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Credits & Info

Uploaded
Jun 25, 2017 | 5:55 PM EDT
File Info
Song
5.9 MB
3 min 27 sec
Score
2.46 / 5.00

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes.
Share Alike:
If you alter, transform, or build upon this work, you may distribute the resulting creation only under a license identical to this one.

*Please contact me if you would like to use this in a commercial project. We can discuss the details.

Score:
Rated 2.46 / 5 stars
Plays & Downloads:
198 Plays | 3 Downloads
Share Links:
Genres:
Electronic - Video Game
Tags:
city
space
crystals
emberphyte

Author Comments

I tried making a song for the contest, but it didn't speak volumes AT ALL, so instead, I'm submitting an old piece.
I'm still very proud of it, since it describes one of the best cities imagined: a city in the atmosphere, futuristic with all kinds of advancement.
Excuse the organs, and notice how i used the Fibonacci sequence, like a fucking nerd.

If you want to use this for anything, please ask me, and never EVER forget to give credit.

Reviews


TaintedLogicTaintedLogic

Rated 1.5 / 5 stars

I like the quirky mood. There’s a really harsh instrument that comes in on the downbeat of each measure toward the beginning. It sounds really high-pitched and jarring in my headphones. Same thing with the gritty white noise that comes in at :07 or so. I really think you need to use an equalizer to take some of the treble off of those instruments. I really wasn’t a fan of your instrumentation. A lot of the instruments here sound really unpolished and dry, like the drums at :16 and most of the synths too. Reverb could help, but I think the real problem is that you need to learn how to use an equalizer. Getting rid of some harsh and interfering frequencies here could really help give this piece a cleaner and more distinct sound. Also, I want you to consider methods of variation besides adding and subtracting instruments. The piano at :57, the synths at 1:12 and 1:28, etc., all come in without any forewarning at all, give the structure a jarring abruptness with a few too many twists and turns. Effective transitions often involve sweeps or crashes, drum fills, changes in dynamics, filtering, and phrasing. I’m not seeing you utilize any of those elements here, or anything else that could help smooth over these transitions. Overall, there are some good ideas here. A lot of the individual riffs and melodies are amusing, but the arrangement and mastering of the piece need some work. I’d suggest focusing on building stronger transitions as a priority. Once you feel like you’ve made a piece that flows smoothly, PM me and I’ll leave you another review. Keep at it, Emberphyte. :)

3/10


Emberphyte responds:

I'll try