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Credits & Info

Date
06/21/2012
File Info
Song
15 MB
8 min 12 sec
Score
4.26 / 5.00

Related Content

Licensing Terms

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes unless you make specific arrangements with the artist.
Share Alike:
If you alter, transform, or build upon this image, you may distribute the resulting creation only under a license identical to this one.
Score:
Rated 4.26 / 5 stars
Plays & Downloads:
9,618 Plays | 776 Downloads
Share Links:
Genres:
Other - Cinematic
Tags:
monster
hunter
cover
remix

Author Comments

EDIT: I made a video out of the medley and posted it on YouTube. CHECK IT OUT!
http://goo.gl/6IbLw

This here is a project that I have worked so ridiculously hard on that it's not even funny. It's a whole medley of one of my favourite games ever; Monster Hunter Tri. I started this project on the 19th of May and 404 patterns, 48 instruments, 84 automation clips and 36 hours of work later, I managed to finish it, incorporating seven different prominent melodies of the game. Note that the harmonies and instrumentation are all original and I added a few new parts myself.

Few quick disclaimers - I know this is long but please have patience with it. It's not repetitive. I barely repeated any patterns and added as much variety as humanely possible. Also, due to the fact that this is a medley, some transitions are really bad. I promise I tried my hardest to make them smooth but the game's music is so diverse that it's hard to keep it flowing in a medley.

Now, as for instruments, we've got:

Strings - Violins, violas, cellos (tremolo, legato and staccato) and double basses all from East/West Symphonic Orchestra.
Woodwind - Zourna, flutes, ney flute, pan flute and didjeridoo from Ra. Clarinet and staccato flute from Symphonic Orchestra.
Brass - Trumpets, French horns and trombones all from Symphonic Orchestra.
Percussion - Jaw harp, Cuban percussion and gong from Ra. Djembe, big hits and cymbal rolls from Stormdrum 2. Tambourine, snare, timpani roll and cymbal hits from Symphonic Orchestra. Latin percussion from EZdrummer. Clap, snap, clave and wind chimes are random samples.
Misc - Glock, harp, piano and choir from Symphonic Orchestra. Mandolin from Ra. Guitars are from Virtual Guitarist.

Here's a list of all the stuff that's I remixed from Monster Hunter. I split it into three parts - first part is the intro to the whole thing, second part has to do with the village and the city themes, third part is dedicated to the Ceadeus, (the final boss of the offline game), and the last part is the finale.

--

--- PART 1 - Introduction
- 0:00 - 1:09 : Monster Hunter Tri Theme; 'To One with Life'
http://goo.gl/k14OE
-
-1:09 - 1:37 : Character Select Theme; 'Door to a Hunting Life'
http://goo.gl/UN6ol
-
-
--- Part 2 - Civilisation
- 1:37 - 2:41 : Village Theme; 'Seaside Village, Moga'
http://goo.gl/x8BUw
-
- 2:41 - 3:44 : Jhen Mohran Victory; 'Song of Triumph'
http://goo.gl/eE7bR
-
- 3:44 - 4:50 : Tavern Theme; 'Loc Lac, Be Eternal'
http://goo.gl/moXyB
-
-
--- Part 3 - Water Dragon
- 4:50 - 5:50 : Ceadeus Intro Theme; 'Demise of the Traditions'
http://goo.gl/v2lG0
-
- 5:50 - 6:40 : Ceadeus Battle Part 1; 'Lunar Abyss'
http://goo.gl/gDnvy
-
-
--- Part 4 - Finale
- 6:40 - 8:12 : Monster Hunter Tri Theme; 'To One with Life'
http://goo.gl/k14OE

--

Now, I need to point out that this would NOT have been possible without the Monster Hunter fans over at the Monster Hunter Wiki forum. They're the ones who supported me all the way through and gave me so much feedback and advice, especially the members Lou Urau, Luciarn and Slyffer. Check out the thread here: http://goo.gl/gKmrv

Camoshark, Echo, Buoy, Blackhole12 and Darrenkerwin also deserve a mention for hearing my track and giving me feedback as I go along. Thanks also to Zero Flare and IaintElmo (MH Wiki forum members), two people I've played with on Monster Hunter Tri a lot who have also given me feedback.

SO YEAH. That's it. I really do hope you enjoy this. I worked a lot on it, by far the most I've worked on anything. I had other music projects to do and exams as well, which made it tough to work on this, but I finally got it done. Please post some feedback, even if it's just which part your favourite part is or whether you like it or not. Any feedback is greatly appreciated! Thanks for listening.

Reviews


MaelstromrealmMaelstromrealm

Rated 5 / 5 stars

hey, its vortiene

very good composition, and sounds great, however i wouldve expected a bit more intermingling and transition between the tracks in order for it to feel like a true medley rather than simply multiple orchestral covers in a sequence. nonetheless, it is well done and worth 5 stars


Step responds:

Hey man :D.

I know, you're right about those transitions, but I really tried and I couldn't get them to sound good other than sometimes simply stopping one part and fading in the next.

Thanks for the feedback dude!


dfgroddfgrod

Rated 5 / 5 stars

Sometimes I come onto here looking just for inspiration (as I am a composer myself, although with much less a library available to me ^^) and this piece has brought forth powerful emotions that made me write for a lot longer than I usually do. This is absolutely, amazingly, ridiculously good and well written. Good job, all that work was well worth it.


Step responds:

Wow, thanks a lot! I'm really happy this inspired you and glad that all that work paid off.

