Be a Supporter!

|R|The Five Horsemen

Download this loop! Lights Expand Collapse

Credits & Info

Date
11/20/2013
File Info
Loop
2.7 MB
2 min 25 sec
Score
4.53 / 5.00

Related Content

Heard in 1 Entry!


View all submissions featuring this audio file.

Licensing Terms

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes unless you make specific arrangements with the artist.
Share Alike:
If you alter, transform, or build upon this image, you may distribute the resulting creation only under a license identical to this one.
Score:
Rated 4.53 / 5 stars
Plays & Downloads:
894 Plays | 51 Downloads
Share Links:
Genres:
Other - Experimental
Tags:
loop
movie
guitar
bass

Author Comments

I had this melody in my head for a while before I made it. It can loop pretty good and I made it in the hopes that someone would use it in their game or movie/animation.

Enjoy!
~Rad

Reviews


GabryelordGabryelord

Rated 5 / 5 stars

Excelent work, very catchy and simple. gets my 5 stars.


Radiationator responds:

Thank you very much :)


toby128toby128

Rated 4.5 / 5 stars

It seemed a bit slow and empty compared to your other music at the beginning, but as elements were introduced I started to appreciate it. I can't say anything was out of place in this one, nor did anything seem so. Though it sure has a different feel than your other tracks. Calmer, less going on, yet it still has those rythms that are just awesome and original. Played this all day and still had it stuck in my head. Yet there's something only slightly unfufilling about this one. Might just be my taste in music, though I like what you did here. Sorry I dont have any really technical terminology or feedback that is specific. I dont make music I just listen to it. :D


People find this review helpful!
Radiationator responds:

Thanks for yet another awesome review, man! You've got to be my favorite fan! :D

And yeah, I can see what you are talking about, the missing element. I can hear it too, but so far I can't decide how to fix it. I'll probably eventually make a version with it fixed though.