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Response to: 60 Frame Collab 5: Posted March 8th, 2013 in Collaboration

At 3/7/13 05:20 PM, zeebrafication wrote: A-Genius (3parts)
Zeebra

ops .... what about the 4th part and the icon? do I need to submit them again?

Zeebra can you make sure that part 2 is this one:

swf

flv

here is part 4 again:

SWF:
http://www.newgrounds.com/dump/item/33f0857549bf258d06f9dbbb 0ec670af

FLV:
http://www.newgrounds.com/dump/item/97bd371273e9d61fcf128468 0d13a22c

here is the icon again:

Icon

Response to: 60 Frame Collab 5: Posted March 7th, 2013 in Collaboration

At 3/7/13 09:00 AM, MacDonaldFin wrote:
At 3/6/13 04:53 PM, Mrcoleman321 wrote:
Oh no no no, you miss understand. The deadline is still February. The release of the collab is meant to be June.

as long as I complete all my works before the deadline I am fine !

Response to: 60 Frame Collab 5: Posted March 6th, 2013 in Collaboration

At 3/6/13 04:53 PM, Mrcoleman321 wrote: Wait... I thought he changed it from June 2013 to January 2013. Then later changed it to February 2013. He changed it back to June? O_o

I really can't understand this but I think it is good because if he made it in June in the first place I wouldn't worked quickly to complete my work! I feel free now that I already completed all my parts :P

anyways , I think he expand the date to attract more parts to be completed.

Response to: 60 Frame Collab 5: Posted March 5th, 2013 in Collaboration

Do you have cs4 to check if my convertion to my and others are working in cs4? I just want to make sure I haven't missed anything !

Response to: 60 Frame Collab 5: Posted March 5th, 2013 in Collaboration

At 3/5/13 04:55 AM, MetalBooster wrote:
At 3/4/13 07:38 PM, TS-Romulus wrote:
At 3/4/13 02:27 PM, Max-Vador wrote:
It comes out in June, sir

What?! can't you guys make it come out earlier than that time please?

Response to: 60 Frame Collab 5: Posted March 4th, 2013 in Collaboration

At 3/4/13 11:03 AM, MetalBooster wrote: (I am not double posting,somebody tell that sumbit button)

Damn it!I had stylishly written thee above text.It just got aligned.Just wanted to say someone got CS5 here right now!

lol just covert you work to cs5 and then send your links here so I can convert it to cs4 no need to have all these cs6 flood!

Response to: 60 Frame Collab 5: Posted March 3rd, 2013 in Collaboration

At 3/3/13 02:57 PM, MacDonaldFin wrote:

:His original intention for the extension was so that he could get 50 parts at least, and I may be wrong but I don't think we've reached that mark yet.

I think it's 44 parts so far ? if I didn't count it wrong :P there is still few seats left!

Response to: 60 Frame Collab 5: Posted March 3rd, 2013 in Collaboration

At 3/3/13 10:29 AM, A-Genius wrote: Ops sorry I thought you have CS5 :P

I want to know if my work will have my name on It or like the previous 60 frame collab ? :o

here is your work in CS4:
http://www.newgrounds.com/dump/item/56fb62ad37cd4befd6ef69df c39ada83

"I didn't change the name but I convert it into CS4"

I mean I want to know if I should include my name at the bottom of my work or is it already will be done by the collab organizer.

Response to: 60 Frame Collab 5: Posted March 3rd, 2013 in Collaboration

Ops sorry I thought you have CS5 :P

I want to know if my work will have my name on It or like the previous 60 frame collab ? :o

here is your work in CS4:
http://www.newgrounds.com/dump/item/56fb62ad37cd4befd6ef69df c39ada83

"I didn't change the name but I convert it into CS4"

Response to: 60 Frame Collab 5: Posted March 2nd, 2013 in Collaboration

At 3/2/13 04:24 AM, LightningLion wrote: SWF
http://www.newgrounds.com/dump/item/1e8520e71c2319445982d497 26eb7bc2

FLA (CS5)
http://www.newgrounds.com/dump/item/2200d0eab502809c6406185e dce08780

Dude! All you need to save to CS4 is just save as --> save as type --> CS4 --> Save Then send it here !

Response to: 60 Frame Collab 5: Posted March 2nd, 2013 in Collaboration

At 3/1/13 10:56 PM, YomToxic wrote: I'd like to join.

So, I have to use CS4 for this?

