Score: 7
"GBA-esque goodness."
date: April 22, 2008
I could definitely see this in a GBA/DS game. I say this because after the switchup (1/3 of the way) I somehow really feel a Megaman urge coming up, and that's largely due to the synth arrangement and hectic rhythm.
Two pointers I can give you that I've noticed;
* While the synth arrangement is good it's also repeated throughout the entire track. It may be a good idea to switch it up after the first half is done, you were on the right track but brought the main arrangement back regardless.
Even a few subtle changes is enough to make it feel like a fresh step forward, because during the ending phase you're pretty much returning to what the original started with. That would make sense if you wanted to loop the song but since you have an ending, it'd be better to go out with an original "bang" so to speak.
* The bass/background feels overall lacking. Especially in the later parts where the background falls away completely. It doesn't stand out much in the beginning because we may all be thinking it's due to a buildup, but later down the line the bass is still surprisingly absent, there's the one bassline that shifts single notes and that's your background support.
Cutoff bass is introduced 2/3 of the way but it sounds too hollow to actually puncture it's way through everything. Amplify the sound or find a deeper bass that has more "presence" to make it stand out.
Those are the only two things that could be improved upon. :) The song itself is good enough, but it never hurts to try and improve, unless you disagree ofcourse; it's only my opinion.
Regardless, good song!
7/10 - 5/5.
Greets,
NT.
April 28, 2008
Author's Response:
wow, thanks for the review, the longest and most helpful one I have had yet. Yeah, I do hear and know what your talking about. I just rush trough the songs but, I am working on taking my time and making my tracks better. I think I did a little better on my new song.
thanks-a-lot