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Lose Control [Connected Sounds Release]

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Credits & Info

Uploaded
Jul 22, 2017 | 7:32 PM EDT
File Info
Song
6.3 MB
2 min 47 sec
Score
4.42 / 5.00

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Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes.
Share Alike:
If you alter, transform, or build upon this work, you may distribute the resulting creation only under a license identical to this one.

*Please contact me if you would like to use this in a commercial project. We can discuss the details.

Score:
Rated 4.42 / 5 stars
Plays & Downloads:
414 Plays | 12 Downloads
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Genres:
Electronic - Dubstep
Tags:
brutal
ngauc
gobsmacked
connectedsounds

Author Comments

This is my submission for the NGAUC knock out round 2017!

Released via Connected Sounds!

Reviews


QuantumRiotQuantumRiot

Rated 4 / 5 stars

I can barely explain how much I like this. I can literally not find the words to describe it. The song travels too fast for me to explain how much I like it without already having another part to talk about — I'm playing it while I write. I felt the "Lose control" vocal was a bit overused, however, and the ending, like with Eventually, was kinda abrupt. I didn't really like the way that went. But other than that, superb!


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TaintedLogicTaintedLogic

Rated 3.5 / 5 stars

I like the hard-hitting vibe at the beginning, and the atmospheric elements that start to fade in soon after. I think the drop at :25 really overused those police siren samples, and underused the higher end of the frequency range, in addition to dragging on for a little too long. The addition of atmospheric elements at :54 again felt like a bit of a jarring transition, and the subsequent build-up is very similar to the first. The drop is different at the very least, but I think the minimalism, combined with your lack of utilization of the entire frequency range, really detract from my enjoyment of the piece overall. The composition simply needs more melodic content, and is also full of cliches (police sirens, build-ups that gradually raise the pitch, etc.). The mix is clean and clear throughout. It’s a catchy piece with a cool atmospheric element, but I think you needed more textural fill and a fleshed-out, well-varied structure to hit it home. Keep at it, GobSmacked! ;)

6.5/10


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Deep-BlueDeep-Blue

Rated 5 / 5 stars

got some riddim vibes to it, sick stuff!


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VisceralSoundsVisceralSounds

Rated 5 / 5 stars

it's my fokin boilen
solid stuff, gj my boi, love it


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GobSmacked responds:

Thabks alot daddy!!!!!:3


MiyolophoneMiyolophone

Rated 4 / 5 stars

This is pretty sharp, man! Solid job, I hope you make it to the next round :D
A few of my main criticisms:
-Weirdly, one of the things that bothered me the most were the drum fills at 0:37, 0:50, 1:54, and 2:07. Not only did they feel out of character of the piece overall, which in general was kind of laid-back with respect to rhythm, but also they were exactly the same every time. (I'm also assuming they were loops, which I'm not a fan of to be honest.) The mid-drop tom fills were cliché but not as objectionable in my opinion
-In general I though the bare-bones, no-bells-and-whistles feel of the track was pretty neat, but a couple moments felt a little too empty for my taste, especially the first few measures after the brass stabs at 1:30 and 0:13 (which were sick by the way) and the moment after the first drop (I know there's that quiet arp but it's just not enough for me)
-1:44 was s w e e t but for some reason that specific bass felt too loud for me in comparison to everything else in the drops (again at 1:51 and 2:00)
-The ending was kinda neat but overall didn't feel very final. I was missing some giant chord resolve with the choir and brass and everything, not just some growls and a bitcrushed evil laugh
-There wasn't really a melody like, at all, anywhere, but I can overlook that considering the genre
All that said, I actually thought it was really cool, I just felt like it had some moments of potential that weren't quite realized. Again, I think a more melodic section between the drops (a real melody, not just chords, and longer) would have also given the song more interest value and also duration because it's kind of short.
Anyway, nice work, and good luck in the next NGUAC phase if that happens
-Miyo


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GobSmacked responds:

Thanks man i really appreciate it that you took ur time and went through the whole song and constructively crticised it, i really appreciate that. And yeah I agree there were some points where i really didnt add to much or i was kinda lazy or felt like i had to finish the track asap. Ill try to keep improving!!!!