Credits & Info

Uploaded
Jul 14, 2017 | 10:01 AM EDT
File Info
Song
5.2 MB
2 min 18 sec
Score
4.06 / 5.00

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Licensing Terms

You may only use this piece for commercial purposes if your work is a web-based game or animation, otherwise you must make specific arrangements with the artist.

*Contains third-party samples.
Excercise caution when using it, refer to author comments / contact the author for details.

Score:
Rated 4.06 / 5 stars
Plays & Downloads:
289 Plays | 1 Downloads
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Genres:
Electronic - Video Game
Tags:
ym2612
olskool
nguac2017
spc700

Author Comments

So, I was putting my composing on hold until the NGUAC Competition had started. I still however after round 2 started, had some trouble coming up with a good track for it.

It was then that the thoughts came rushing. My dad and I woke up early and were on the road for an hour to visit my grandparents. As I was gazing upon the sunrise, it brought a wave of nostalgia back to me of my early childhood...for some reason. Anyway, most of this composition was written in my head during that car-ride.

I went full-on ol' skool for this guy and put all the love I had into it. I had nothing but fun composing for this one and I honestly had some doubts at first that I could write a decent track for the competition or even write one at all. But life is full of surprises.

So, surprise!

Extra credit:

Thanks to my family and friends for being so supportive.

Thanks to the creators of the YM2612 and the SPC700 sound chips.

Thanks to my fans.

Thanks to Intero "https://soundcloud.com/interovgm" for being my mentor and *cof* personal senpai *cof*.

And special thanks to God for my gift that has been given to me.

Reviews


FinnMKFinnMK

Rated 3 / 5 stars

* This is an official 2017 NGUAC review *

Mixing, mastering and production: Not too bad. The basic suffering of this piece (in terms of my score) is that I don't think it's a super standalone piece. I feel like it would work great in a video game or a quirky sci-fi indie film, but when I'm comparing to fully fleshed out songs and symphonic pieces and modern electronic tunes, the production values sort of pale in comparison.
As a chiptune piece, this sounds pretty good. The percussion bits could have been a little crisper and cleaner (they were slightly messy), but otherwise that's it.

Composition: Fun little quirky piece. Good choice of instruments; I especially loved the little repeated riff at 1:42 and 1:51. Again, points were lost here because while the track works well, it feels like a video game loop and not a complete, standalone track. One element that could have helped here is use of sectional repetition. By that I mean literally the repeating of sections, like a chorus. Cloud Caravan starts small and basically just adds more and more for two minutes until it ends. There are quieter and louder sections; the dynamics are good. But with no repeated sections, it's hard as a listener to ground myself anywhere or know where I am exactly.

Keep on composing!


TheDukeofJuke responds:

Understandable. I had fun composing it and that's all that matters to me in the long run. I'm glad it could fit in a game since that is what I was going for. Probably not the best track to upload to the contest though, but whatever. Thanks for the review and kind words. Glad you enjoyed it though.


TaintedLogicTaintedLogic

Rated 3.5 / 5 stars

I like the cute, quirky mood of the piece. The chord progression is interesting, and the bubbly lead at :17 is really fun. Some of the instruments are a bit cheesy, and I think the transition at :44 is a little rough. The melodies at :47 are a bit simplistic, especially given the rhythm. The section at 1:03 also comes out of the blue a bit, and the kick gets a little lost in the mix there. At the very least, I’d recommend some reverb to smooth over some of the transitions in the piece. The latter half of this track is also pretty minimalistic, and sounds very different from the first half, which isn’t good news for the cohesion. The track seems a little rushed, and the structure needs to be fleshed out a little more if you want to incorporate all of these ideas. There are a lot of good ideas here, but the piece didn’t really come together for me all that well. I commend you for taking some risks with the sound design and pacing, but I think this track would function better in a videogame than as a stand-alone piece. Keep at it, Thedukeofjuke! ;)

7/10


TheDukeofJuke responds:

I will. I'm not stopping ever. I will be bettering myself musically constantly.


ZelgeonZelgeon

Rated 4.5 / 5 stars

Catchy and cool!


People find this review helpful!
TheDukeofJuke responds:

Thank you! :D


ChronoNomadChronoNomad

Rated 4 / 5 stars

Sounds pretty nice, I must say! It's cute and light, and definitely possesses that old school charm. You've got a very interesting mixture of sounds here, but it seems to work pretty well in the overall mix. The simple yet effective chords that start the whole journey off taper off in an interesting way before moving on into the next, much more layered sections. The entire journey seems to be over so quickly that I've listened a couple times already, but that isn't simply because the track itself is only a little over 2 minutes in length. The simple fact of the matter is that it's a fun and energetic piece of music that easily holds one's attention from start to finish--several times over!

The one thing that seems to be a bit off at times is your bass progression, and with chip instruments those moments of dissonance between the bass and synth melody become even more pronounced. I kind of love that slightly broken-sounding retro piano you use, though. Between that slight out-of-tune quality and the fact that it's chippy makes it really fun to me.

I am admittedly rather curious as to what inspired the section at the end that sounds somewhat like a telegraph transmission, but it's incorporated well and serves to add to the mystique. I'm thinking that you should take more early morning car rides with your dad! It really seems to get your creative juices flowing. :D


TheDukeofJuke responds:

I completely over-looked this when I updated the second time, but the glide option was checked on the bass instrument and that's the reason why the notes sounded like shit. Thank you for bringing this to my attention.

It's been fixed now.

Thank you for the advice and encouragement.


Daru925Daru925

Rated 4 / 5 stars

Thank you.


TheDukeofJuke responds:

You're welcome. ;)