Credits & Info
- File Info
- 4.3 MB
- 4 min 45 sec
- 4.40 / 5.00
- You must give credit to the artist.
- You may not use this work for commercial purposes unless you make specific arrangements with the artist.
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- If you alter, transform, or build upon this image, you may distribute the resulting creation only under a license identical to this one.
- Rated 4.40 / 5 stars
- Plays & Downloads:
- 1,166 Plays | 107 Downloads
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- Electronic - Chipstep
0. I don't know why I'm stuck on chiptune. I think it's because it's pretty straightforward in terms of sound design, so it lets me focus on the stuff I care more about (arrangement, melody, production to a lesser degree). It's also because I've been focusing on FM synthesis recently, which tends to go very easily with chippy sounds.
1. I was always impressed by how energetic Waterflame's songs were, so I wanted to write a song with an equal amount of energy. (himhim2340, this is for you ;-))
2. I think I really managed to push my production forward in terms of energy levels and good stuff like that. I've never written something so upbeat before. I never really cared to ace production, I always viewed it as a means to an end (so that people could understand the melodies etc.) This is because I believe that no one cares to listen to a song just because it's well produced.
3. I'm still using 99.9% FM synthesis.
4. Gonna just keep pushing at 9bit until it becomes 10bit.
5. Some of the better buildups I've done. Like that one at 3:10, I like it a lot. I'm actually using a reversed guitar sample in there, it makes it sound much more rich and interesting. (tricks of the trade ;o)
6. This song is so loud compared to my other songs. I always wondered how to get that extra loudness that well mastered songs have. Well I figured it out: ADD A TON OF BASS