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The third of my Orchestral Themes series, designed to provide samples of how my custom music might sound in a film, animation, game, etc.
...Epic. Really, I like this one a lot. That's all I've got on this one.
If you're a developer, producer, etc. and you like these samples, feel free to ask me if I'd be willing to do some custom music for your project.
If you're just a listener, then all I can say is this:
I love the sound of this track, it's almost too amazing for words. I can't even create a very good review, It's just THAT cool; the only I can say is good job! But, I do have a question. Did you use any VSTs (FX) in this, and if so, which ones were they because I can't seem to create a dynamic atmosphere like the one you've crafted here. Overall, very neat piece you have here.
I'm using Reason 4.0 (5.0 has been relased though) for my DAW here, which doesn't support VSTs. It uses it's own format of patches and libraries, from what I understand. Everything came from either the stock "Reason Factory" library (for synths, pads, and the bass), or the "Orchester" library (for the actual instruments). I did a whole bunch of work with EQ, reverb, compression, and stereo imaging to get each voice to sound this way, though.
One of the biggest things that's helped me to get a more dynamic atmosphere is having a MIDI keyboard - everything you hear in this one was entered using my Roland A-30, and nearly each and every part in a single take (doing things in multiple takes seems to make a tiny but noticeable difference in fluidity... P.s. the marimba was a bitch to get in one take, took me 11 tries). Before I had the keyboard, it took way, way more time to enter the MIDIs and edit them to sound even remotely human. Even then, I still wasn't getting the same quality that I'm getting out of the keyboard. I suppose any MIDI keyboard will do, but I am loving having weighted keys...
Other than that, I've found that once you start to get a better understanding of the rhythmic and timbre differences between instruments and how they affect one another, it becomes a whole lot easier to layer parts in a way that gives the whole piece a little more life. Know what relationships between rhythmic, dynamic, and sustained parts you're looking for as well, and... well. It certainly gets a lot easier.
Last... if you have the chance to play an instrument in an orchestral or concert setting, take it whenever you can. Many of the most talented composers out there are masters in at least one instrument. For the record, I am neither one of the most talented composers out there, nor am I a master in my instrument (percussion), but I have completed my first year of a music degree, and I've performed on percussion instruments probably well over 1000 times, for as many as 20 000 people at a time (World Music Competition 2009 with the Calgary Stetson Show Band) - it's been a godsend for my composition skills. Even just listening to live performances helps, provided you're actively listening to details and not just passively letting it all wash over you.
I'm looking into Cubase, Sonar, and Kontakt (which hooks up to either of the other two), since I'm starting to get a little tired of the limitations of Reason alone. But it's still a solid program if you think it's something you want to try - albeit I still don't understand all the ins and outs of it, and I've been using it for over 5 years now.
In any case, thanks for the review, I hope something I said helped you out, and I'm sorry for making you read that beast of a reply. All the best, NikM!
This is my favorite out of the 3 orchestral themes. A lot of tension in this one. I don't know if it is the bells or the plucked strings but something reminds me of the soundtrack to Final Fantasy Tactics. Great job.
Thanks, for the review, bud! This is my favourite of the three so far, too.
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