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AIM - It's Not You, She's Dead

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Author Comments

A li'l dark diddy I did-y for the AIM contest.

Reference art: http://www.newgrounds.com/art/view/cope2k/zmb

https://soundcloud.com/crrse
https://twitter.com/crrse

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Really cool very good drums mixing and nice sound design. The atmosphere in the song is awesome. This kind of dark retro vibes make me think of kill the noise part 1 Awesome !

For whatever it's worth, I really enjoy the tone of this track and the rhythmic variety of the synths. I personally don't mind that the drums aren't mixed over the top of everything.

Reptiore responds:

You'll likely prefer the finalized version. I rushed this due to time restrictions/other projects/work. I just wanted to take part in another Newgrounds event, it had been awhile. Thanks though, I will surely upload a final version some day when I have the time. Heck, it may even make it onto the EP thingy I am doing.

AIM Judging Review
------------------
I'll keep this short for the sake of leaving you a digestible critique.

Sounds very 80's, not quite unlike something I'd expect to hear from this genre, especially with the arps and gates. Also clearly represents the artistic subject matter, an endless horde of zombies to kill. Props for that. Very relevant.

My main complaint is that, though darkwave typically doesn't have much diversity in its melodic matter, the percussion fell a bit flat. You may want to look at compression, EQ, and reverb there -- perhaps even some panning. The track as a whole could have done with a master limiter on top. It isn't making the most of the soundspace volume wise, sitting around 80% peaks.

Most professional studios abuse master limiters, but the appeal to the human ear cannot be denied -- the louder it is, the more pleasant it is perceived, and compression can create that illusion of loudness. Side-chaining, another form of compression, could be used to great effect to bring out those drums. I feel like they're fighting to come through the lower frequencies a bit. Some of your other arps are suffering in this vein too, and it's hurting your builds. Other than that, the mixing is on point.

Composition wise, there could be a little more variation. It feels like listening to the same track loop prematurely. Fade out is also abrupt. On the flip side, I don't see much you could have done besides dropping in a few drum fills to keep things fresh. Darkwave doesn't really lend itself to compositional insanity.

Keep plugging at that DAW! Definitely enjoyed this one.

A.I.M Judging Review
--------------------------------------------------------
Mixing - 5/5:
The mixing has been done quite well actually. Can be quite difficult to nail the eq'ing in atmospheric darkwave tracks like this, but you've done a great job at it. The general mixing sound very smooth, and I don't really have many complaints about it.

Sound Design - 4.5/5:
The synths are designed really well, and really helps building up the mood you were going for in this track. That sawy pad of goodness at 1:28 sounds amazing.
I do have one critique though. The drums and percussion sounds too flat. Especially the snare at 0:16 lack any type of depth to its sound. Because of this, it really stands out in a fairly atmospheric track. The snare sound you got going is probably perfect for a track like this, but you should work a bit on the reverb settings of it. Not really a major problem though.

Arrangement - 4/5
The arrangement is done in a way that keept my interest up throughout the track.
The part from 1:20 to 1:52 was epic, but I felt like you repeated the same thing over and over again without making any changes. It's true that there should be a lot of repetition in this genre, but when you repeat the same pattern over and over again for 30 seconds, the listener will most likely be tired of it after a while. from 0:16 to 0:52, you repeated the same melody over and over again as well, but here you added some extra layers after 15 seconds which kept the interest up.
Also, throughout the track I felt like the drum progression was a bit lackluster. Pretty much the same old 1-2 pattern over again. You really should vary your drums a bit. Add some fill ins, swithcu p the timing of your snare and clap hits, alter the pitch of your hihat, do whatever as long as you make sure to vary your drums. The one things that more often than not make a track sound samey(boringly repetetive) is the beat. By changing up the beat, you will be able to build up a lot more energy in your songs.

Art Relevance 5/5:
Probably the most important thing in this contest is that the track represents the art it has been inspired by. Your track builds up a dark and sad mood without sacrificing energy. In this way this track represent an intense and action-packed situation at the same time as it is representing a sad and dark mooded world. This is exactly what I see on the art you chose. The entire universe of the image seems to be dark and evil while the fight taking place is actionpacked and suspensefull. You certainly nailed this part.

Total Score - 4.625/5
Overall a really good track that represent the image well and has great mixing. A bit samey at times, but it still able to build intensity in a great way.

Ectisity - AIM Judge

Reptiore responds:

Thanks thanks, I am very self aware of my issues currently, but it was nice to hear some verification and not just being over-critical of myself. While I am looking to improve on those aspects, especially working on expanding on melodies. I am currently working on a computer from 2006-ish that cannot handle so many voices coming in from my pads and sometimes chords. It's quite a shame, but I definitely thank you for the verification, as mentioned.

I think everything that you have said in this review is an overall blessing as it verifies my analysis of myself- above average mixing, good at setting the mood, decent sound design, lackluster melody transitions, repetitive/lazy drumlines. (Which I have no excuse for, I literally just take the cookie-cutter patterns I hear in droll popular house tracks and use them everywhere.)

I wish I had more to say, since you have given me probably the only legitimate review on this website, aside from Real's circa-2015. Alas, I am socially awkward, antisocial, and all around abrasive.

Credits & Info

Artist

Listens
1,665
Faves:
7
Downloads
32
Votes
26
Score
4.41 / 5.00

Uploaded
May 23, 2016
1:39 PM EDT
Genre
Video Game
File Info
Song
7.6 MB
3 min 21 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.