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My take to NGMT round 3. Theme was "underground city." I pictured it as a deserted place with only a few people, which still runs fine as a smaller underground town/village.
I got some critic from the ending. I might work over a v3 with a better one (this one is a v2, which was SUPPOSED to be entered to the contest. In the end, not so significant differences, but still :/)
Made with LMMS 0.4.15 using ZynAddSubFX, freepats, Evanessence soundfont (with acmebargig's Meat head), Lmmaster's samples, SGM v2.01, and some freebie drum samples I'll name when I cba to do some research.
One thing I'd want to complain about has to do with feedback. Yes, it's a good thing. You left feedback. Nice, I appreciate. But for possible future NGMTs, any goddamn "Eeeeh, it might not fit the theme, idk really" is usually bullshit. Staying the theme is obviously the idea, but goddamnit, think before you spew it out. If it's jarringly not fitting the theme, it's obviously alright to say it. But even the theme doesn't necessarily mean it's just one scenario. It could be just a different approach to it, for example, do you ever hear cinematic music in good platformers? I don't think there are many of those games.
In the end, I'm just ranting about it, and you sane people shouldn't mind it. But I hope it gave you some thoughts :