Battle Music: Symphonic Ver.

Bezo

Author

Bezo

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Date Submitted

12/28/2004 | 01:58AM EST

File Information

Classical Song | 2.8 MB | 3 min 1 sec

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Current Score

4.00 / 5.00

Score Rank: #50,837
Popularity Rank: #2,541

60 votes

1,620 listens

1,177 downloads

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Author Comments

A newly remastered version of my very first submission. for full orchestra.

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Average Score: 8.6 / 10

Score: 9
RomFom

"...."

by: RomFom
date: June 20, 2009

did you sell this song to... runescape?
i swear... it sounds exactly like one of their later installments.

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Score: 9
NightSoul

"This version feels more like a world map"

date: September 9, 2007

The change and orchestration makes the 'feel' of the song change from the purpose of a battle to an epic travel around the world.

I really like this one, especially considering the instruments used (being a fan of games with god/demon themed conflicts, I do love harps and choruses). I don,t know much about music nor the composition (although I wish I did so I could make tunes I sometimes think of into an actual song) but I do know when I hear a good one.

This is definitively one.

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Score: 5
Kyosumaru

"Mediocre"

date: August 5, 2005

Hearing it makes me think about those mmorpg games.

Author's Response:

You sure love to use the word mediocre, don't you? It matters not. Your opinion is of little consequence.

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Score: 9
AngstyKitsune

"A small complaint..."

date: July 11, 2005

As somone else said, it makes me think of a noble knight with no battles left. You should really concider making this piece a bit longer...some violins and a change in the theme here and there could do a bit. Try some low drums and a clash of symbols here and there. If you have percussion right now, it isn't noticeable

Author's Response:

Noted for future reference. Although I have no plans on making any more versions of this particular song (someone reviewed me a while again complaining), I am always looking to improve my future work. In many ways, a lot of the things I've put on Newgrounds are less completely realized compositions and arrangements than musical sketches. Practice for when I make my real music.

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Score: 7
SquidBonk

"Right on, cool music man."

date: May 17, 2005

Have you looked into using an Orchestral VST? You should look up the Edirol Orchestral VST. It goes as far as settings for specific instruments based on placement within a symphony stage. You should try running your current tracks through that and see how it does for you.
Not to belittle what you made in any way. I read the reply about your samples and thought you might want to check it out.

A few suggestions for the tune, even though you use a wide range of scales and instruments, (quite well) it seems to stay the same pace throughout. A comment I had for someone else as well is that this could use a strong climax as well as a noticable resolution. Whenever it seems like you're about to build tension, it just seems to just keep on going. By the end of it, I have this image of some noble person who can't find anyone to battle.
You seem to change up the key and instruments at but there's no change of tempo, volume, pace or beat. It feels like you had a bit of a "lets add a scale here since I haven't done that yet" approach. The emotional changes need to be accentuated to keep listeners interested. Try looking up Final Fantasy Tactics - Algus' Betrayal. That song has fantastic classical medieval procession with about an equal number of mood changes as your song. Even though it's a loop, it still shows how to accentuate the climactic pieces as well as give the listener a rest to prepare for a tense moment again.

(Jeez, this is a long review) again, good job on it man. Hope to hear more from you.

Author's Response:

Interesting suggestions. I haven't really thought about the tempo changes and whatnot. In my view, Battle Music is usually fairly driving.

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