Be a Supporter!

The Hellquake

Lights Expand Collapse

Credits & Info

Uploaded
Aug 5, 2015 | 1:26 AM EDT
File Info
Song
8.8 MB
3 min 51 sec
Score
0 / 5.00

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.

Score:
Rated 0 / 5 stars
Plays
372 Plays
Share Links:
Genres:
Other - Cinematic
Tags:
epic
egyptian
brass
strings

Author Comments

This is my latest work and I improve myself a lot if you checked my other work you may know what I means XD.

This my also second professional track.

I found that music work well on an adventure game or on a boss battle. Mainly this song have 3 parts allowing you to have a 3 phases boss.
( the first part end on the "bass section" the second is the "bass section" and the last is when the extra strings comes)

Now the instruments list because why not !

Male Choirs, Brass, Organ, Cello, Trumpet,Tuba, Harp, Violins Archaeopteryx ( the dinosaur growls) And Cinematic Drums.

Other important informations :

This music is composed and produced by me using Fl studio 12.

The Drum is made by me with kontakt 5 damage.

If you want to use this track for your project please contact me. If im interested I will give you the audio on the format you want !

I will be happy if you put my name on credits !

Reviews


blueboobluebluebooblue

Rated 5 / 5 stars

I actually like it a lot. It works perfect for what it is meant to be, an adventure/boss track
I don't think there's need for too much melody variation.
I understand what you mean by making the sub woofer shake and all that, but you don't need to peak your volumes to do it, there are many ways to do that effect but they require a lot of practice, I still can't get it right haha
I really like it, I can imagine it in a video game.


People find this review helpful!
ant4505 responds:

Wow , 5 stars :)

I can't write down my feeling right now but thanks you a lot!

Also you are right about the possibility of making all shake like a earthquake I just found raising the volumes of the drums and manage to master the rest to not lose anythings was funny.

About that part: "I don't think there's need for too much melody variation." I know thats is opinion but my first version had less variations and I found it a bit too repetitive there was nothing to keep the attention until the end.

The first version outro was exactly the same as at 00:28 second to 1:28 min. so to "fix" that I added a lead strings with new a melody to make like a climax for the end. Basically I had no choice sorry XD.

Peace


CaritasGamingCaritasGaming

Rated 3.5 / 5 stars

Honestly it's not really my cup of tea, but it's pretty decent for what it is.

Pros:
- It's excellently mastered, even if the drums were a bit loud. I could hear everything going on.
- The melody design is quite decent. It's....different.
- Variation. So much of it. I love it. So many different sounds, used in just about the best ways possible.

Cons:
- Sour notes. There's quite a few of them. Work with your melody just a little bit more.
- Some of your transitions were...not really there. It took me a second to notice that there was one.

Other than that, overall great job! You get a follower out of me, because I want to see where you go next.

Cheers!


People find this review helpful!
ant4505 responds:

Thanks dear CaritasGaming for this review.

The drum is loud because its part of the concept of the title "Hellquake" if you have a sub woofer and max your volume to ground will shake like a earthquake due to the drum.

"The melody design is quite decent. It's....different." with me all the melody design is "original" since im like the inverse of Ludwig van Beethoven; he wrote his music only on score sheet without having the chance to hear his work. For me if you present a score sheet I will not be able to read it but when I create my music I compose music I only put some notes and checking if they work well together and I use the generate and test method.

Thats true there are a lot of variation thats because the first version was to repetitive. I had to change to structure ( swap the intro and the "bass" section" ). I also added the Orchestra hit made with Sylenth1 a nice vst you may know at end for the lead strings. Glad thats helped you to listen this to the end without the annoying sense of repetition .

Hmmm Sour notes, that may due to my method if you could spot me those note with a time marker like " at 1:55 min" this will help me to find those because its hard for me to notice those since this his my child.

this may due to my speaker vs yours i means I can listen all of them with ease maybe its also I mentally know their position and you not. Again if you could spot me where are those hidden transition this will help me to improve my masterpiece.

Finally thanks for the follow and if you really want to "spy" on my works you can check this website

http://www.looperman.com/tracks?page=1&mid=ant4505&order=date&dir=d

I Mainly put all my decent work on that website.

But just for here is the list of the incoming music in newground:

- Razing Chronos
- Ginette
- King
- The Violent Factor
- The Grim Reaper Extended (maybe)

Funny fact, took me like 1 hours to make this reply XD