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Zephyr City Outskirts

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Credits & Info

Date
10/02/2012
File Info
Song
3.3 MB
2 min 54 sec
Score
4.64 / 5.00

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Licensing Terms

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes unless you make specific arrangements with the artist.
Share Alike:
If you alter, transform, or build upon this image, you may distribute the resulting creation only under a license identical to this one.
Score:
Rated 4.64 / 5 stars
Plays & Downloads:
1,686 Plays | 117 Downloads
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Genres:
Electronic - Video Game
Tags:
city
game
zephyr
neon-bard

Author Comments

For some reason or another, I don't have much to say about this one. I will say though that if you like the song or if you think it needs that extra something, please let me know!

Reviews


madmindfreakmadmindfreak

Rated 5 / 5 stars November 29, 2012

Not a music expert in any way as I write this review. The song overall was very beautiful and really captured a unique feel to the music style. Very interesting way to end the song. Like it. Your strongest part of the song was the middle because you simplified some instruments in the song and was very harmoneous. The only thing holding it back it the intro. Not the first 18 seconds, cuz that was kickbutt :D, but after it the waaa sounds seemed to keep the song back and didn't seem to flow. I hear a normal flow waaa then a higher pitched waaa, but it seems too simple and a bit redundant while also seeming choppy because there seems to be no transition in the beat, it just jumps and makes the listener aware something's off...ex. 0.36-0:50 it didn't seem to fully "flow". 0:50-1:15 flows muuuuch better, but it seems like the du du du du (feels like a bouncing ball instrument should be removed at 1:15 to give it a change of pace to enhance the overall song. Nothing after 1:43 to improve. These are just things to take into consideration when building the song. Keep building it into a masterpiece man, and good luck! :)
-Dan


People find this review helpful!
Neon-Bard responds:

Thanks a bunch for the review man, I really appreciate it! I think I know what you mean about the whole 'flow' business that you're talking about. Perhaps I should look into fixing the portions at 0:36 onwards and also with the square/triangle chip synth I used (the ball instrument as you put it)! Again, thanks for your input, it means a lot. :)