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ImTerribleAtComingUpWithTitles

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Credits & Info

Date
01/11/2012
File Info
Song
3.6 MB
1 min 35 sec
Score
4.59 / 5.00

Licensing Terms

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes unless you make specific arrangements with the artist.
Share Alike:
If you alter, transform, or build upon this image, you may distribute the resulting creation only under a license identical to this one.
Score:
Rated 4.59 / 5 stars
Plays & Downloads:
673 Plays | 55 Downloads
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Genres:
Electronic - Drum N Bass
Tags:
None

Author Comments

You! yes, you! Get out of here with those laptop speakers. Come back with your fancy headphones or your expensive speakers, because the best part of this song is the deep bass!

Critique is good!

(ninja-reuploaded because I uploaded a fucked up file before)

Reviews


jtza8jtza8

Rated 4 / 5 stars January 13, 2012

Ear Candy

Thanks for sharing this, very smooth, solid work. As for titles, when I can only come up with insipid titles (writer's block or whatever) I simply make them Latin.

Google Translate says, "Ponies Forever" roughly translates to "Mannulus Aeternum". Sounds deep though.


culmor30 responds:

Oh hey, you're still around? I thought everyone I used to know here would be gone by now :p

Glad you like, also.


IndigorainIndigorain

Rated 4.5 / 5 stars January 11, 2012

Sweet!

I really liked the high frequency glitchy beat, in contrast with the deep deep deep bass! :D
But you should really come up with a better title :P
Is this a WiP? Because the length of the song is questionable.
Nonetheless, it's really crisp, great mix and awesome mastering!
5/5


culmor30 responds:

Nah, not a WIP. I was practicing with some new mastering tools and I'm really, really bored of listening to this now XD


VahnsonVahnson

Rated 5 / 5 stars January 11, 2012

Pro work.

Very nice job. The melody is perfect. THe beat flows very smoothly, and it sounds gooood.


culmor30 responds:

Thanks! Only thing I'm not pleased with is how quiet my tracks always end up being. Still trying to learn how to do Dynamic Range Compression properly, to even out the levels.