Enjoyed it, but not the perfect style of loop imo.
Definitely a step up from the other version!
One complaint (a minor one) is that you could've maybe optimised the looping marginally more.
My favourite element is all the sfx in the bg. Like the 'glass breaking-esque' sound (at 30/9s) and the various whirrings.
Having listened to it for maybe 10 minutes just now (and the previous version for 10-20 minutes altogether) I'm starting to get a bit tired of the slightly over-methodical layout.
Also, the tone of the instrument that plays the melody from 20-31s... it sorta seems overly distracting to me somehow.
The layout of the track seems to be 'dull repetitition with strange bg noises for 25s, with a quick build/drop to/from a 10s melody'. It's not really an ideal loop imo - I prefer a style that makes a loop sorta blend into itself - full of variations, but no particular bits that stand out. That's just my opinion of what a perfect loop is. Just my opinion.
I really enjoyed listening to it for 2-3 minutes, but it's not the style I'd want in a game.