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Credits & Info

Date
11/29/2012
File Info
Loop
11.1 MB
4 min 51 sec
Score
4.55 / 5.00

Licensing Terms

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes unless you make specific arrangements with the artist.
Share Alike:
If you alter, transform, or build upon this image, you may distribute the resulting creation only under a license identical to this one.
Score:
Rated 4.55 / 5 stars
Plays & Downloads:
630 Plays | 39 Downloads
Share Links:
Genres:
Electronic - Video Game
Tags:
loop
metroid
explore
electronic

Author Comments

Seeking a Metroid Prime/VVVVVV effect with this thing, with a couple of other random influences thrown in there.

It's not the worst thing I've made, but you might feel it a bit repetitive and/or inconclusive. The idea was to make a progression, but to always keep the same sort of electrical feeling in the background. This was modeled after a level design I discussed with my friend, so there's that backstory.

Feedback's good, whether nice or bad, so long as it's good feedback. ;)

Reviews


OctoEntandreOctoEntandre

Rated 5 / 5 stars January 14, 2013

Yeah, I can't tell you how much you perfectly nailed that Metroidesque vibe. Has a very nice atmospheric sound, and there's a lot of detail and plenty going on that I think it really doesn't get repetitive. The beat at 2:10 is very nice, I wish it was just a tide wider, and maybe also a little lighter, I don't know. I guess you don't really want to call attention to anything in your song. The piece also grows in a very organic way, like I said, what you were attempting to do, it seems you did exceptionally. I am totally exploring dark space caves listening to this. Maybe this wasn't intentional, but it also seems to be lacking in the higher frequencies making it perfectly suited to be accompanied by a game's sound effects. And it loops like a dream, what more could you ask for. So yeah, 5/5, Also I scouted you and Fan'd you. Keep doin good work.


People find this review helpful!
Darkmetroidomega responds:

Oh man, I don't know why I took so long to respond to this! I actually thought I did at one point, heh... ^^;

Thanks so much, man! I'm glad you thought it did the Metroid vibe justice! Actually, the lack of higher frequencies wasn't me predicting the need for SFX; I worked on it to the SFX of a game, so that came basically as a result of that. xD

I'll make sure to take your thoughts into account if I ever update this song, because I was thinking maybe the drums could use a bit of fine tuning, as well. I feel a bit dumb for asking the question, but what exactly do you mean by "wider"? Varied, panned a bit further, or something else?

By the way, thanks so much for the scout! <3