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Credits & Info

Uploaded
Aug 22, 2014 | 11:01 PM EDT
File Info
Song
6.6 MB
2 min 54 sec
Score
4.87 / 5.00

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Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.

Score:
Rated 4.87 / 5 stars
Plays & Downloads:
808 Plays | 23 Downloads
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Genres:
Electronic - Dance
Tags:
so
are
high
highs

Author Comments

A quick and messy idea.

Reviews


MaestroMikesMaestroMikes

Rated 4.5 / 5 stars

I decided to listen to this with headphones considering the genre. I was not disappointed!
The panning is fine to me -- not too much, and not too little. The variety of sounds fits in just nicely. They're consistent, which is good, although I feel the vocals around 1:24 sort of broke the consistency, and maybe using the same sounds you were already using would have been better kept.
Other than that, this is great!



TaintedLogicTaintedLogic

Rated 4.5 / 5 stars

I like the mysterious mood at the beginning. The beat is quirky and cool, and the instruments add to that effect. The saw-bass that pops in occasionally also adds to it considerably in my opinion. I think it could've progressed a little faster, although I appreciated that transition moment at 1:13 and the corresponding minimalistic drop. It sort of has this quiet energy and personality to it which I really liked. I'm not sure the vocals at 1:25 really worked for me, though. I feel like a simple bass slide or something would've done the job of transitioning into the drop there. It almost sounds like trap given the beat. I like how you really make the piece come full-circle at 2:23. The ending was a little lack-luster IMO. Maybe you could even make it loop. I think a lot of people don't really like this kind of music because they don't think it's good for neither dancing nor simply listening to, but I personally think this is good for both. This is a stand-out piece in this competition, whether that's good or bad. XD Very interesting work, my friend. You took a real risk with this one, but I hope it pays off because I like it. Keep it up, man! ;D

8.5/10


JoshuaHughes responds:

Thanks for the kind and constructive words, dude! I feel like I've learned a lot since making this and participating in the contest.


LockynLockyn

Rated 3 / 5 stars

Wow. I admire your bravery - submitting TRAP to this contest!? You fool!!!

In all honesty, I liked it a lot. The intro has a really nice atmosphere to it - sets the mood for the track title. (I recognize that wind downlifter vengeance sample btw. ;D) The chord arppegiator helped fill out the space, as it felt quite roomy until the bass was introduced, which is nicely done. Hihat roll patterns very reminiscent of most recent trap releases, so nothing new there. I really like the gentle almost vocal sounding echo note every four beats, it's a nice touch. The distorted blip is a really nice synth!

Nice siren riser and saw riser into the drop at around :30! Now here, the perc is nicely varied - I like the wind chime sounds in the back and the stick clicks all really nice touches. When the hihats come back in with a octave lowered blip, that part is where I feel the energy from the words "primal time" really kick in. The rising synth after seems a bit out of place because of a certain reason I'll point out later when I explain why I rated this 3/5.

The voice cuts into the synth back-and-forth section is one of my favorites of this track. The droning bass helps to keep the energy high. Then till the end, an interesting ending - you built up towards it! Nice.

Now for the reason I didn't give this a 4 or a 5, and this is pretty much solely the reason why. It's not your arrangement or your melodies or your mixdown - you have a pretty good feel of that I think. It's the INTENSITY of your sounds and drums, ESPECIALLY for a genre like trap. I'm not sure if you were going for trap when you made this, or perhaps you haven't heard of it yet, but your drums and synths all point toward that genre. The problem is, they're just not intense enough. Trap is categorized by high energy drums with almost overly compressed hits and short tails. The hihats sound almost like knives slicing into your eardrums. The sine bass used along with the kicks are usually quite strong and help to fill out the headroom of the track, because trap uses high pitched synths and varied short melodies like you did to fill the melody part and they aren't very substantial by themselves. I'm not saying to make everything loud - you need to make everything crisper, cleaner, and more POP BOOM POW, if that makes sense. I'm not saying to throw a Maximus on everything, because that's not how it's done. Have you heard of Aero Chord? He's a great example of how to get intensity without sacrificing mixdowns/proper headroom. Listen to his track Surface. You'll understand what I mean.

You may not have been going for this kind of sound at all in the first place, in which case I apologize. But honestly, you have to consider that the reason trap stays popular despite it's relatively basic/repetitive synthing and drums, the intensity of all the sounds drives the energy behind the track. If you are going for this sound, please consider this in your future works.

All in all, I enjoyed it. Keep it up man. I hope my comments helped, and if not, I hope they gave you another perspective at least. Cheers!

6/10
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NGAUC Knock-out Round Review


JoshuaHughes responds:

Thanks for making probably the most detailed review I've gotten so far! The whole time I was making this, I was thinking of Kor-Rune's NGADM submissions, and I was like "What the fuck am I even doing." Not only did I have no experience whatsoever in the genre, but it's not even a good contest genre in the first place. I felt it was so necessary to make, though. Not because I felt like the contest needed a trap track, but because I needed to make one for myself to explore some new techniques and my current abilities. Probably won't be a regular thing, but I'm very happy that you and LSD like it!

I think you have confirmed one of my fears when mixing, which is the fear of overcompression. This is probably my loudest track I've submitted so far, but I'm always nervous of those RMS values. This one had around -6 to -8 dbs, but I'm thinking I should maybe go up to -4 to really get a more full sound. Also, I'm absolutely trash on the low ends. It's something I've been working hard on remedying, but man do I feel like I'm missing an obvious key to the puzzle. I'll get it sometime.

"I recognize that wind downlifter vengeance sample btw. ;D"

Busted!


LucidShadowDreamerLucidShadowDreamer

Rated 5 / 5 stars

Whoah, this is awesome!
This piece is full of creative stuff everywhere. It sounds pretty experimental to me, although it seems you know what you're doing. All the interesting noises everywhere add a lot to the rythm and atmosphere; really good job with that.
The mixing is great too XD
Even the ending is fine :)
Although this is a kinda messy piece, I think you did an amazing job with it :p

Keep these great tracks coming ;)


JoshuaHughes responds:

You got it, man! Gotta get some spare time to see what you've been dishing out lately.