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Home of dwarves (NGMTr3)

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File Info
4.6 MB
2 min 33 sec
4.39 / 5.00

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Rated 4.39 / 5 stars
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588 Plays | 37 Downloads
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Author Comments

My take to NGMT round 3. Theme was "underground city." I pictured it as a deserted place with only a few people, which still runs fine as a smaller underground town/village.

I got some critic from the ending. I might work over a v3 with a better one (this one is a v2, which was SUPPOSED to be entered to the contest. In the end, not so significant differences, but still :/)

Made with LMMS 0.4.15 using ZynAddSubFX, freepats, Evanessence soundfont (with acmebargig's Meat head), Lmmaster's samples, SGM v2.01, and some freebie drum samples I'll name when I cba to do some research.

One thing I'd want to complain about has to do with feedback. Yes, it's a good thing. You left feedback. Nice, I appreciate. But for possible future NGMTs, any goddamn "Eeeeh, it might not fit the theme, idk really" is usually bullshit. Staying the theme is obviously the idea, but goddamnit, think before you spew it out. If it's jarringly not fitting the theme, it's obviously alright to say it. But even the theme doesn't necessarily mean it's just one scenario. It could be just a different approach to it, for example, do you ever hear cinematic music in good platformers? I don't think there are many of those games.

In the end, I'm just ranting about it, and you sane people shouldn't mind it. But I hope it gave you some thoughts :



Rated 4 / 5 stars

The combination of the pads, organ, and drums were really cool. It is a bit simplistic, but the progression is interesting. I like how you make it very climactic using both the drums and the atmospheric instruments. The melodic development is admirable, and you have a good sense of harmonies and structuring. The ending bothers me though. It's not very creative - I'd even go so far as to call it lazy - and it doesn't do the piece justice. I know it's hard to have a conclusive ending to an atmospheric piece, but maybe you could make it loop. Maybe you could play around with the filters so as to tone it down (as in a fade-out), and then end with a big, decisive snare instead (that's also hard to pull off in an atmospheric piece, though, as it's a bit sudden). Overall, though, I like it. Simple, yet satisfying. Keep up the good work, Jernemies. ;D


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Jernemies responds:

Hey, thank you :)
Yes, that ending is likely the laziest by me -just having a simple drum track used earlier in play made a surprising deal of difference! Thank you for the suggestion, but I don't think I'm going to pull it off. Not my style, and also just as jarringly off-theme (though certainly not as lazy!)