Thanks again!


PERVERTALITYPERVERTALITY

Rated 5 / 5 stars

soo sexy!


Step responds:

So very very sexy.


SoapbubbleSoapbubble

Rated 5 / 5 stars

You weren't kidding about this track being a bit longer.

I've never played Monster Hunter Tri, so this is an all new experience to me. I don't think it matters much though, because I can't see how this would be a disppointment to everyone. It really is the kind of tracks that pretty much gives me constant chills down the spine.

The introduction is amazing, and the first set of chills comes as soon as the build-up reaches its peak. It just sounds so majestic. Every single one of your samples sound absolutely amazing.

Your transitions are smooth and perfect, and there's a nice, continuous story being told all throughout.

The dynamics of the track are amazing. I'm not sure if that's the appropriate term in English, but I'm talking about your... uh... volume control? In lack of a better wording. You really got that down to near perfection. The song can catch you off guard at times, but I can't decide whether this is a good thing or not, it really flows nicely with the track overall.

This is amazing, I get equally surprised every time I hear some of your tracks. They're just so well composed and produced that it's hard to believe it's a one-man project.


Step responds:

Wow man, thanks so much for reviewing this track too! I owe you.

"You weren't kidding about this track being a bit longer."

No. No I wasn't :P.

"I've never played Monster Hunter Tri, so this is an all new experience to me. I don't think it matters much though, because I can't see how this would be a disppointment to everyone. It really is the kind of tracks that pretty much gives me constant chills down the spine."

Awesome, thanks! By the way if you've got a Wii I definitely recommend Tri. Easily one of the best Wii games out there.

"The introduction is amazing, and the first set of chills comes as soon as the build-up reaches its peak. It just sounds so majestic. Every single one of your samples sound absolutely amazing."

They're not the best out there, but they're pretty high-end! I guess I've got to get something for spending nearly 600 EUR on them, right?

Glad you liked the intro. Majestic is exactly what I was going for! And a bit of epic too, needless to say...

"Your transitions are smooth and perfect, and there's a nice, continuous story being told all throughout."

Well, at least a few people like the transitions. I think they work but they're not as smooth as I would've liked them to be. If you listen to the track quite a few times you get used to the transitions and they end up sounding alright, but even then the flow isn't as smooth as it'd be in a normal song.

"The dynamics of the track are amazing. I'm not sure if that's the appropriate term in English, but I'm talking about your... uh... volume control? In lack of a better wording. You really got that down to near perfection. The song can catch you off guard at times, but I can't decide whether this is a good thing or not, it really flows nicely with the track overall."

Dynamics don't necessarily mean volume control. I think dynamics of a song refers to the variety of moods/intensities, loudness, etc... Volume control is probably mastering :P. But yeah I get what you mean. I'm glad you liked it!

"This is amazing, I get equally surprised every time I hear some of your tracks. They're just so well composed and produced that it's hard to believe it's a one-man project."

Well, I wouldn't say it is. If it wasn't for all the support and feedback I got from other people this would've never existed :P.

Thanks again for the review! I appreciate it!


SequencedSequenced

Rated 5 / 5 stars

It's been a while since I've stumbled upon your music. I've never really excelled in the classical genre, so I envy the skill that you have to create these melodies!

Everything was written beautifully. The transitions were well done, the movement of each peace flowed nicely, and every instrument was there when it needed to be.

My only complaint is that there was no memorable theme for all of the songs. All of them kinda felt like separate songs, you know what I mean?

You should check out Jerry Martin's music in Simcity 3000. There's about 12 tracks and all of them as at least one main melody that is played in almost every song.

If you take what JM does with his soundtracks and use the way he makes themes ( not exactly like him but you get the point), then your music will become ten times better. It's already good now, don't worry about that. lol

Keep up the amazing work man. I rarely review classical music so sorry if whatever I say doesn't make sense!

Peace.


Step responds:

Hey man, thanks for the detailed review!

"It's been a while since I've stumbled upon your music. I've never really excelled in the classical genre, so I envy the skill that you have to create these melodies!"

Thanks! Although these aren't actually my melodies. This is a medley, remixing different tunes of the game Monster Hunter Tri. Some of the melodies and background chords are mine, but otherwise the composition is all from Monster Hunter :P. My latest original orchestral track is Sanctuary, which I submitted towards the beginning of the year. This year so far has been pretty much a remix-year for me, haha.

"Everything was written beautifully. The transitions were well done, the movement of each peace flowed nicely, and every instrument was there when it needed to be."

Awesome, thanks for pointing that out!

"My only complaint is that there was no memorable theme for all of the songs. All of them kinda felt like separate songs, you know what I mean?

You should check out Jerry Martin's music in Simcity 3000. There's about 12 tracks and all of them as at least one main melody that is played in almost every song.

If you take what JM does with his soundtracks and use the way he makes themes ( not exactly like him but you get the point), then your music will become ten times better. It's already good now, don't worry about that. lol"

Aha yes I see exactly what you mean. The thing about that is that these themes are around a minute long each and I didn't want to include a main theme in each one when each theme is so small. The reason they're sounding so separate from each other is because strictly speaking they are separate themes in-game. I tried as hard as I could to unite everything together but yeah, I agree that having a main melody in each theme would definitely tie everything together a lot better.

"Keep up the amazing work man. I rarely review classical music so sorry if whatever I say doesn't make sense!"

Naw man it makes tonnes of sense. Thanks a lot for leaving a review, I very much appreciate it :3.