used software developers be such dumbasses by not giving you the option which disk drive to install it into?
Wow.


4.

None

Topic: Need help with hitTest

Posted: 11/17/08 03:11 PM

Forum: Flash

Let's try again.

I have the script:

if (_root.bluecar, hitTest(_root.block4)) {
set(_root._name = block1, block4a);
}

So that when "bluecar" hits "block4" I want "block1" to replace the instance name with "block4a". Except when I add this script, it instantly replaces the instance name "block1" with "block4" without "bluecar" even HITTING "block4"

What's the problem here?


5.

None

Topic: Need help using hitTest function!

Posted: 11/16/08 04:21 PM

Forum: Flash

I have the script:

if (_root.bluecar, hitTest(_root.block4)) {
set(_root._name = block1, block4a);
}

So that when "bluecar" hits "block4" I want "block1" to replace the instance name with "block4a". Except when I add this script, it instantly replaces the instance name "block1" with "block4" without "bluecar" even HITTING "block4"

What's the problem here? D:


6.

None

Topic: Animation technique

Posted: 08/23/08 05:25 PM

Forum: Flash

At 8/23/08 05:23 PM, zrb wrote: Now your just being a dumbass.

Almost unlocked the video man!


8.

None

Topic: How is this flash technique done?

Posted: 08/23/08 05:21 PM

Forum: Flash

I'm a gifted mushroom pie.


9.

None

Topic: How is this flash technique done?

Posted: 08/23/08 05:18 PM

Forum: Flash

lulz


11.

Shouting

Topic: 100 British soldiers dead in Iraq

Posted: 06/14/08 09:42 AM

Forum: General

It seems to be the case that the LESS amount of people dead, the more bigger and important the tragedy..

D:


12.

None

Topic: Ok, here's the deal..

Posted: 04/18/08 04:56 PM

Forum: Flash

At 4/18/08 04:44 PM, polym wrote:
...That is assuming I actually get some help :/
wow, you wait ONE FUCKING HOUR for help!

Calm the fuck down.


13.

None

Topic: V-Cam Trouble

Posted: 04/17/08 06:34 PM

Forum: Flash

With the V-Cam flash open, do Ctrl+L, put a . after each symbol you're transfering. Then try.
=D?


14.

Shouting

Topic: Oh noes!!11one

Posted: 04/17/08 06:33 PM

Forum: Flash

I'm trying to make a psychedelic animation, but it's hard to leech ideas from my imagination, since I've never taken any psychelic drugs :'(

WHAT SHOULD I DO :'O!!!!!!!!!!!!1111111oneoneone


15.

None

Topic: Need bit of help for _root

Posted: 12/17/07 03:59 PM

Forum: Flash

At 12/15/07 05:27 PM, Kart-Man wrote: Perhaps the _name property would do the trick?

if (this.hitTest(_root.block4)) {
_root.block4._name = "block3";
}

We have a winner :-)


16.

None

Topic: Html - Website Won't Load Flash.

Posted: 12/17/07 01:16 PM

Forum: Flash

That did it. Nice one mate :)


17.

None

Topic: Html - Website Won't Load Flash.

Posted: 12/17/07 01:14 PM

Forum: Flash

At 12/17/07 01:07 PM, under-siege wrote: The swf should be in the same folder as your html file.

mk i'll try that


18.

None

Topic: Html - Website Won't Load Flash.

Posted: 12/17/07 01:05 PM

Forum: Flash

I now wonder if I should move the 'main.swf' file into 'public_html' folder OR 'public_ftp', but the file is .swf, so should I create a file called 'public_swf' ? Here's a screenshot.

Html - Website Won't Load Flash.


19.

None

Topic: Html - Website Won't Load Flash.

Posted: 12/17/07 01:01 PM

Forum: Flash

Hello, I've embedded an HTML to my website called 'index.html' which includes the following:

<html>
<head>
<title>Future Flash Web - Website designs of the future!</title>
</head>

<center>
<body bgcolor="#000000">

<object width="900" height="500">
<param name="movie" value="main.swf">
<embed src="main.swf" width="900" height="500">
</embed>
</object>

</body>
</center>
</html>

If you click
here you can see the flash doesn't seem to want to load :S

It's instructed to load the uploaded file 'main.swf' to 'index.html' in the 'public_html', it does this, but the flash movie just doesn't load.

Anyone know how to solve this?

Thanks :-)


20.

None

Topic: How do I hide a movie clip?

Posted: 12/15/07 12:14 PM

Forum: Flash

At 12/15/07 10:20 AM, Psycho wrote: removeMovieClip(); then insert it again when you need it? Or make a frame inside the MC where nothing's there, no actions, stuff or whatever and make it go normal again when you want it.

What about if i want to put the actions into a movie clip to remove a different movie clip using like:

onClipEvent(enterFrame){
if (this.hitTest(_root.block2)) {
_root.

?

Would it be something like..

onClipEvent(enterFrame){
if (this.hitTest(_root.block2)) {
_root.removeMovieClip(block1);


21.

None

Topic: How do I hide a movie clip?

