Never Stop


Date Submitted

09/09/2008 | 07:44AM EDT

File Information

Video Game Loop | 1.3 MB | 1 min 26 sec

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Current Score

4.34 / 5.00

Score Rank: #9,381
Popularity Rank: #16,195

304 votes

3,460 listens

195 downloads

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Licensing Terms

Commons Deed | Legal Code | ?

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Attribution: You must give credit to the artist.

Noncommercial: You may not use this work for commercial purposes unless you make specific arrangements with the artist under another license.

Share Alike: If you alter, transform, or build upon this music, you may distribute the resulting creation only under a license identical to this one.

Author Comments

This is something simple I created in Fruity Loops. I thought it would be good for those action Flash games where you have to dodge or run.

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The people have spoken

Average Score: 9.1 / 10

Score: 10
clarakat1

"Great song!"

date: July 6, 2009

I wouldn't recommend it for action games, I would rather see it in a maze game. It's a kinda mysterious, interesting, almost malevolent sounding song. It's like a pressure building song, like it's waiting for you to finish, like someone watching over your shoulder. It's awesome.

July 6, 2009

Author's Response:

Nicely worded, that was the intention, to give it the pressure building feel, to keep the bass bouncing so that it overwhelms the listeners senses, creating the feeling that their mind is in sync with the bass and taking them for a ride.

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Score: 10
Keven11Twenty7

"I don't know what to say except..."

date: June 24, 2009

This is a pretty well written song.
Did how did you come up with this.
Were you just playing around? Or was it all planed out? I must know the secret behind this great song.

June 24, 2009

Author's Response:

Here is what I will tell you Kevan.

When you hear a song, a general listener will listen to a song and notice that a lot of things are going on. This can make them think that the song was difficult to make, but in truth, you make each element step-by-step. I made the drums first, once you have a drum beat, you can start to create a melody to the rhythm of the drums. In this case, I used Boo Bass and did something different with it, instead of just prolonging the bass notes, I shortened each note down to make the bass feel like its bouncing. I created a riff with the bass. I could keep this rhythm looping, playing in repeat over and over again and then I can play around in the piano roll and improvise a suitable riff/melody sound that fits with this rhythm.

When I make beats, its usually sporadic and I will go with the general feel of what I like, nothing is really pre-planned, its just you have to play around, enjoy creating different variations and sounds.

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Score: 8
depes7448

"Good little song..."

date: June 2, 2009

The song is too calm to be in running or dodging games... The song is better suited in puzzle games.

~Depes Hales~

June 3, 2009

Author's Response:

Or Flipp Books.

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Score: 9
7eXstudios

"missing something"

date: June 2, 2009

mabye it could use some (cant believe im saying this) a synth guitar (so it will fit in with the rest of the song) in there somewhere to make it feel more actioney

June 2, 2009

Author's Response:

Never worry about giving constructive advice, I appreciate your thoughts and honesty and I'll try to make the song feel more action ' esque, maybe even use a synth guitar. Thank you for your words.

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Score: 9
Zuelo

"Good"

by: Zuelo
date: June 1, 2009

I like it :3

June 1, 2009

Author's Response:

The song has a way of getting into your head and staying there, it was stuck in my head for three weeks, before I had to reach for the scalpel and cut the fucker out.

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