Future Trance Project 2 (XD R)

Exxdee

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Exxdee

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Date Submitted

04/16/2009 | 02:59PM EDT

File Information

Dance Song | 5.8 MB | 4 min 25 sec

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Current Score

3.65 / 5.00

Score Rank: #62,145
Popularity Rank: #57,615

84 votes

528 listens

23 downloads

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Author Comments

"Quatro & Dizzy D - Future Trance Project 2 (XD Remix)" is the full title.

This song was produced entirely by Nav, as Chim did not have the CPU power or motivation to work on it.

Anyway, this song is a remix of "Quattro & Dizzy D- Future Trance Project 2", which was released on Funky Breaks International in 1997, and was featured on Sharkey's mix of Bonkers 3. I liked the melody so I decided to remix it.

I started by transcribing the chords and the melody, and then went about finding suitable synths for the task, which is a difficult thing to do in many cases. I think that the synths came out well, with the supersaw being a little bit unorthodox due to the pulse wave layered underneath it. For everything else... I basically used Noise oscillators, filtering, and lots of TB-303 in the process.

Overall, I think it came out well. Mixable, but not too long as to be overbearing. It's just a little track I produced in my time away from our bigger projects, which we have 3+ of at the moment. Keep your eyes peeled for new stuff, and remember to vote if you like it! :)

- Nav

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The people have spoken

Average Score: 9.5 / 10

Score: 10
Phoog

"orsums"

by: Phoog
date: May 2, 2009

I've gone off hardcore as of recent, but this track just made me smile.
The bass got a bit annoying around 45 seconds, but alas, still the intro. When it kicked in with the lead at the main drop is just sounded so right.

The breakdown is nice too, very quiet pad by the sounds of it. The little bell sound is very soothing, works well, and the way everything is bought back in is nicely done.
:)

I can't really comment critically on anything to be honest. In short, I like it. lawl.

July 5, 2009

Author's Response:

Thanks! :D

Sorry for the late response though, lol.

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Score: 10
DJ-Frosted

"O.O!!!!!"

date: April 29, 2009

HAVE MY BABIES! XD!!!! <33333 Lawl dope song guys :D

10/10

5/5

April 30, 2009

Author's Response:

Thank you :)

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Score: 10
Astrix33

"Sweet man!"

date: April 18, 2009

This genre is not my favorite, but you deserve the ten because it's for it's genre ;) Synth is badass btw!

5/5

Thanks for reading,

Digital Pulse

April 30, 2009

Author's Response:

Thanks! :D

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Score: 9
Steven-Polley

"Noice"

date: April 17, 2009

All of the noise fx were really well done. They definitely take on their own sense of uniqueness. The acid wuff at the beginning was a little thin for my liking. I definitely like those thick phat wuffs that you almost want to call a growl due to the power. I'm not too sure, but I THINK it sounds like there could've been a bit more room to make it a little phatter.

The kick, was nice and punchy, and the claps, well they were alright. One thing I would like to mention is that when the claps first come in at 0:33, they're quieter, but at 0:42, they're ear-peircingly loud.

The acid line was stellar! I love it! You don't own an actual TB... do you? If not, would you mind teaching me a little about synthesizing a 303? I know that it involves rapid cutoff modulation, but not much other than that.

On a personal level, I don't really care that much for the melody. It's VERY repetitive. I sent this song to a buddy of mine last night, and said he thought it was good, and did agree with me that it is a little repetive, but he brought up the fact that you kept things interesting in the background. With your drums, the fx, and the acid line constantly being dynamic either through some sort of LFO/automation, or the sequencing in th drums' case, you were able to keep the listener hooked, and I agree with that.

The arrange was fairly generic, not really anything all that new.

Intro build up
Breakdown
Melody build up
Main song
Slow breakdown
Outro

But I know how hard it is to get away from over-used arrangement... Why change what seems to work...