Posted: 12/15/07 09:56 AM

Forum: Flash

And by hide i don't just mean the visibility, i mean all the functions including actionscript INSIDE that movie clip. Thanks :-)


22.

None

Topic: Need bit of help for _root

Posted: 12/14/07 04:43 PM

Forum: Flash

Hey. Mkay. Look at the picture below. Assume the block's instance name is "redcar" and the circle's instance name is "block4". I need actionscript so that when the block hits the circle, the circle's instance name changes to "block3". Anyone can do that?

Something like..

onClipEvent (enterFrame) {
if (this.hitTest(_root.block)) {
_root.block4
//some how change "block4" to "block"

Thanks if you can help :-)

Need bit of help for _root


23.

None

Topic: Need As Help: Random Race Win

Posted: 12/14/07 04:31 PM

Forum: Flash

At 12/14/07 01:34 PM, souled wrote:
At 12/14/07 01:20 PM, Bossa wrote: When they load you should tell them to create a random number between max and min speed, store that as a variable and refer to that in the enterframe script.
Yeah so on the computer dots you put:

onClipEvent(load){
speed = random(5)+2;
}
onClipEvent(enterFrame){
if (_x<550){//change 550 to size of the track
this._x+=speed;
}
}

Look at random if you don't understand.

Ah nice one mate :-)

On the 'speed = random(5)+2;' part, was does the (5)+2 part mean? i know its the speed but how would i slow it down/speed it up, and does it multiply?

Thanks. ;)


24.

None

Topic: Need As Help: Random Race Win

Posted: 12/14/07 12:57 PM

Forum: Flash

At 12/14/07 12:46 PM, Acid-Animations wrote:
Basically just need the speed of the cars to be random in between a speed, example (speed): <5 <10

5<speed<10 is what i meant ;[


25.

None

Topic: Need As Help: Random Race Win

Posted: 12/14/07 12:55 PM

Forum: Flash

At 12/14/07 12:49 PM, GuyWithHisComp wrote:
At 12/14/07 12:46 PM, Acid-Animations wrote: Basically I'd like to know how to make the 3 computer dots win in a random order, anyone know?
Depends on what script you're using for the computer played dots.

..Actionscript 2.0?

Basically just need the speed of the cars to be random in between a speed, example (speed): <5 <10


26.

Shouting

Topic: Need As Help: Random Race Win

Posted: 12/14/07 12:46 PM

Forum: Flash

Hi :)
I'd like you to view this...
hold down the > arrow key to accelorate.
Basically I'd like to know how to make the 3 computer dots win in a random order, anyone know?
here is what is added to the human dot:

xspeed = 0;
yspeed = 0;
acceleration = 0.2;
friction = 0.9;
maxspeed = 5;
radius = ball._height/50;
onEnterFrame = function () {
if (Key.isDown(Key.LEFT)) {
xspeed -= acceleration;
} else if (Key.isDown(Key.RIGHT)) {
xspeed += acceleration;
} else {
xspeed *= friction;
}
if (xspeed>maxspeed) {
xspeed = maxspeed;
}
if (xspeed<-maxspeed) {
xspeed = -maxspeed;
}
if (yspeed>maxspeed) {
yspeed = maxspeed;
}
if (yspeed<-maxspeed) {
yspeed = -maxspeed;
}
if (ball._x>550) {
xspeed = -(Math.abs(xspeed));
}
if (ball._x<radius) {
xspeed = Math.abs(xspeed);
}
if (ball._y>Stage.height-radius) {
yspeed = -(Math.abs(yspeed));
}
if (ball._y<radius) {
yspeed = Math.abs(yspeed);
}
ball._x += xspeed;
ball._y += yspeed;
};


27.

None

Topic: Collision Test Help pl0x?

Posted: 12/13/07 01:16 PM

Forum: Flash

At 12/13/07 12:26 PM, under-siege wrote: That sceen shot shows me that you are trying to make your car movieclip goto frame 1 of a scene called "position". Now seeing as you can't have scenes within a movieclip, this is obviously not going to work.

Awesome man!! That did it :)))
<3


28.

None

Topic: Collision Test Help pl0x?

Posted: 12/13/07 11:47 AM

Forum: Flash

I added the AS to the car, the AS was valid, however when it came into contact with the box nothing happened :|

Any suggestions?

Collision Test Help pl0x?


29.

None

Topic: Collision Test Help pl0x?

Posted: 12/13/07 11:44 AM

Forum: Flash

At 12/13/07 11:26 AM, Flamin-Noraa wrote: onClipEvent (enterFrame) {
if (this.hitTest(_root.block)) {
_root.gotoAndPlay("position");
}
}

Do I add that to a movie clip (if so, which) or just a keyframe?


30.

None

Topic: Collision Test Help pl0x?

Posted: 12/13/07 09:46 AM

Forum: Flash

Hi. I'm stuck with collision/hit test.

Go to this and hold the > aarow key to go to the block. The car variable is 'circle' and block variable 'block'. How can I, when the car touches the block, make it go to a scene called "Position"?

Thanks >:D


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Viewing 1-30 of 211 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8