The deadline was the 28 of Feb. but I guess it's ok you can try post your work!

the rules are here :

RULES

Response to: 60 Frame Collab 5: Posted March 2nd, 2013 in Collaboration

At 3/1/13 06:09 PM, CzeryWassierSwizier wrote:
At 3/1/13 07:56 AM, A-Genius wrote: If you can't you need to convert it to CS5 so I can convert it to CS4 :P
Oops!
I didn't know you could save as cs5. I just got flash recently and I'm still learning how to use it.
CS5: http://www.newgrounds.com/dump/item/a43afcbb76c88824a00bf456 ecf803e0

hope it works.

CS4: http://www.newgrounds.com/dump/item/77cda79f21be4ee2b58fa15d 3ef6f501

Response to: 60 Frame Collab 5: Posted March 1st, 2013 in Collaboration

At 3/1/13 07:29 AM, MetalBooster wrote:

:Also,I am downloading flash CS6.Will that solve the problem?

If you can convert it directly to CS4 it will be fine!

If you can't you need to convert it to CS5 so I can convert it to CS4 :P

Response to: 60 Frame Collab 5: Posted March 1st, 2013 in Collaboration

At 2/28/13 11:08 PM, CzeryWassierSwizier wrote: Could someone please convert to CS4. I would be hugely thankful to that person.

Can you convert to CS5 so I can convert this to CS4 ?

Response to: 60 Frame Collab 5: Posted February 28th, 2013 in Collaboration

At 2/28/13 01:49 AM, ReklessCreati0n wrote:
At 2/28/13 01:46 AM, A-Genius wrote: I hope it was converted into cs4!
Part 2 Swf:
http://www.newgrounds.com/dump/item/33565b87ba92628da49870d0 fc02265c
Part 1 Fla:
http://www.newgrounds.com/dump/item/6749e373eae32b1552553d73 0eb35811

Part 2 Fla:
http://www.newgrounds.com/dump/item/ba61cfb2f5f7e340e716857e 7a8380c8

Part 3 Fla:
http://www.newgrounds.com/dump/item/1703b958233747d2c69787ba ed1c9470

I will see if I can Upload my last part 4 !
fixed the links

Thanks a lot!

here is part 4:

SWF:

http://www.newgrounds.com/dump/item/33f0857549bf258d06f9dbbb 0ec670af

FLV:

http://www.newgrounds.com/dump/item/97bd371273e9d61fcf128468 0d13a22c

Response to: 60 Frame Collab 5: Posted February 28th, 2013 in Collaboration

I hope it was converted into cs4!

Part 2 Swf:
http://www.newgrounds.com/dump/item/33565b87ba92628da49870d0 fc02265c

Part 1 Fla:
http://www.newgrounds.com/dump/item/6749e373eae32b1552553d73 0eb35811

Part 2 Fla:
http://www.newgrounds.com/dump/item/ba61cfb2f5f7e340e716857e 7a8380c8

Part 3 Fla:
http://www.newgrounds.com/dump/item/1703b958233747d2c69787ba ed1c9470

I will see if I can Upload my last part 4 !

Response to: 60 Frame Collab 5: Posted February 25th, 2013 in Collaboration

Ops did I convert my work to cs4 ?

Response to: 60 Frame Collab 5: Posted February 25th, 2013 in Collaboration

At 2/22/13 08:20 AM, A-Genius wrote: I will now send you all my things
great improvement on your parts, the colour brings structure to your piece. Still don't know why the girl is chained up but good work

60 Frame Part 2 was suppose to give her the reason for her being chained I will try to work on it that now I have internet!

Response to: 60 Frame Collab 5: Posted February 21st, 2013 in Collaboration

I am not sure if my other parts will be completed before the deadline, This is due to the fact that I will be away for a week tomorrow and will be back in 28th.

I have to complete all the parts tomorrow before I leave to the airport or I will miss the deadline!

I have colored my first part:

http://www.newgrounds.com/dump/item/450bb90c4e4914cefa868036 5cdcd4f2

If I couldn't give it some shades or complete the other parts I will send my .fla and my icon!

It is really a tough situation here.

Response to: Audio Quality Problem Posted February 19th, 2013 in Animation

At 2/13/13 11:50 AM, MacDonaldFin wrote: Oh no, there's nothing wrong with your flash. Simply follow this:
Go to File>Publish Settings>Audio Stream(If audio is set to stream) Audio Event(if audio is set to event).

Then just change the quality from the default (fast) to best or medium, depending on your file size requirements. The reason why the sound is different than when the .swf is exported is that while animating the sound is played at best quality whereas the .swf's sound setting is set to the fast quality when the .FLA is first created.

Thanks for the responds ! I already got the answer before, the size of the file grows quite big. anyways, I hope others who search for a solution to the problems knows right now!

