Ooh.
I like that effect on the intro guitar pluck, although it makes it feel just slightly behind the beat. It kinda detracts from the flow of the track until the transition into the electric guitar around :31, so I'd take a look at the timing of your delay and how loud it is. I like the variation in your chord progression, it changes a lot and you do well with the transitions.
Your drum patterns are really varied which I like a lot. The little ride cymbal roll around 1:16 was a nice little touch! The quiet section afterwards with the guitar solo is a sick transition into my favorite section - around 1:45. Love the triplet/syncopated part here with the guitar chords, it gives it a much more driving, intense feel. However, I wish you had used stronger ride cymbals and more syncopated kick patterns (remember metal drum set double kicks!), would have made this section stand out a lot more in a good way.
Transition back into the first chorus around 2:18, sounds similar except for an additional layered lead guitar which is the usual fair but I enjoyed it nevertheless. Good simple ending wrapped it up nicely.
Reasons why I didn't give it a 5: Mixing and timings. Some of the synths, like the guitar pluck with delay in the beginning, just didn't fit with your beat. They were slightly behind or ahead and dragged the flow of the track down and it really detracted from my initial listen through of your track. Mixing wise, your track is very one dimensional right now. It would really help to use a stereo enhancer or splitter plugin on your guitar chords and split them to both left and right, offsetting the timing on one side by a couple milliseconds - fills the track up with the sound, giving the track a bigger, more whole feel. Your drums were a bit too soft in general - up the volume and give them a little reverb. Mixing needs time and patience - it really is what makes a track sound professional.
Keep it up. I enjoyed it! Cheers.
6.5/10
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NGAUC Knock-out Round Review