The mixing was definitely top notch (for Newgrounds). Everything seemed to be clean, except the claps, like I said above, they sound like they're dominant somewhere around 12 kHz, but it's also where your rides are, which might explain why your claps seem to be ducked when your kick is playing. I know everyone has their own mixing style, but if I were in your shoes, I would probably give the claps a little more room to breathe, cutting the rides a db or two right in the mids. Rides should probably high-passed anyways...?

Anyways, great toon buddy. I hope to hear some collabs between you and chim on this account soon!

9/10 +download

April 18, 2009

Author's Response:

Thanks for the review! :) The wuff is also a 303-style synth... I didn't do too much FX processing, but some compression could potentially help it.

I'll need to take another look at the claps. I didn't notice that, and I doubt it would make too much of a difference in a mix, but it's definitely worth looking at.

No, I don't own a 303. And no, I don't just randomly synthesize them... I use a plugin called Phoscyon... go to "d16.pl" (that's a website) and look it up. It's a wonderful 303 emulator. The 303 is basically rapid cutoff modulation of a modified 24 db/oct filter (actually it's 18 db/oct, but the circuitry is closer to the 24). The resonance of the filter is what makes it interesting, as modulating the cutoff changes the perceived frequency of the 303. I'd love to talk more on MSN later.

The melody is the one part that I used from the original Future Trance Project 2, so yeah it's a bit repetitive. I tried to keep it mixed up, though :)

Arrangement was supposed to be generic. For short 1-off type things, I use that one-shot breakdown structure, but if I'm working on something bigger, I'd probably use a double-breakdown structure, to give some sort of option to the DJ... mix out after the first part, or let the weird second part play too.

The mixing really wasn't anything I spent time on... I basically threw the track together on my speakers, did a few headphones tweaks, and it was ready. No significant referencing went into it which could be why the mixing is a little bit off. Once again, I have to take a look at that clap. I was having a bit of difficulty deciding on samples, but I thought I did an OK job. It's a lot harder than it sounds :S. I don't generally high-pass my rides, but it's still a valid technique.

Thanks for the review! :) I'll see what I can do to return it later.

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Score: 8
Slipstreamer

"Hmmm"

date: April 17, 2009

This really really disappointed me Navy :(
But it wasn't that bad I guess

Good:

1) Starts cool .

2) The lead is nice.

3) That high ass modulated arp is nice.

4) The samples are nice.

5) That square is neato.

6) The effects go well with all the other shit.

7) The builds are pretty good.

Bad:

1) The beat is annoying and could be so much better and break trancy, guess you still don't know how to do VVX beats huh? ;)

2) The bass is annoying -_-

3) Mixing needs work in some areas

4/5 - God dammit Nav. Why must you wind my cock up and then disappoint it all the time?

April 17, 2009

Author's Response:

Alright, let me address the "bad" bullets, as I don't have much to say about the good.
1) So you want me to make this into break trance? First of all, this is about 40 BPM faster than any trance song I've heard. Secondly, this was never intended to be a breaks song. I don't know what a VVX beat is, but I know how to program a breakbeat. I have a bunch of songs containing breakbeats that I'm working on, and now that you mention it... that'd be a cool idea for a remix.

2) Opinion... The bass is the same synth as the square, just tweaked slightly differently. It was actually inspired by another song on the same Bonkers CD, called "The Ravechief". It's a part of the genre, and B0UNC3 actually said that it sounded pretty good.

3) Can you be more specific? If you're unfamiliar with the genre (which you probably are, since you asked for breakbeats >_>), then I doubt you can critique the mixing, since you probably don't know what the mix should sound like in the first place. If you can show me the reference track you used to determine that the mixing needs work, then I'll give in on this point.

Sorry to be so negative, but it would be great if your bad bullets could help me improve, rather than simply demonstrating your ignorance of this genre.

P.S. Great that you've finally found Newgrounds again, but I don't think that most people here will forget you, Jala-Fox.

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