Response to: 60 Frame Collab 5: Posted February 16th, 2013 in Collaboration

At 2/16/13 06:37 PM, MacDonaldFin wrote:
At 2/16/13 06:10 PM, A-Genius wrote:
Ah, this looks MUCH better, certainly so with the person on the left. The only thing is that the waist of the guy to the right seems to...jump around a fair bit even though it should mostly be staying idle, perhaps a LITTLE of tilt whenever the torso moves in the same direction.

sure, I will give it a try!

Response to: 60 Frame Collab 5: Posted February 16th, 2013 in Collaboration

I will split my animation into 4 parts ! each time I complete one I will submit it the final submission.

Before I color and give it a background to part one anything need smoothing out -need more frame-? specify the area!

I have decided to add more things to make more sense. Since, I can add more frames into each part. Here is the progress:

http://www.newgrounds.com/dump/item/73502ffe4c83d57a789ab87a 411d5e52

I AM JUST SO EXACTED TO MAKE MORE SMOOTHING ! XDDDDDDDDDDD

Note: The area where the guy point to the boot need smoothing out is that right?

Audio Quality Problem Posted February 12th, 2013 in Animation

Hi everyone,

I Just don't get why does the audio plays well in while I animate but, when I test my flash movie the voice seems to change the quality into a poor quality voice?! was there something wrong with my flash?!

Response to: 60 Frame Collab 5: Posted February 12th, 2013 in Collaboration

At 2/11/13 04:17 PM, Jurgen wrote:
At 2/11/13 02:04 PM, A-Genius wrote: Any feedbacks? Please
We still don't know what's even going on. There's some guy, or maybe a girl, on her knees and I think she's begging, then the other person standing up appears to have a whip...but then they just shake around a lot and nothing really happens.

So in terms of feedback, I'd say maybe you should try re-doing it, or at least a few of the shots, to try and better tell the audience what's going on.

The movements are quite fast and almost robotic-like, it's pretty displeasing to the eye. For example, when the person on their knees is shaking their head, they do it way too quickly. Smoothen it out a bit, and have an extra frame on the end of each direction where the head only moves a small amount before shaking the other way, if that makes sense. It'll make it look more lifelike and realistic. Motion doesn't just stop dead like that, it always will slow to a stop, faster motion means a quicker stop, but nonetheless I'd say a good 90% a motion should have an extra frame or two after where it is slowing to a stop.

I think it got 73 frame now where should I cut the extra frames?!

http://www.newgrounds.com/dump/item/c68125322bc491329410fa14 c2ac6aab

It's hard to work with frame by frame. X_X

I don't really know where you think it looks like a robotic-like too! Do can't you be more specific on which area to work it!

( I know things aren't clear right now but after I add the backgrounds and other stuff)

I think the spit doesn't look very well, any links or something that may help?

These problems just gets in my way ! I want to finish this Q_Q! It driving me nuts !

Response to: 60 Frame Collab 5: Posted February 11th, 2013 in Collaboration

Thanks for the feedback I will see what I can do!

Response to: 60 Frame Collab 5: Posted February 11th, 2013 in Collaboration

This is the animation (60 frame)
http://www.newgrounds.com/dump/item/87bb1401d37c4161d21f9d3e 44a971f6

This how it happen to be when I split things up:

Part 1: (60 frame)
http://www.newgrounds.com/dump/item/6737a6ad71c2f163f8730707 503c4bbf

Part 2: (60 frame)
http://www.newgrounds.com/dump/item/ec9c80a17cc16417966a551a 02414c65

I don't really know which one to submit after coloring and backgrounds and stuff anymore!

Any feedbacks? Please

Response to: 60 Frame Collab 5: Posted February 10th, 2013 in Collaboration

At 2/10/13 03:23 AM, KidneyJohn wrote: I'd like to join in. I've already made a part.

FLA:http://www.newgrounds.com/dump/item/56974c7d189b9be9a14c 7b627710ea20

SWF:http://www.newgrounds.com/dump/item/db745bacd129ea90de4e 66115ace8277

It looks wonderful :3 I liked it! sure, why not?

Response to: 60 Frame Collab 5: Posted February 7th, 2013 in Collaboration

At 2/7/13 05:23 AM, Mabelma wrote: Could one still join for this collab? I ask becase I would love to try it out but I'm not sure if all the parts are taken yet.

yes haven't you looked at the new update? the deadline have changed to 28th of february

and all what you want to know is on the This link

Response to: 60 Frame Collab 5: Posted February 6th, 2013 in Collaboration

At 2/6/13 02:56 PM, Max-Vador wrote: the last 60 frames collab had some continuation parts, so i don't think it's entirely out of place. i think 3 parts would make more sense and have them spread out so you keep getting small parts of the puzzle.

as for the animation you're going to have to stretch it as it has no easing, or rather too even of spacing. the movements are a bit unnatural

Now that's what I was looking for thanks for the feedback I will be working on it later today !