Doom: Sign Of Evil (Redux)

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Credits & Info

Date
01/11/2009
File Info
Song
5.1 MB
4 min 13 sec
Score
4.42 / 5.00

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Score:
Rated 4.42 / 5 stars
Plays & Downloads:
7,538 Plays | 648 Downloads
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Genres:
Video Game
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Author Comments

Not too much of an interesting story behind this one. I'd recently discovered the absolute godsend that is Reason (a not free, very expensive piece of music creation software; worth every damn penny!), and after a lot of screwing around making all sorts of random pseudo-ambient shit, I figured I should attempt something constructive. Such as remixing well-known, old (classic) video game music. There's always someone who wants to use that in something.

I was at first tempted to remix something from the early SNES/MegaDrive era (Something from Revenge of Shinobi or Streets of Rage, or Super Mario World), but then randomly decided on 'At Doom's Gate', the signature song to Classic Doom. I suddenly stopped short, halfway through, after realising that:

A) Everyone else and his bloody dog had re-done that song to fucking death already.
B) I actually wanted to remix 'Sign Of Evil' more, as in my opinion it's a work of underappreciated genius.

My first few attempts were worthless, and I was eventually driven to opening the original MIDI in Anvil Studio to have a base to look at and work from (I cannot stress this fact enough: I did NOT import the MIDI itself into Reason; that would be terribly lousy of me, and horribly, HORRIBLY cheap too!). After a fair amount (better known as many, MANY hours) of chopping, changing, track doubling and almost everything else you can think of (most importantly learning how to use the fucking program efficiently)...

Here's the result. I stayed almost perfectly faithful to the original, because I couldn't bring myself to risk ruining everything by tacking on some half-assed crap at the end.

If I'd attempted to get a sound anything like this using a standard MIDI editor, I'd still be sitting at my desk now, blindly scratching my nuts with hunting knives, repeatedly slamming my head against the wall and contantly drinking ridiculous amounts of beer to cope with failure after failure.

Anyhow... At the end of the day, I got there. And I'm fucking proud of it.

Enjoy listening to this. I know I enjoyed creating it.

If this gets a good reaction, I'll be motivated to try my hand at some of the other songs in Doom. Hell, send me requests for any retro game (Retro being anything from before the first PlayStation), and I'll see what I can do!

Software used:
Anvil Studio (MIDI reference)
Reason (Sequenced)
Cool Edit Pro 2.0 (Converted the WAV to MP3)

(If you want to use this in your animation, that's awesome; just give me a minor credit somewhere. That's all I ask.)

*NOTE: For some odd reason there's a load of extra time at the end of the song. I have no idea where this came from, as it wasn't there when I uploaded it.*

Reviews


xXdav1xxXdav1x

Rated 5 / 5 stars September 13, 2012

NO!! I MUST KILL THE DEMONS!! - shouted John. But then the radio said...
No John...
YOU ARE THE DEMONS!


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BenataBenata

Rated 5 / 5 stars April 15, 2012

Beautiful, amazing.



ch1m3r4k1ll3rch1m3r4k1ll3r

Rated 5 / 5 stars October 13, 2011

THIS IS AWESOME

Come on, listen to it! It's just awesome! I am a doom fan, and this is one of the best remix I've ever heard! Simply awesome! 10/10 and downloaded!


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arunejedaharunejedah

Rated 5 / 5 stars April 7, 2011

Fantastic!

I didn't expect to actually find a remix of Sign of Evil here, I was just like "what the hell, maybe someone actually tried it." And damn! It was really good, better than the original I think. My only issue is that the download had over 2 minutes of nothing on it after the song was over, so I had to use Audacity on it to cut the nothing out. But great job! 10 for sure!



NverseMpossiblpRadoxNverseMpossiblpRadox

Rated 5 / 5 stars January 11, 2011

this was always my favorite

Phobos anomaly. The first encounter with barons. And especially the way it ends, by far the more epic, and need I mention unique of the endings. How can anyone's favorite be anything else.

I respect your decision to play it safe and go light on the improvisation. However, I can say that it in my opinion would probably be improved by hard, heavy, deep and brief percussion at the end of every *phrase* (for lack of a better word) in the melody, with an extra deep and heavy or at least longer lasting percussion sequence at the end of every *sentence*. You see what I'm saying? Like the phrases end at roughly :15, :29, :36, :45, :53, 1:01, 1:09, 1:18, 1:25, 1:33, 1:40, 1:48, 1:56, 2:04, 2:11, 2:20, 2:28. And sentences end at roughly :53, 1:25, 1:56, 2:28 - and maybe put one of the extra deep and long-lasting sentence-type percussion markers at the beginning of the first sentence, as well: about at :22. Which I guess makes sentences just quadruplets of phrases, and each sentence is actually the same as the others. But you get what I'm saying. Punctuate the phrases with commas and the sentences with periods, so to speak. I think that would improve its already-awesomeness. Definitely a keeper as it is though.

This is the music I want to hear just before I die. Or just before I open a glowing and maybe subtly pulsating, (and maybe somehow slowly rotating, with my line of sight looking forward into it being its axis of rotation) door at the end of an endless hallway, behind which lies the ultimate most badass secret in the universe (for instance, maybe time travel, or possibly something my puny mind cannot even conceive of), ready to be discovered by me. Either one.


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