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HoT #3 - Battle of Hyrule pt2

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Credits & Info

Sep 25, 2009 | 2:32 PM EDT
File Info
5.8 MB
4 min 13 sec
4.12 / 5.00

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Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.

Rated 4.12 / 5 stars
Plays & Downloads:
2,498 Plays | 301 Downloads
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Easy Listening - Classical

Author Comments

"The Hero of Time" Montage Release #3:
Battle of Hyrule part 2

for the film "The Hero of Time" by BMB Finishes
Website: http://www.theherooftime.

Music Composed by George R. Powell

One of the pieces that did not require redoing. Also, in my inexperience at composing battle music (to this day, I still try new techniques to improve), this is probably one of my best battle music works, and I'm very proud of how this piece turned out.



Rated 5 / 5 stars

Yet another great song

Note: For those having audio issues PLEASE download the mp3 and play it in your audio player as it will sound much better.

Review: The song is just another example of Setu-Firestorm's great work I like this song specifically as it seems he made most of the song and it's definitely not a copy of nintendo's (not saying it's bad to remix nintendo) It's a nice change, The only way to call this song is epic. Can't wait to hear more.


Rated 4 / 5 stars

Very good!

Some helpful reminders:

-Be mindful of how high instruments can go, so everything sounds as natural as possible. I am almost positive that strings do not reach the registers you have them reach.
-Make sure your musical language is clear as possible... some parts in this song sound 'muddy', if you will... This happens when there are a lot of instruments going on at once, most notably at 2:30ish

Now, for the positives!

This was pretty damn good, and I like it a whole lot! The melody and the various variations of the themes were pretty good. You have a knack for instrumentation, and the different orchestral parts work well together, aside from the few issues I mentioned previously.
This work is rather 'professional' and 'Hollywood,' if I say so myself. Take that as you will, but in this particular instance, I mean that as quite the compliment. This is a nice project with good scoring behind it, and I encourage you to continue to produce good work.

Setu-Firestorm responds:

To address your pointers: 1) I have heard strings reach that high; it's just that it sounds better when real strings do it, and not a set of synth strings like what I was using, and 2) the muddiness is not a matter of instrumentation. In fact, the only error I made (and was later pointed out to me) was having one too many violin parts (normally they are split in two, and at the time I composed this piece, I did not know that). The muddiness problem has to do with the way it was mixed: a full orchestra with a bit too-saturated reverb, and a compressor to cap off the volume output at 0.00db without clipping. Both of those working together are what created that effect, and as with any new composing exercise, I learn and try different things each time in order to improve on the last time.

Other than that, your input is greatly appreciated, and I'm glad you liked it.