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Help test my educational cartoon Posted April 25th, 2014 in Animation

Hi! I've made this education game/animation hybrid and I need some feedback.

The idea is that the player will view animated cartoons about a subject and then take a quiz or play a game.
I've uploaded the prototype on the dumping grounds, please play it and then complete the short questionnaire.
It will only take about 5 minutes.

Game: http://www.newgrounds.com/dump/item/44efe634a258530f9f4f0ab24be956c9

Questionnaire: https://www.surveymonkey.com/s/3PLGVBC

Thanks!


This is an extremely simple question but I just can't figure it out (or find the right thing on google). I'm sure I have done this before and I feel like an idiot.

All I want to do is drag the selection box to deselect part of a selection like a shape or line or an object.
Like in this image:
http://i.imgur.com/bpFfRyA.png

I know you can hold down shift to add stuff to the selection, but what is the shortcut for removing specific areas from the selection?

Deselecting Areas w/ Bounding Box

Response to: Swivel - SWF to Video - Released! Posted January 27th, 2013 in NG News

Wow, that is amazing!
Can't wait to convert loads of SWFs!

Response to: hitTestObject within animated clip? Posted May 1st, 2012 in Game Development

At 5/1/12 07:54 PM, 49th wrote: Hi, I am having some trouble performing a hit test in a frog game I am making.

When the UP key on the keyboard is pressed an animation in my 'frog' MovieClip plays of a frog jumping, and at frame 22 and 23 (the peak of it's jump) a second nested MovieClip appears for those 2 frames with instance name 'mouth'.

I am trying to hit test mouth against 'fly' which is found on the main timeline.

Here is the code which I can't figure out:

stage.addEventListener(KeyboardEvent.KEY_DOWN, frogJump);function frogJump(event:KeyboardEvent)
{
if(event.keyCode==38)
{
frog.gotoAndPlay(2);
if ((Object(this).frog.mouth).hitTestObject(fly)) {trace("FLY HIT")}
}
}

I receive the following error when UP is pressed:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at FrogGame_Game_fla::MainTimeline/frogJump()

Thanks for the help.

------------------------------------------------------------
----------------------------

I managed to solve this myself. I just put the hit test code within the actual movie clip.


Hi, I am having some trouble performing a hit test in a frog game I am making.

When the UP key on the keyboard is pressed an animation in my 'frog' MovieClip plays of a frog jumping, and at frame 22 and 23 (the peak of it's jump) a second nested MovieClip appears for those 2 frames with instance name 'mouth'.

I am trying to hit test mouth against 'fly' which is found on the main timeline.

Here is the code which I can't figure out:

stage.addEventListener(KeyboardEvent.KEY_DOWN, frogJump);function frogJump(event:KeyboardEvent)
{
 if(event.keyCode==38) 
 {
     frog.gotoAndPlay(2);
     if ((Object(this).frog.mouth).hitTestObject(fly)) {trace("FLY HIT")}
 }
}

I receive the following error when UP is pressed:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at FrogGame_Game_fla::MainTimeline/frogJump()

Thanks for the help.

Response to: Redesign 2012 Complete! Posted February 8th, 2012 in NG News

The redesign looks really beautiful, honestly. The previous design was fantastic also, and the fact that it lasted so long is a good testament to just how great it was. The redesign is even better, well done.